Player Matchup

Hachiman
Hachiman
Awief
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,326 Elo+
Solo
Ra
Ra
KillerTigg3e
Ra
Level 126
God Stats
1W - 4L
1,176 SR
Queue Stats
396W - 421L
1,461 Elo+
Solo
Medusa
Medusa
Ph4064
Medusa
Level 109
God Stats
6W - 7L
1,440 SR
Queue Stats
329W - 370L
1,473 Elo+
Solo
Merlin
Merlin
Spaikk
Merlin
Level 125
God Stats
0W - 2L
1,191 SR
Queue Stats
9W - 15L
1,309 Elo+
Solo
Raijin
Raijin
xELiTexXxDeViLx
Raijin
Level 148
God Stats
2W - 5L
1,500 SR
Queue Stats
478W - 456L
1,548 Elo+
Solo
Team Averages
Level 105
1,361 SR
1,424 Elo+

VS

Team Averages
Level 73
1,499 SR
1,439 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GodSharky
Ganesha
Level 69
God Stats
7W - 5L
1,507 SR
Queue Stats
83W - 78L
1,530 Elo+
Party 1
Mercury
Mercury
Kasius4434
Mercury
Level 16
God Stats
13W - 12L
1,700 SR
Queue Stats
291W - 315L
1,250 Elo+
Solo
Bacchus
Bacchus
kokkelikaisa
Bacchus
Level 27
God Stats
1W - 2L
1,291 SR
Queue Stats
212W - 253L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Awief
Hachiman
10
0 / 6 / 2
6,272
627
2,898
8,240
3,008
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 7 / 7
8,484
848
4,114
7,975
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Ph4064
Medusa
11
1 / 6 / 1
7,084
708
4,823
8,167
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Spaikk
Merlin
15
4 / 4 / 4
8,656
866
10,161
7,830
3,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 6 / 7
9,272
927
9,462
8,833
3,771
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
11 / 3 / 15
9,786
979
12,292
16,145
10,407
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
 
Chang'e
16
4 / 1 / 20
9,496
950
8,514
8,955
4,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
GodSharky
Ganesha
15
0 / 2 / 23
9,263
926
4,118
12,504
12,150
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Kasius4434
Mercury
15
8 / 3 / 13
9,465
947
5,729
9,368
3,523
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Bacchus
kokkelikaisa
Bacchus
15
6 / 3 / 12
9,254
925
8,467
11,868
7,504
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
112
11
Kills
29
29
Deaths
12
21
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
3
15
6.17
W
Chang'e
 
Chang'e
4
1
20
14
L
Hachiman
Awief
Hachiman
0
6
2
0.17
W
Ganesha
GodSharky
Ganesha
0
2
23
5.75
W
Mercury
Kasius4434
Mercury
8
3
13
4.83
L
3
7
7
0.93
L
Medusa
Ph4064
Medusa
1
6
1
0.25
L
Merlin
Spaikk
Merlin
4
4
4
1.5
W
Bacchus
kokkelikaisa
Bacchus
6
3
12
4
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,458
Damage
39,120
41,045
Taken
58,840
17,073
Mitigated
38,305
5,662
Healing
27,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,292
2,735
510
4,005
16,145
10,407
359
5,400
9,017
0
17,264
W
Chang'e
 
Chang'e
8,514
1,185
7,085
4,676
8,955
4,721
799
3,676
5,279
23,329
0
L
Hachiman
Awief
Hachiman
2,898
1,677
348
245
8,240
3,008
0
5,126
3,114
0
3,896
W
Ganesha
GodSharky
Ganesha
4,118
137
949
2,722
12,504
12,150
731
5,301
7,203
11,356
0
W
Mercury
Kasius4434
Mercury
5,729
1,195
2,300
1,611
9,368
3,523
2,539
3,676
5,692
0
16,107
L
4,114
432
1,490
556
7,975
3,169
0
3,562
4,413
13,509
0
L
Medusa
Ph4064
Medusa
4,823
1,651
7
968
8,167
3,860
98
4,954
3,213
0
12,254
L
Merlin
Spaikk
Merlin
10,161
275
562
846
7,830
3,265
88
3,487
4,343
22,565
0
W
Bacchus
kokkelikaisa
Bacchus
8,467
208
790
2,543
11,868
7,504
553
5,684
6,184
15,765
0
L
9,462
1,022
257
383
8,833
3,771
0
3,970
4,863
21,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,768
Gold Earned
47,264
97
Minions Killed
100
0
Camps Cleared
0
739,272
Distance Traveled
1,035,489
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,786
979
14
1
0
184,961
0
W
Chang'e
9,496
950
42
4
0
218,466
4
L
Hachiman
6,272
627
5
1
0
148,591
0
W
Ganesha
9,263
926
0
0
0
199,755
1
W
Mercury
9,465
947
24
2
0
229,366
1
L
Ra
8,484
848
26
3
0
148,831
0
L
Medusa
7,084
708
5
1
0
136,349
0
L
Merlin
8,656
866
28
3
0
176,799
1
W
Bacchus
9,254
925
20
2
0
202,941
1
L
Raijin
9,272
927
33
3
0
128,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role