Player Matchup

Atlas
Atlas
Gold III
AFROBRO741
Atlas
Gold III
Level 156
God Stats
10W - 4L
1,657 SR
Queue Stats
162W - 169L
1,770 MMR
Solo
Mulan
Mulan
Gold II
HonorInOmerta
Mulan
Gold II
Level 146
God Stats
12W - 10L
1,568 SR
Queue Stats
155W - 152L
1,696 MMR
Solo
Neith
Neith
Gold II
INJ125
Neith
Gold II
Level 105
God Stats
5W - 3L
1,775 SR
Queue Stats
56W - 61L
1,785 MMR
Solo
Nemesis
Nemesis
Gold I
TurboSoggyMan
Nemesis
Gold I
Level 127
God Stats
5W - 2L
1,697 SR
Queue Stats
35W - 30L
1,742 MMR
Solo
Janus
Janus
Platinum II
lorgazyum
Janus
Platinum II
Level 160
God Stats
22W - 29L
1,573 SR
Queue Stats
224W - 213L
1,855 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,654 SR
1,770 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,625 SR
1,769 MMR
Artio
Artio
Gold III
AnyUwUsHere
Artio
Gold III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,776 MMR
Solo
Da Ji
Da Ji
Platinum V
TinedMalled134
Da Ji
Platinum V
Level 127
God Stats
16W - 12L
1,677 SR
Queue Stats
486W - 481L
1,822 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Wallopingdrip
Baron Samedi
Gold V
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,634 MMR
Solo
Geb
Geb
Platinum II
maldivess
Geb
Platinum II
Level 145
God Stats
4W - 3L
1,730 SR
Queue Stats
403W - 407L
1,754 MMR
Solo
Skadi
Skadi
Platinum II
papary_
Skadi
Platinum II
Level 89
God Stats
58W - 46L
1,721 SR
Queue Stats
287W - 268L
1,858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
8
1 / 1 / 4
5,357
536
2,489
6,390
3,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 3 / 0
6,466
647
6,383
6,738
4,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
INJ125
Neith
11
2 / 0 / 1
6,348
635
3,556
3,538
908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
12
3 / 1 / 6
6,589
659
5,242
6,736
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
lorgazyum
Janus
12
3 / 0 / 2
6,635
664
4,499
1,806
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneShivaBastet

VS

Bans
LokiAthenaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 0
6,289
629
3,984
10,458
7,753
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 2 / 2
4,881
488
649
5,307
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Wallopingdrip
Baron Samedi
9
1 / 3 / 0
5,279
528
3,192
5,757
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 2
4,939
494
2,378
7,946
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
papary_
Skadi
10
0 / 1 / 0
5,357
536
2,982
4,640
932
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
5
5
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
1
1
4
3
L
4
4
0
1
W
3
3
0
1
W
Neith
INJ125
Neith
2
0
1
2.5
L
0
2
2
0.5
W
Nemesis
3
1
6
6
L
Baron Samedi
Wallopingdrip
Baron Samedi
1
3
0
0.33
W
Janus
lorgazyum
Janus
3
0
2
4
L
0
2
2
0.5
L
Skadi
papary_
Skadi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,169
Damage
13,185
25,208
Taken
34,108
11,945
Mitigated
16,545
7,884
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
2,489
1,212
52
1,974
6,390
3,547
0
2,649
3,640
10,960
0
L
3,984
588
0
5,007
10,458
7,753
0
440
9,980
23,913
0
W
6,383
2,056
0
1,705
6,738
4,901
0
3,873
2,865
0
33,933
W
Neith
INJ125
Neith
3,556
1,170
0
2,206
3,538
908
0
231
3,307
0
40,119
L
649
104
0
2,018
5,307
1,737
0
631
4,610
0
20,110
W
Nemesis
5,242
1,851
0
1,498
6,736
2,090
0
1,924
4,695
0
40,510
L
Baron Samedi
Wallopingdrip
Baron Samedi
3,192
441
0
1,574
5,757
1,902
0
2,302
3,327
25,799
0
W
Janus
lorgazyum
Janus
4,499
416
0
449
1,806
499
168
643
1,147
45,516
0
L
2,378
602
0
1,891
7,946
4,221
0
2,220
5,614
13,511
0
L
Skadi
papary_
Skadi
2,982
505
0
250
4,640
932
0
1,051
3,589
0
37,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
26,745
359
Minions Killed
273
0
Camps Cleared
0
1,011,399
Distance Traveled
919,513
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,357
536
18
2
0
197,456
5
L
Artio
6,289
629
61
6
0
185,496
2
W
Mulan
6,466
647
73
7
0
163,994
3
W
Neith
6,348
635
89
9
0
186,172
4
L
Da Ji
4,881
488
49
5
0
152,789
1
W
Nemesis
6,589
659
73
7
0
256,382
2
L
Baron Samedi
5,279
528
62
6
0
177,930
3
W
Janus
6,635
664
106
11
0
207,395
2
L
Geb
4,939
494
19
2
0
202,742
6
L
Skadi
5,357
536
82
8
0
200,556
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role