Player Matchup

Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
AttilaBejr
Thoth
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 27L
1,367 Elo+
Party 3
Yemoja
Yemoja
kyolisse
Yemoja
Level 64
God Stats
1W - 2L
1,524 SR
Queue Stats
7W - 10L
1,384 Elo+
Party 2
Guan Yu
Guan Yu
matiesmati
Guan Yu
Level 22
God Stats
4W - 7L
1,092 SR
Queue Stats
97W - 122L
1,108 Elo+
Party 3
Ao Kuang
Ao Kuang
menso70
Ao Kuang
Level 33
God Stats
15W - 19L
1,422 SR
Queue Stats
193W - 229L
1,155 Elo+
Party 3
Team Averages
Level 51
1,408 SR
1,303 Elo+

VS

Team Averages
Level 58
1,399 SR
1,309 Elo+
Kuzenbo
Kuzenbo
AnkkleBreaker2b
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 209L
1,287 Elo+
Party 1
Zeus
Zeus
ChronicVOLO
Zeus
Level 65
God Stats
5W - 8L
1,187 SR
Queue Stats
162W - 192L
1,263 Elo+
Solo
Cernunnos
Cernunnos
Kaspar_aquad
Cernunnos
Level 84
God Stats
1W - 1L
1,308 SR
Queue Stats
41W - 49L
1,320 Elo+
Solo
Fenrir
Fenrir
PapierKegel7
Fenrir
Level 43
God Stats
2W - 5L
1,500 SR
Queue Stats
40W - 49L
1,412 Elo+
Solo
Chaac
Chaac
Viking-Gunnar
Chaac
Level 70
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 219L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
1
0 / 1 / 0
3,106
388
0
915
234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
10
2 / 0 / 0
5,708
714
3,626
2,766
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
kyolisse
Yemoja
7
0 / 1 / 0
3,914
489
1,274
4,625
1,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
matiesmati
Guan Yu
7
0 / 2 / 0
3,910
489
1,282
5,705
2,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
menso70
Ao Kuang
6
0 / 1 / 0
3,977
497
1,459
5,181
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
4,531
566
2,462
4,239
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 2 / 0
4,431
554
222
2,557
584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Kaspar_aquad
Cernunnos
7
0 / 0 / 0
3,962
495
2,450
4,067
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
8
2 / 0 / 1
4,866
608
1,731
4,349
1,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
2 / 0 / 1
5,414
677
2,938
4,246
1,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
5
5
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
W
0
0
2
1
L
Thoth
2
0
0
2
W
1
2
0
0.5
W
Cernunnos
Kaspar_aquad
Cernunnos
0
0
0
0
W
Fenrir
2
0
1
2.5
W
2
0
1
2.5
L
Yemoja
kyolisse
Yemoja
0
1
0
0
L
Guan Yu
matiesmati
Guan Yu
0
2
0
0
L
Ao Kuang
menso70
Ao Kuang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,641
Damage
9,803
19,192
Taken
19,458
6,619
Mitigated
6,687
4,833
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
0
0
0
18
915
234
0
555
360
0
866
W
2,462
1,384
104
1,520
4,239
2,551
23
2,082
2,106
6,798
0
L
Thoth
3,626
142
0
437
2,766
746
84
542
2,224
33,277
0
W
222
37
0
370
2,557
584
234
1,182
1,245
14,885
0
W
Cernunnos
Kaspar_aquad
Cernunnos
2,450
898
0
1,763
4,067
745
474
1,547
2,406
0
16,940
W
Fenrir
1,731
694
0
636
4,349
1,212
0
1,058
3,187
0
19,846
W
2,938
573
0
1,307
4,246
1,595
0
117
3,966
0
24,686
L
Yemoja
kyolisse
Yemoja
1,274
419
335
971
4,625
1,946
115
785
3,840
8,226
0
L
Guan Yu
matiesmati
Guan Yu
1,282
159
0
1,572
5,705
2,395
0
0
5,705
0
12,985
L
Ao Kuang
menso70
Ao Kuang
1,459
385
0
1,500
5,181
1,298
0
802
4,379
13,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,615
Gold Earned
23,204
166
Minions Killed
170
0
Camps Cleared
0
651,639
Distance Traveled
837,065
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,106
388
2
0
0
17,262
0
W
Kuzenbo
4,531
566
7
1
0
166,771
1
L
Thoth
5,708
714
86
11
0
173,026
2
W
Zeus
4,431
554
38
5
0
145,478
5
W
Cernunnos
3,962
495
23
3
0
173,408
1
W
Fenrir
4,866
608
44
6
0
169,599
2
W
Chaac
5,414
677
58
7
0
181,809
4
L
Yemoja
3,914
489
15
2
0
128,680
0
L
Guan Yu
3,910
489
32
4
0
160,265
1
L
Ao Kuang
3,977
497
31
4
0
172,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role