Player Matchup

Arachne
Arachne
Gold III
CT_ASSASSIN_007
Arachne
Gold III
Level 156
God Stats
33W - 22L
1,720 SR
Queue Stats
230W - 220L
1,442 MMR
Party 1
Scylla
Scylla
Gold IV
Chungus6290
Scylla
Gold IV
Level 129
God Stats
14W - 16L
1,671 SR
Queue Stats
90W - 100L
1,465 MMR
Solo
Cernunnos
Cernunnos
Gold IV
DanielaNicole10
Cernunnos
Gold IV
Level 103
God Stats
9W - 7L
1,655 SR
Queue Stats
119W - 120L
1,465 MMR
Solo
Ares
Ares
Gold I
Taquitoconcrema
Ares
Gold I
Level 160
God Stats
18W - 24L
1,477 SR
Queue Stats
385W - 377L
1,465 MMR
Solo
Artio
Artio
Gold I
kid1369
Artio
Gold I
Level 157
God Stats
14W - 7L
1,656 SR
Queue Stats
228W - 219L
1,562 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,636 SR
1,480 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,571 SR
1,480 MMR
Tsukuyomi
Tsukuyomi
Gold III
Mr Smigelski
Tsukuyomi
Gold III
Level 135
God Stats
0W - 5L
1,285 SR
Queue Stats
389W - 397L
1,482 MMR
Solo
Atlas
Atlas
Gold III
SeaofShadow1589
Atlas
Gold III
Level 160
God Stats
4W - 7L
1,527 SR
Queue Stats
139W - 146L
1,462 MMR
Solo
Medusa
Medusa
Silver II
SugarCharly
Medusa
Silver II
Level 126
God Stats
1W - 1L
1,760 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Discordia
Discordia
Bronze V
TetraBOY12414
Discordia
Bronze V
Level 104
God Stats
1W - 6L
1,640 SR
Queue Stats
42W - 54L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze V
Teyuun
Gilgamesh
Bronze V
Level 88
God Stats
9W - 2L
1,642 SR
Queue Stats
22W - 10L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 9
16,456
686
24,503
22,160
12,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
20
15 / 3 / 6
15,492
646
20,846
12,518
4,481
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
DanielaNicole10
Cernunnos
20
4 / 4 / 8
13,653
569
10,031
22,435
9,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 3 / 21
12,885
537
17,464
18,585
18,257
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
kid1369
Artio
20
4 / 1 / 19
14,293
596
12,799
21,287
33,070
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ShivaBastetGebLoki

VS

Bans
CliodhnaIzanamiSkadiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mr Smigelski
Tsukuyomi
18
1 / 8 / 2
11,389
475
11,240
20,469
16,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 9 / 7
10,382
433
7,505
24,559
23,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
16
1 / 10 / 4
11,028
460
9,737
20,196
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
TetraBOY12414
Discordia
18
1 / 9 / 7
10,989
458
7,509
16,780
4,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
Teyuun
Gilgamesh
19
8 / 7 / 1
12,265
511
16,710
23,919
9,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
34
43
Kills
13
13
Deaths
43
63
Assists
21
Player
Kills
Deaths
Assists
KDA
W
16
2
9
10.25
W
Scylla
15
3
6
6
W
Cernunnos
DanielaNicole10
Cernunnos
4
4
8
2
L
Tsukuyomi
Mr Smigelski
Tsukuyomi
1
8
2
0.25
L
2
9
7
0.61
L
Medusa
1
10
4
0.3
W
4
3
21
4.83
L
Discordia
TetraBOY12414
Discordia
1
9
7
0.5
L
Gilgamesh
Teyuun
Gilgamesh
8
7
1
1.21
W
Artio
kid1369
Artio
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,643
Damage
52,701
96,985
Taken
105,923
78,183
Mitigated
59,688
42,410
Healing
17,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,503
17,319
0
14,364
22,160
12,414
3,910
4,612
17,548
0
146,385
W
Scylla
20,846
1,567
0
3,059
12,518
4,481
2,210
3,285
9,233
110,720
0
W
Cernunnos
DanielaNicole10
Cernunnos
10,031
3,979
0
11,513
22,435
9,961
1,433
4,621
17,563
0
139,304
L
Tsukuyomi
Mr Smigelski
Tsukuyomi
11,240
1,937
0
2,336
20,469
16,596
0
9,304
11,165
0
72,928
L
7,505
1,823
628
3,966
24,559
23,336
0
11,589
12,970
28,512
0
L
Medusa
9,737
4,516
0
3,400
20,196
5,721
0
8,085
12,111
0
76,004
W
17,464
695
959
2,782
18,585
18,257
502
4,924
13,661
51,889
0
L
Discordia
TetraBOY12414
Discordia
7,509
403
0
2,715
16,780
4,773
0
9,522
7,258
73,738
0
L
Gilgamesh
Teyuun
Gilgamesh
16,710
4,337
0
4,916
23,919
9,262
0
12,000
11,919
0
98,058
W
Artio
kid1369
Artio
12,799
150
1,799
7,934
21,287
33,070
607
1,160
20,127
72,756
6,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,779
Gold Earned
56,053
716
Minions Killed
577
0
Camps Cleared
0
2,466,156
Distance Traveled
2,058,781
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,456
686
225
9
0
594,297
4
W
Scylla
15,492
646
155
6
0
489,531
4
W
Cernunnos
13,653
569
156
7
0
419,227
7
L
Tsukuyomi
11,389
475
133
6
0
439,945
5
L
Atlas
10,382
433
25
1
0
369,205
0
L
Medusa
11,028
460
119
5
0
394,370
3
W
Ares
12,885
537
45
2
0
485,122
7
L
Discordia
10,989
458
139
6
0
392,569
9
L
Gilgamesh
12,265
511
161
7
0
462,692
5
W
Artio
14,293
596
135
6
0
477,979
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role