Player Matchup

Ne Zha
Ne Zha
Badboys__1994
Ne Zha
Level 21
God Stats
1W - 3L
1,483 SR
Queue Stats
26W - 42L
1,280 Elo+
Party 2
Chaac
Chaac
Black-HunterDadd
Chaac
Level 90
God Stats
13W - 13L
1,571 SR
Queue Stats
331W - 367L
1,347 Elo+
Party 2
Sylvanus
Sylvanus
Daxter-phill
Sylvanus
Level 60
God Stats
1W - 1L
1,799 SR
Queue Stats
2W - 9L
1,172 Elo+
Solo
Amaterasu
Amaterasu
OVER_Djorz
Amaterasu
Level 35
God Stats
3W - 5L
1,240 SR
Queue Stats
16W - 32L
1,336 Elo+
Solo
Medusa
Medusa
iLLeATyOUrFACE2
Medusa
Level 67
God Stats
2W - 1L
1,784 SR
Queue Stats
25W - 28L
1,402 Elo+
Solo
Team Averages
Level 55
1,576 SR
1,308 Elo+

VS

Team Averages
Level 69
1,402 SR
1,369 Elo+
Baron Samedi
Baron Samedi
LeezyThms91
Baron Samedi
Level 103
God Stats
2W - 3L
1,135 SR
Queue Stats
137W - 166L
1,434 Elo+
Solo
Ymir
Ymir
Om3gA_SpAzZE
Ymir
Level 52
God Stats
3W - 2L
1,540 SR
Queue Stats
208W - 216L
1,298 Elo+
Party 1
Charybdis
Charybdis
RobinDalla
Charybdis
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 124L
1,379 Elo+
Party 1
Arachne
Arachne
justin13092000
Arachne
Level 41
God Stats
18W - 8L
1,369 SR
Queue Stats
244W - 261L
1,337 Elo+
Solo
Hera
Hera
petben2910
Hera
Level 99
God Stats
21W - 19L
1,465 SR
Queue Stats
580W - 581L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,750
338
1,069
10,653
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 0
10,166
508
6,294
15,261
7,131
Sylvanus
Daxter-phill
Sylvanus
13
0 / 5 / 1
8,379
419
5,736
15,560
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
OVER_Djorz
Amaterasu
16
0 / 5 / 1
9,496
475
4,138
13,986
10,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 0
8,313
416
11,888
17,351
6,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LeezyThms91
Baron Samedi
18
6 / 1 / 1
11,350
568
10,002
11,867
10,314
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 4
8,953
448
4,473
11,191
12,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
RobinDalla
Charybdis
15
4 / 1 / 5
9,951
498
9,877
10,271
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 0 / 6
10,429
521
12,339
11,176
8,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 0 / 6
10,734
537
9,952
6,643
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
24
24
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
1
3
0
0.33
L
Sylvanus
Daxter-phill
Sylvanus
0
5
1
0.1
W
Baron Samedi
LeezyThms91
Baron Samedi
6
1
1
6.5
L
Amaterasu
OVER_Djorz
Amaterasu
0
5
1
0.1
W
1
0
4
3
W
Charybdis
RobinDalla
Charybdis
4
1
5
6.5
L
1
4
0
0.25
W
8
0
6
11
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,125
Damage
46,643
72,811
Taken
51,148
39,619
Mitigated
36,738
21,754
Healing
20,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,069
357
0
3,120
10,653
2,878
72
1,717
8,928
0
25,771
L
6,294
1,609
110
3,690
15,261
7,131
0
5,108
9,958
0
84,869
L
Sylvanus
Daxter-phill
Sylvanus
5,736
1,266
1,993
3,433
15,560
12,600
0
6,194
9,280
25,352
0
W
Baron Samedi
LeezyThms91
Baron Samedi
10,002
1,665
43
5,442
11,867
10,314
0
0
11,867
76,191
0
L
Amaterasu
OVER_Djorz
Amaterasu
4,138
2,024
0
4,297
13,986
10,454
193
7,003
6,983
0
55,026
W
4,473
632
0
1,083
11,191
12,150
493
2,306
8,885
29,711
0
W
Charybdis
RobinDalla
Charybdis
9,877
5,714
0
4,573
10,271
3,413
1,317
1,754
8,517
0
64,865
L
11,888
5,138
0
5,111
17,351
6,556
408
4,196
13,057
0
83,457
W
12,339
7,745
0
6,471
11,176
8,468
0
931
10,245
0
69,115
W
9,952
3,473
38
2,726
6,643
2,393
646
745
5,898
79,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,104
Gold Earned
51,417
483
Minions Killed
554
0
Camps Cleared
0
1,614,016
Distance Traveled
1,678,210
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,750
338
55
3
0
276,409
2
L
Chaac
10,166
508
143
7
0
340,407
1
L
Sylvanus
8,379
419
42
2
0
325,479
4
W
Baron Samedi
11,350
568
145
7
0
301,040
2
L
Amaterasu
9,496
475
122
6
0
354,131
2
W
Ymir
8,953
448
49
2
0
306,540
5
W
Charybdis
9,951
498
106
5
0
315,222
5
L
Medusa
8,313
416
121
6
0
317,590
2
W
Arachne
10,429
521
104
5
0
389,294
4
W
Hera
10,734
537
150
8
0
366,114
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role