Player Matchup

Bellona
Bellona
Diamond I
 
Bellona
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond II
 
Ares
Diamond II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond II
Modí
Serqet
Diamond II
Level 160
God Stats
2W - 1L
1,833 SR
Queue Stats
300W - 281L
2,288 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
TeMiroYTeTroleo
Morgan Le Fay
Diamond II
Level 112
God Stats
2W - 1L
1,768 SR
Queue Stats
77W - 67L
2,276 MMR
Solo
Heimdallr
Heimdallr
Diamond I
iceice
Heimdallr
Diamond I
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
179W - 111L
2,704 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,620 SR
2,054 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,598 SR
2,060 MMR
Olorun
Olorun
Diamond I
 
Olorun
Diamond I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond I
 
Ullr
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
CristaLalaa
Amaterasu
Diamond IV
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
347W - 341L
2,201 MMR
Solo
Osiris
Osiris
Grandmaster
Cxnnah
Osiris
Grandmaster
Level 86
God Stats
5W - 2L
1,848 SR
Queue Stats
88W - 44L
2,960 MMR
Solo
Achilles
Achilles
Diamond IV
Monkisback34
Achilles
Diamond IV
Level 105
God Stats
8W - 9L
1,643 SR
Queue Stats
276W - 256L
2,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 0 / 1
6,723
672
6,753
10,676
10,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
 
Ares
9
1 / 1 / 5
5,958
596
6,073
8,003
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
Modí
Serqet
11
3 / 0 / 2
6,340
634
3,690
5,472
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
TeMiroYTeTroleo
Morgan Le Fay
12
1 / 0 / 2
6,566
657
5,020
3,252
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
iceice
Heimdallr
13
6 / 2 / 1
7,434
743
7,276
7,274
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
FenrirCliodhnaBastetMedusa

VS

Bans
ThorHe BoSolCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
2 / 3 / 0
6,304
630
6,413
6,600
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
 
Ullr
11
0 / 2 / 1
5,752
575
3,458
7,756
2,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
CristaLalaa
Amaterasu
7
0 / 3 / 2
4,681
468
2,133
9,891
4,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Cxnnah
Osiris
11
0 / 1 / 0
6,135
614
7,455
10,131
9,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Monkisback34
Achilles
9
1 / 3 / 0
5,364
536
3,599
7,622
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
3
3
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
1
1.5
W
Ares
 
Ares
1
1
5
3.5
L
Olorun
 
Olorun
2
3
0
0.67
L
Ullr
 
Ullr
0
2
1
0.25
L
Amaterasu
CristaLalaa
Amaterasu
0
3
2
0.33
L
Osiris
Cxnnah
Osiris
0
1
0
0
W
Serqet
Modí
Serqet
3
0
2
4
L
Achilles
Monkisback34
Achilles
1
3
0
0.33
W
Morgan Le Fay
TeMiroYTeTroleo
Morgan Le Fay
1
0
2
2
W
Heimdallr
iceice
Heimdallr
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,812
Damage
23,058
34,677
Taken
42,000
23,346
Mitigated
19,959
13,965
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,753
2,420
0
4,989
10,676
10,179
0
0
10,676
0
45,367
W
Ares
 
Ares
6,073
295
0
2,137
8,003
7,434
0
1,588
6,415
12,505
722
L
Olorun
 
Olorun
6,413
3,920
346
2,026
6,600
1,326
0
875
5,631
39,660
0
L
Ullr
 
Ullr
3,458
1,116
0
1,000
7,756
2,308
0
4,699
2,999
0
43,860
L
Amaterasu
CristaLalaa
Amaterasu
2,133
476
423
1,659
9,891
4,340
0
2,986
6,769
0
11,564
L
Osiris
Cxnnah
Osiris
7,455
2,939
0
5,159
10,131
9,428
0
0
10,131
0
40,622
W
Serqet
Modí
Serqet
3,690
704
0
2,956
5,472
1,916
0
328
5,144
0
31,335
L
Achilles
Monkisback34
Achilles
3,599
1,436
0
1,141
7,622
2,557
0
2,159
5,448
0
29,108
W
Morgan Le Fay
TeMiroYTeTroleo
Morgan Le Fay
5,020
574
0
757
3,252
1,263
148
0
3,252
54,884
0
W
Heimdallr
iceice
Heimdallr
7,276
4,620
0
3,126
7,274
2,554
0
4,497
2,777
0
52,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,021
Gold Earned
28,236
407
Minions Killed
350
0
Camps Cleared
0
1,130,684
Distance Traveled
1,104,770
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,723
672
109
11
0
220,825
7
W
Ares
5,958
596
8
1
0
221,019
3
L
Olorun
6,304
630
86
9
0
189,300
3
L
Ullr
5,752
575
93
9
0
203,916
4
L
Amaterasu
4,681
468
13
1
0
220,900
4
L
Osiris
6,135
614
96
10
0
222,079
7
W
Serqet
6,340
634
71
7
0
266,893
2
L
Achilles
5,364
536
62
6
0
268,575
1
W
Morgan Le Fay
6,566
657
117
12
0
218,018
4
W
Heimdallr
7,434
743
102
10
0
203,929
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role