Player Matchup

Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Kyоto
Kuzenbo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,739 Elo+
Party 1
Team Averages
Level 131
1,500 SR
1,548 Elo+

VS

Team Averages
Level 42
1,562 SR
1,530 Elo+
Morgan Le Fay
Morgan Le Fay
Chris3Gamers
Morgan Le Fay
Level 16
God Stats
2W - 3L
1,505 SR
Queue Stats
4W - 15L
1,371 Elo+
Solo
Chiron
Chiron
Gueche78
Chiron
Level 28
God Stats
8W - 11L
1,500 SR
Queue Stats
532W - 559L
1,510 Elo+
Solo
Horus
Horus
Lipałke
Horus
Level 130
God Stats
8W - 6L
1,832 SR
Queue Stats
103W - 84L
1,697 Elo+
Party 2
Ne Zha
Ne Zha
Rybokula2
Ne Zha
Level 15
God Stats
6W - 5L
1,475 SR
Queue Stats
58W - 47L
1,538 Elo+
Party 2
Ymir
Ymir
TacticalFeeder32
Ymir
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 201L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
7 / 0 / 6
8,812
881
9,035
3,412
1,329
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
 
Merlin
16
5 / 2 / 3
8,573
857
8,659
5,437
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
 
Cliodhna
15
5 / 0 / 11
8,503
850
12,034
10,278
4,059
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
 
Achilles
14
5 / 1 / 7
7,950
795
5,244
12,182
11,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
Kyоto
Kuzenbo
14
0 / 1 / 13
7,812
781
7,292
8,224
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chris3Gamers
Morgan Le Fay
12
0 / 5 / 1
6,481
648
3,165
7,766
2,277
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Gueche78
Chiron
14
2 / 4 / 0
7,260
726
5,983
9,962
3,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
Lipałke
Horus
11
0 / 4 / 2
6,261
626
2,119
10,102
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Rybokula2
Ne Zha
12
0 / 6 / 1
6,531
653
4,268
9,809
2,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 3 / 1
7,168
717
6,717
12,021
5,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
22
Kills
4
4
Deaths
22
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
0
6
10
W
Merlin
 
Merlin
5
2
3
3.25
W
Cliodhna
 
Cliodhna
5
0
11
10.5
W
Achilles
 
Achilles
5
1
7
8.5
L
Morgan Le Fay
Chris3Gamers
Morgan Le Fay
0
5
1
0.1
L
Chiron
Gueche78
Chiron
2
4
0
0.5
W
Kuzenbo
Kyоto
Kuzenbo
0
1
13
6.5
L
Horus
Lipałke
Horus
0
4
2
0.25
L
Ne Zha
Rybokula2
Ne Zha
0
6
1
0.08
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,264
Damage
22,252
39,533
Taken
49,660
26,018
Mitigated
22,661
9,592
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,035
1,231
0
326
3,412
1,329
685
987
2,425
33,861
0
W
Merlin
 
Merlin
8,659
1,008
0
521
5,437
1,836
318
1,465
3,940
36,758
0
W
Cliodhna
 
Cliodhna
12,034
1,020
0
3,856
10,278
4,059
76
2,721
7,489
0
29,974
W
Achilles
 
Achilles
5,244
1,260
459
1,414
12,182
11,050
246
2,828
9,256
0
8,707
L
Morgan Le Fay
Chris3Gamers
Morgan Le Fay
3,165
421
121
718
7,766
2,277
0
3,166
4,600
15,120
0
L
Chiron
Gueche78
Chiron
5,983
1,251
440
2,691
9,962
3,572
85
4,128
5,758
0
23,788
W
Kuzenbo
Kyоto
Kuzenbo
7,292
2,843
0
3,016
8,224
7,744
518
1,881
6,233
14,404
0
L
Horus
Lipałke
Horus
2,119
819
2,282
3,408
10,102
8,505
0
5,113
4,885
0
5,492
L
Ne Zha
Rybokula2
Ne Zha
4,268
444
0
435
9,809
2,820
0
6,708
3,037
0
21,596
L
6,717
1,306
0
712
12,021
5,487
0
5,553
6,358
20,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,650
Gold Earned
33,701
194
Minions Killed
141
0
Camps Cleared
0
1,112,191
Distance Traveled
889,543
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,812
881
70
7
0
228,324
0
W
Merlin
8,573
857
61
6
0
204,805
4
W
Cliodhna
8,503
850
39
4
0
234,690
1
W
Achilles
7,950
795
6
1
0
214,092
0
L
Morgan Le Fay
6,481
648
27
3
0
169,945
1
L
Chiron
7,260
726
44
4
0
153,795
3
W
Kuzenbo
7,812
781
18
2
0
230,280
4
L
Horus
6,261
626
8
1
0
181,728
1
L
Ne Zha
6,531
653
28
3
0
200,054
2
L
Ymir
7,168
717
34
3
0
184,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role