Player Matchup

Tiamat
Tiamat
Platinum I
CsTuMyy
Tiamat
Platinum I
Level 160
God Stats
9W - 4L
1,893 SR
Queue Stats
198W - 180L
1,993 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
Mystic28YT
Hou Yi
Platinum IV
Level 131
God Stats
5W - 5L
1,449 SR
Queue Stats
78W - 79L
2,038 MMR
Solo
Mercury
Mercury
Diamond V
NB_Thunders
Mercury
Diamond V
Level 138
God Stats
2W - 3L
1,829 SR
Queue Stats
213W - 197L
1,960 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
RyujinJxkka
Gilgamesh
Platinum I
Level 160
God Stats
26W - 16L
1,719 SR
Queue Stats
244W - 227L
1,899 MMR
Party 2
Artio
Artio
Platinum I
SadOogieBoogie
Artio
Platinum I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 99L
1,848 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,678 SR
1,948 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,695 SR
1,854 MMR
Persephone
Persephone
Platinum I
 
Persephone
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond IV
Contode
Arachne
Diamond IV
Level 57
God Stats
16W - 5L
1,811 SR
Queue Stats
134W - 115L
2,020 MMR
Solo
Ganesha
Ganesha
Platinum II
FreshOuttaBed99
Ganesha
Platinum II
Level 136
God Stats
3W - 1L
1,768 SR
Queue Stats
17W - 12L
1,892 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
f16damyx
Cu Chulainn
Gold I
Level 147
God Stats
4W - 2L
1,809 SR
Queue Stats
29W - 14L
1,845 MMR
Solo
Cernunnos
Cernunnos
Platinum II
im2mean
Cernunnos
Platinum II
Level 124
God Stats
4W - 3L
1,587 SR
Queue Stats
248W - 235L
2,014 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CsTuMyy
Tiamat
14
4 / 3 / 2
8,462
529
5,856
6,680
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Mystic28YT
Hou Yi
13
4 / 6 / 1
8,343
521
9,610
13,493
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
NB_Thunders
Mercury
16
1 / 3 / 6
8,931
558
4,196
10,389
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
RyujinJxkka
Gilgamesh
11
2 / 7 / 1
7,159
447
6,128
13,909
6,680
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 5 / 4
6,410
401
2,977
12,438
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
LokiThe MorriganHorus

VS

Bans
ShivaAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
5 / 1 / 3
9,885
618
6,654
4,330
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Contode
Arachne
15
6 / 2 / 7
9,663
604
11,211
11,357
7,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 1 / 13
8,717
545
4,169
10,742
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
f16damyx
Cu Chulainn
16
9 / 3 / 3
10,282
643
11,922
13,483
13,315
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
im2mean
Cernunnos
15
4 / 4 / 2
9,682
605
9,246
11,757
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
11
Kills
24
24
Deaths
11
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
1
3
6.5
W
Arachne
Contode
Arachne
6
2
7
4.75
L
Tiamat
CsTuMyy
Tiamat
4
3
2
1.67
W
0
1
13
6.5
L
Hou Yi
Mystic28YT
Hou Yi
4
6
1
0.75
L
Mercury
NB_Thunders
Mercury
1
3
6
1.33
L
Gilgamesh
RyujinJxkka
Gilgamesh
2
7
1
0.36
L
0
5
4
0.4
W
Cu Chulainn
f16damyx
Cu Chulainn
9
3
3
3.5
W
Cernunnos
im2mean
Cernunnos
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,767
Damage
43,202
56,909
Taken
51,669
24,840
Mitigated
35,566
10,867
Healing
16,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
6,654
196
0
1,305
4,330
1,284
334
1,398
2,825
71,182
0
W
Arachne
Contode
Arachne
11,211
7,148
0
5,062
11,357
7,580
401
1,770
9,485
0
67,823
L
Tiamat
CsTuMyy
Tiamat
5,856
771
0
1,300
6,680
3,465
0
2,419
4,261
45,921
0
W
4,169
684
0
2,201
10,742
9,997
61
3,102
7,440
22,911
4,622
L
Hou Yi
Mystic28YT
Hou Yi
9,610
4,633
0
3,241
13,493
3,029
0
1,758
11,735
0
48,168
L
Mercury
NB_Thunders
Mercury
4,196
1,831
0
1,099
10,389
3,277
0
1,335
9,054
0
76,298
L
Gilgamesh
RyujinJxkka
Gilgamesh
6,128
1,982
0
1,578
13,909
6,680
0
742
13,167
454
36,910
L
2,977
86
380
3,269
12,438
8,389
0
3,999
8,439
15,662
0
W
Cu Chulainn
f16damyx
Cu Chulainn
11,922
3,189
0
2,972
13,483
13,315
559
1,546
11,809
0
65,904
W
Cernunnos
im2mean
Cernunnos
9,246
5,554
0
4,865
11,757
3,390
1,218
620
11,131
0
70,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,305
Gold Earned
48,229
440
Minions Killed
512
0
Camps Cleared
0
1,436,476
Distance Traveled
1,606,485
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,885
618
136
9
0
326,709
5
W
Arachne
9,663
604
96
6
0
364,409
3
L
Tiamat
8,462
529
102
6
0
296,765
7
W
Ganesha
8,717
545
11
1
0
326,648
9
L
Hou Yi
8,343
521
94
6
0
261,083
1
L
Mercury
8,931
558
139
9
0
387,697
3
L
Gilgamesh
7,159
447
83
5
0
224,684
1
L
Artio
6,410
401
22
1
0
266,247
1
W
Cu Chulainn
10,282
643
128
8
0
306,667
5
W
Cernunnos
9,682
605
141
9
0
282,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role