Player Matchup

Anubis
Anubis
Eternon2000
Anubis
Level 127
God Stats
2W - 1L
1,811 SR
Queue Stats
57W - 36L
1,657 Elo+
Party 2
Vamana
Vamana
TheWarriorDark3
Vamana
Level 156
God Stats
3W - 1L
1,871 SR
Queue Stats
64W - 30L
1,775 Elo+
Party 2
Hou Yi
Hou Yi
TrafalgarLaw79
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,840 Elo+
Party 2
Team Averages
Level 100
1,727 SR
1,758 Elo+

VS

Team Averages
Level 79
1,483 SR
1,527 Elo+
Zeus
Zeus
RobertQRingo
Zeus
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 122L
1,620 Elo+
Party 1
Ne Zha
Ne Zha
Sazeleo
Ne Zha
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 26L
1,620 Elo+
Party 1
King Arthur
King Arthur
Yevgeney
King Arthur
Level 69
God Stats
7W - 5L
1,449 SR
Queue Stats
42W - 69L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
7 / 5 / 9
8,960
896
11,815
10,072
4,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
8 / 4 / 8
8,929
893
10,578
9,459
5,720
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 1 / 10
7,940
794
6,770
6,032
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 4
7,912
791
8,724
8,820
2,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Sazeleo
Ne Zha
12
5 / 6 / 5
8,101
810
9,765
11,644
3,669
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Yevgeney
King Arthur
9
0 / 6 / 3
6,092
609
2,288
12,309
7,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
17
Kills
10
10
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
5
9
2.3
L
5
5
4
1.4
L
Ne Zha
Sazeleo
Ne Zha
5
6
5
1.25
W
8
4
8
3
W
2
1
10
7
L
King Arthur
Yevgeney
King Arthur
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,163
Damage
20,777
25,563
Taken
32,773
11,064
Mitigated
13,411
5,584
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,815
1,275
0
3,841
10,072
4,027
990
3,286
6,669
33,709
0
L
8,724
1,192
0
1,143
8,820
2,491
0
3,729
5,091
23,701
0
L
Ne Zha
Sazeleo
Ne Zha
9,765
1,194
0
1,956
11,644
3,669
0
4,871
6,773
0
19,835
W
10,578
3,480
0
748
9,459
5,720
675
3,965
5,255
0
15,712
W
6,770
4,088
0
995
6,032
1,317
1,217
1,654
4,346
0
25,924
L
King Arthur
Yevgeney
King Arthur
2,288
91
0
1,410
12,309
7,251
0
3,433
8,876
0
12,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,829
Gold Earned
22,105
98
Minions Killed
88
6
Camps Cleared
3
488,035
Distance Traveled
471,716
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,960
896
54
5
4
146,871
2
L
Zeus
7,912
791
36
4
2
148,122
3
L
Ne Zha
8,101
810
26
3
1
143,177
1
W
Vamana
8,929
893
10
1
2
197,949
2
W
Hou Yi
7,940
794
34
3
0
143,215
0
L
King Arthur
6,092
609
26
3
0
180,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role