Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bluti1
Sol
Level 105
God Stats
3W - 1L
1,624 SR
Queue Stats
85W - 71L
1,395 Elo+
Solo
Chiron
Chiron
FoxSinner
Chiron
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 116L
1,478 Elo+
Solo
Team Averages
Level 117
1,525 SR
1,475 Elo+

VS

Team Averages
Level 88
1,543 SR
1,415 Elo+
Hades
Hades
 
Hades
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ATOMIK95sang
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,364 Elo+
Solo
Hera
Hera
Angy-42-
Hera
Level 123
God Stats
12W - 9L
1,707 SR
Queue Stats
441W - 429L
1,374 Elo+
Solo
The Morrigan
The Morrigan
Sasoukye
The Morrigan
Level 81
God Stats
1W - 2L
1,507 SR
Queue Stats
63W - 59L
1,417 Elo+
Solo
Kali
Kali
xDr IcEBooMx
Kali
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
591W - 593L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 3 / 15
9,657
878
3,197
13,676
15,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
 
He Bo
16
4 / 3 / 9
9,256
841
5,052
9,055
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
 
Kuzenbo
15
1 / 3 / 16
8,832
803
6,384
16,849
15,855
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Sol
Bluti1
Sol
17
8 / 2 / 9
10,518
956
11,724
7,213
2,570
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
FoxSinner
Chiron
16
7 / 2 / 12
9,639
876
13,204
7,191
2,477
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
0 / 4 / 11
7,989
726
8,275
9,869
8,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 4 / 5
8,895
809
7,922
8,750
3,652
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
15
2 / 6 / 10
8,880
807
9,270
8,359
2,764
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Sasoukye
The Morrigan
15
3 / 4 / 8
9,074
825
10,509
9,590
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 6
9,239
840
5,981
8,664
3,861
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
53
22
Kills
13
13
Deaths
22
61
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
3
15
3.17
W
He Bo
 
He Bo
4
3
9
2.83
W
Kuzenbo
 
Kuzenbo
1
3
16
3
L
Hades
 
Hades
0
4
11
1.38
L
5
4
5
1.88
L
Hera
2
6
10
1.17
W
Sol
Bluti1
Sol
8
2
9
6.25
W
Chiron
FoxSinner
Chiron
7
2
12
6.5
L
The Morrigan
Sasoukye
The Morrigan
3
4
8
1.75
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,561
Damage
41,957
53,984
Taken
45,232
39,714
Mitigated
22,190
24,236
Healing
14,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,197
523
2,700
4,052
13,676
15,812
645
8,194
5,470
11,553
0
W
He Bo
 
He Bo
5,052
45
1,737
1,959
9,055
3,000
863
7,537
1,512
19,574
0
W
Kuzenbo
 
Kuzenbo
6,384
1,824
1,241
4,297
16,849
15,855
917
8,898
7,949
13,610
0
L
Hades
 
Hades
8,275
802
663
2,724
9,869
8,745
597
5,533
4,271
15,080
0
L
7,922
1,021
494
2,358
8,750
3,652
1,194
6,377
2,323
12,845
0
L
Hera
9,270
2,538
1,098
753
8,359
2,764
884
3,729
4,540
26,822
0
W
Sol
Bluti1
Sol
11,724
1,508
671
2,026
7,213
2,570
902
5,889
1,318
34,768
0
W
Chiron
FoxSinner
Chiron
13,204
4,909
2,835
2,718
7,191
2,477
3,082
5,432
1,759
0
29,431
L
The Morrigan
Sasoukye
The Morrigan
10,509
945
544
3,030
9,590
3,168
0
5,870
3,424
14,288
0
L
5,981
845
796
2,297
8,664
3,861
652
4,307
4,317
0
16,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,902
Gold Earned
44,077
127
Minions Killed
97
0
Camps Cleared
0
1,015,742
Distance Traveled
944,886
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,657
878
14
1
0
213,816
0
W
He Bo
9,256
841
29
3
0
202,969
0
W
Kuzenbo
8,832
803
8
1
0
199,689
0
L
Hades
7,989
726
16
1
0
197,150
1
L
Janus
8,895
809
12
1
0
209,505
0
L
Hera
8,880
807
36
3
0
165,933
3
W
Sol
10,518
956
43
4
0
204,562
0
W
Chiron
9,639
876
33
3
0
194,706
3
L
The Morrigan
9,074
825
12
1
0
175,199
0
L
Kali
9,239
840
21
2
0
197,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role