Player Matchup

Ratatoskr
Ratatoskr
Bronze V
Cern3x4
Ratatoskr
Bronze V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 98L
1,427 MMR
Solo
Bakasura
Bakasura
Gold IV
Don Lupus Rex
Bakasura
Gold IV
Level 160
God Stats
12W - 21L
1,397 SR
Queue Stats
261W - 267L
1,427 MMR
Solo
Bacchus
Bacchus
Silver II
Sum1 Vs WRLD
Bacchus
Silver II
Level 81
God Stats
5W - 3L
1,408 SR
Queue Stats
60W - 56L
1,425 MMR
Solo
Charybdis
Charybdis
Gold IV
Tr1cky W1cky
Charybdis
Gold IV
Level 159
God Stats
1W - 5L
1,259 SR
Queue Stats
148W - 152L
1,426 MMR
Solo
Nu Wa
Nu Wa
Gold IV
thirax
Nu Wa
Gold IV
Level 155
God Stats
3W - 2L
1,857 SR
Queue Stats
203W - 204L
1,397 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,484 SR
1,420 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,485 SR
1,421 MMR
Osiris
Osiris
Gold II
Andrés914
Osiris
Gold II
Level 127
God Stats
28W - 29L
1,602 SR
Queue Stats
256W - 264L
1,424 MMR
Solo
Ares
Ares
Gold V
DryestRecord843
Ares
Gold V
Level 112
God Stats
7W - 1L
1,500 SR
Queue Stats
26W - 21L
1,396 MMR
Solo
Zeus
Zeus
Gold IV
KazuoTaoka_-
Zeus
Gold IV
Level 94
God Stats
10W - 8L
1,332 SR
Queue Stats
154W - 154L
1,189 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
ballinwallen21
Morgan Le Fay
Gold V
Level 120
God Stats
4W - 7L
1,492 SR
Queue Stats
127W - 123L
1,420 MMR
Solo
Loki
Loki
Gold IV
iSoIo
Loki
Gold IV
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 44L
1,675 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cern3x4
Ratatoskr
17
0 / 7 / 1
10,859
402
9,299
27,442
16,571
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
Don Lupus Rex
Bakasura
20
8 / 9 / 5
14,011
519
15,503
30,651
13,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Sum1 Vs WRLD
Bacchus
17
3 / 12 / 5
12,042
446
14,178
37,393
35,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charybdis
Tr1cky W1cky
Charybdis
20
2 / 8 / 5
12,565
465
11,363
20,442
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
thirax
Nu Wa
20
6 / 7 / 3
13,995
518
22,711
12,567
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaArachneShiva

VS

Bans
ArtioThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Andrés914
Osiris
19
3 / 2 / 14
13,834
512
20,063
29,617
39,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 6 / 21
14,262
528
12,698
31,059
40,494
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 4 / 9
15,526
575
22,247
19,549
10,147
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
ballinwallen21
Morgan Le Fay
20
7 / 4 / 17
14,666
543
21,671
18,354
8,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
iSoIo
Loki
20
17 / 3 / 15
16,567
614
25,020
22,999
9,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
119
19
Kills
43
43
Deaths
19
19
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Osiris
Andrés914
Osiris
3
2
14
5
L
Ratatoskr
Cern3x4
Ratatoskr
0
7
1
0.07
L
Bakasura
Don Lupus Rex
Bakasura
8
9
5
1.17
W
6
6
21
2.75
W
10
4
9
3.63
L
Bacchus
Sum1 Vs WRLD
Bacchus
3
12
5
0.46
L
Charybdis
Tr1cky W1cky
Charybdis
2
8
5
0.56
W
Morgan Le Fay
ballinwallen21
Morgan Le Fay
7
4
17
3.88
W
Loki
iSoIo
Loki
17
3
15
8.17
L
Nu Wa
thirax
Nu Wa
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,054
Damage
101,699
128,495
Taken
121,578
75,252
Mitigated
108,536
32,328
Healing
46,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Andrés914
Osiris
20,063
7,668
0
12,629
29,617
39,565
1,911
6,672
21,361
11,187
82,238
L
Ratatoskr
Cern3x4
Ratatoskr
9,299
1,865
101
10,713
27,442
16,571
988
8,701
18,741
0
65,303
L
Bakasura
Don Lupus Rex
Bakasura
15,503
10,990
0
6,966
30,651
13,014
514
14,217
16,434
0
104,060
W
12,698
692
1,047
10,962
31,059
40,494
976
7,797
22,814
59,516
0
W
22,247
2,086
0
8,392
19,549
10,147
740
7,536
10,907
116,820
778
L
Bacchus
Sum1 Vs WRLD
Bacchus
14,178
1,192
398
8,212
37,393
35,925
0
23,438
13,955
45,650
0
L
Charybdis
Tr1cky W1cky
Charybdis
11,363
4,971
0
5,226
20,442
6,075
1,380
8,338
12,104
0
115,790
W
Morgan Le Fay
ballinwallen21
Morgan Le Fay
21,671
2,192
0
5,459
18,354
8,472
2,242
8,967
8,741
122,770
0
W
Loki
iSoIo
Loki
25,020
10,727
0
8,447
22,999
9,858
2,537
9,211
13,391
0
119,322
L
Nu Wa
thirax
Nu Wa
22,711
6,749
0
712
12,567
3,667
434
5,661
6,906
75,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,472
Gold Earned
74,855
646
Minions Killed
689
0
Camps Cleared
0
2,269,608
Distance Traveled
2,422,614
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,834
512
135
5
0
479,674
2
L
Ratatoskr
10,859
402
130
5
0
487,062
0
L
Bakasura
14,011
519
164
6
0
509,207
4
W
Ares
14,262
528
73
3
0
454,414
2
W
Zeus
15,526
575
159
6
0
441,097
8
L
Bacchus
12,042
446
45
2
0
455,908
1
L
Charybdis
12,565
465
170
6
0
442,081
6
W
Morgan Le Fay
14,666
543
174
6
0
483,369
9
W
Loki
16,567
614
148
5
0
564,060
0
L
Nu Wa
13,995
518
137
5
0
375,350
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role