Player Matchup

Fenrir
Fenrir
RagingHQuinn
Fenrir
Level 104
God Stats
1W - 1L
1,760 SR
Queue Stats
19W - 30L
1,538 Elo+
Party 2
King Arthur
King Arthur
Seivang
King Arthur
Level 160
God Stats
6W - 7L
1,314 SR
Queue Stats
127W - 107L
1,663 Elo+
Party 2
Discordia
Discordia
ninjalol5
Discordia
Level 87
God Stats
89W - 82L
1,421 SR
Queue Stats
858W - 1,044L
1,436 Elo+
Party 2
Team Averages
Level 117
1,498 SR
1,546 Elo+

VS

Team Averages
Level 62
1,530 SR
1,650 Elo+
Shiva
Shiva
DuLenon
Shiva
Level 139
God Stats
1W - 5L
1,378 SR
Queue Stats
176W - 153L
1,676 Elo+
Solo
Neith
Neith
MrGottaGetReady
Neith
Level 31
God Stats
0W - 1L
1,720 SR
Queue Stats
3W - 4L
1,637 Elo+
Party 1
Ares
Ares
YppScrew
Ares
Level 15
God Stats
0W - 2L
1,492 SR
Queue Stats
1W - 3L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 1 / 14
11,850
741
14,976
11,063
9,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
Seivang
King Arthur
16
5 / 2 / 15
11,480
718
16,321
18,707
21,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
ninjalol5
Discordia
18
11 / 0 / 11
12,356
772
19,234
6,714
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DuLenon
Shiva
15
0 / 7 / 3
9,712
607
12,164
22,768
18,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 10 / 2
8,739
546
5,869
13,829
3,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
14
3 / 8 / 0
11,007
688
6,066
23,699
20,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
25
Kills
3
3
Deaths
25
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
DuLenon
Shiva
0
7
3
0.21
L
0
10
2
0.1
W
Fenrir
9
1
14
16
W
King Arthur
Seivang
King Arthur
5
2
15
6.25
L
Ares
3
8
0
0.38
W
Discordia
ninjalol5
Discordia
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,531
Damage
24,099
36,484
Taken
60,296
33,592
Mitigated
42,864
9,609
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
DuLenon
Shiva
12,164
3,277
86
1,828
22,768
18,723
0
8,289
13,784
0
46,238
L
5,869
2,233
0
1,675
13,829
3,821
0
4,642
8,886
0
22,142
W
Fenrir
14,976
3,427
0
2,030
11,063
9,325
522
2,619
7,173
0
22,082
W
King Arthur
Seivang
King Arthur
16,321
1,763
0
5,122
18,707
21,590
28
3,628
13,758
0
50,210
L
Ares
6,066
442
0
645
23,699
20,320
0
6,807
15,920
15,273
0
W
Discordia
ninjalol5
Discordia
19,234
1,090
0
2,457
6,714
2,677
1,587
847
5,662
58,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,686
Gold Earned
29,458
161
Minions Killed
107
8
Camps Cleared
5
839,870
Distance Traveled
723,667
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,712
607
62
4
5
287,593
3
L
Neith
8,739
546
28
2
0
194,854
3
W
Fenrir
11,850
741
22
1
1
282,273
2
W
King Arthur
11,480
718
61
4
2
280,170
3
L
Ares
11,007
688
17
1
0
241,220
1
W
Discordia
12,356
772
78
5
5
277,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role