Player Matchup

Cliodhna
Cliodhna
DontShootM8
Cliodhna
Level 137
God Stats
1W - 3L
1,623 SR
Queue Stats
11W - 19L
1,517 Elo+
Solo
King Arthur
King Arthur
Mirruka
King Arthur
Level 105
God Stats
3W - 5L
1,500 SR
Queue Stats
84W - 91L
1,398 Elo+
Solo
Ra
Ra
Tek_Yutyrannus
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,357 Elo+
Solo
Danzaburou
Danzaburou
albakingplayer
Danzaburou
Level 68
God Stats
15W - 14L
1,519 SR
Queue Stats
52W - 45L
1,463 Elo+
Solo
Thoth
Thoth
tdTY85
Thoth
Level 149
God Stats
8W - 8L
1,662 SR
Queue Stats
300W - 297L
1,643 Elo+
Solo
Team Averages
Level 105
1,561 SR
1,476 Elo+

VS

Team Averages
Level 109
1,552 SR
1,525 Elo+
Danzaburou
Danzaburou
Gooierfungus7
Danzaburou
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 20L
1,334 Elo+
Solo
Mercury
Mercury
Just-Jazam
Mercury
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 89L
1,539 Elo+
Solo
Shiva
Shiva
SimplyAJ7
Shiva
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 36L
1,606 Elo+
Solo
Chaac
Chaac
Tacota-del-Norte
Chaac
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 157L
1,471 Elo+
Solo
Merlin
Merlin
WaterTrickster
Merlin
Level 130
God Stats
7W - 4L
1,760 SR
Queue Stats
183W - 170L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DontShootM8
Cliodhna
11
4 / 1 / 2
6,285
629
4,198
6,074
1,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Mirruka
King Arthur
11
2 / 2 / 2
6,229
623
5,786
8,169
5,202
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

3
0 / 3 / 0
3,716
372
0
2,717
423
Danzaburou
albakingplayer
Danzaburou
9
2 / 1 / 5
5,673
567
4,579
4,168
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
tdTY85
Thoth
10
2 / 2 / 1
5,784
578
3,816
3,390
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gooierfungus7
Danzaburou
9
0 / 3 / 0
5,443
544
764
4,569
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Just-Jazam
Mercury
9
1 / 2 / 1
5,529
553
776
6,244
1,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
SimplyAJ7
Shiva
12
3 / 1 / 0
7,317
732
4,132
7,300
6,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 2 / 3
5,941
594
4,539
7,971
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 2 / 0
6,132
613
3,239
4,191
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
9
9
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DontShootM8
Cliodhna
4
1
2
5
W
Danzaburou
Gooierfungus7
Danzaburou
0
3
0
0
W
Mercury
Just-Jazam
Mercury
1
2
1
0.75
L
King Arthur
Mirruka
King Arthur
2
2
2
1.5
W
Shiva
SimplyAJ7
Shiva
3
1
0
3
W
1
2
3
1.25
L
0
3
0
0
W
4
2
0
2
L
Danzaburou
albakingplayer
Danzaburou
2
1
5
4.5
L
Thoth
tdTY85
Thoth
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,379
Damage
13,450
24,518
Taken
30,275
9,224
Mitigated
13,439
4,736
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DontShootM8
Cliodhna
4,198
226
0
471
6,074
1,767
0
1,012
5,062
0
39,626
W
Danzaburou
Gooierfungus7
Danzaburou
764
386
0
1,370
4,569
1,160
1,244
0
4,569
0
22,131
W
Mercury
Just-Jazam
Mercury
776
207
0
763
6,244
1,642
0
1,008
5,236
0
27,852
L
King Arthur
Mirruka
King Arthur
5,786
568
0
2,108
8,169
5,202
0
621
7,548
4,385
32,015
W
Shiva
SimplyAJ7
Shiva
4,132
667
0
2,838
7,300
6,073
0
1,039
6,261
0
39,913
W
4,539
1,144
112
3,096
7,971
3,426
147
1,604
6,367
0
18,099
L
0
0
0
0
2,717
423
0
286
2,431
978
0
W
3,239
397
0
300
4,191
1,138
697
1,133
3,058
38,006
0
L
Danzaburou
albakingplayer
Danzaburou
4,579
2,381
64
1,593
4,168
1,027
940
811
3,357
0
23,104
L
Thoth
tdTY85
Thoth
3,816
0
0
500
3,390
805
0
509
2,881
31,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,687
Gold Earned
30,362
260
Minions Killed
321
0
Camps Cleared
0
964,260
Distance Traveled
1,010,982
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,285
629
76
8
0
240,240
3
W
Danzaburou
5,443
544
55
6
0
164,634
1
W
Mercury
5,529
553
60
6
0
242,494
1
L
King Arthur
6,229
623
81
8
0
195,199
6
W
Shiva
7,317
732
103
10
0
201,490
0
W
Chaac
5,941
594
28
3
0
212,587
1
L
Ra
3,716
372
1
0
0
147,041
1
W
Merlin
6,132
613
75
8
0
189,777
1
L
Danzaburou
5,673
567
38
4
0
184,150
2
L
Thoth
5,784
578
64
6
0
197,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role