Player Matchup

Baron Samedi
Baron Samedi
DRLOKIII
Baron Samedi
Level 72
God Stats
9W - 7L
1,600 SR
Queue Stats
52W - 48L
1,584 Elo+
Solo
Ares
Ares
WoolierSinger71
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,811 Elo+
Solo
Ullr
Ullr
bosshog9
Ullr
Level 101
God Stats
6W - 6L
1,566 SR
Queue Stats
333W - 319L
1,585 Elo+
Solo
Osiris
Osiris
zTrendkill
Osiris
Level 145
God Stats
16W - 26L
1,438 SR
Queue Stats
423W - 445L
1,586 Elo+
Solo
Thor
Thor
二桥啊丶
Thor
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 53L
1,784 Elo+
Solo
Team Averages
Level 109
1,521 SR
1,670 Elo+

VS

Team Averages
Level 116
1,579 SR
1,560 Elo+
Ne Zha
Ne Zha
EBoyJuice
Ne Zha
Level 116
God Stats
2W - 2L
1,547 SR
Queue Stats
546W - 274L
1,652 Elo+
Party 1
Jing Wei
Jing Wei
IIIS4TURNIII
Jing Wei
Level 80
God Stats
5W - 6L
1,489 SR
Queue Stats
218W - 261L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
Makeoutz
Gilgamesh
Level 125
God Stats
2W - 5L
1,767 SR
Queue Stats
465W - 448L
1,626 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ratagillna
Morgan Le Fay
Level 108
God Stats
1W - 4L
1,568 SR
Queue Stats
357W - 190L
1,703 Elo+
Party 1
Kuzenbo
Kuzenbo
YungStallion858
Kuzenbo
Level 151
God Stats
1W - 1L
1,525 SR
Queue Stats
9W - 11L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRLOKIII
Baron Samedi
18
1 / 6 / 10
11,853
539
11,055
16,358
7,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 2 / 13
11,461
521
11,082
18,940
19,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
20
6 / 1 / 6
14,151
643
17,536
15,012
5,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
zTrendkill
Osiris
20
2 / 0 / 7
12,379
563
11,156
19,013
28,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
13 / 4 / 5
13,082
595
19,003
22,812
8,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EBoyJuice
Ne Zha
16
4 / 7 / 2
9,792
445
12,286
18,131
6,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
IIIS4TURNIII
Jing Wei
17
1 / 6 / 1
10,537
479
10,168
21,472
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Makeoutz
Gilgamesh
16
0 / 2 / 1
9,335
424
11,853
18,905
17,931
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Ratagillna
Morgan Le Fay
17
6 / 7 / 5
11,293
513
20,544
14,051
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 5
8,914
405
10,182
16,861
20,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
26
Kills
13
13
Deaths
26
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DRLOKIII
Baron Samedi
1
6
10
1
L
Ne Zha
EBoyJuice
Ne Zha
4
7
2
0.71
L
Jing Wei
IIIS4TURNIII
Jing Wei
1
6
1
0.25
L
Gilgamesh
Makeoutz
Gilgamesh
0
2
1
0.25
L
Morgan Le Fay
Ratagillna
Morgan Le Fay
6
7
5
1.21
W
4
2
13
5.25
L
2
4
5
1.13
W
Ullr
6
1
6
9
W
Osiris
zTrendkill
Osiris
2
0
7
5.5
W
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,832
Damage
65,033
92,135
Taken
89,420
70,399
Mitigated
58,180
30,159
Healing
22,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DRLOKIII
Baron Samedi
11,055
757
1,051
5,861
16,358
7,965
0
6,552
9,806
85,686
0
L
Ne Zha
EBoyJuice
Ne Zha
12,286
1,916
0
4,887
18,131
6,758
0
5,510
12,621
0
63,190
L
Jing Wei
IIIS4TURNIII
Jing Wei
10,168
7,697
0
5,967
21,472
6,881
0
2,150
19,322
0
83,113
L
Gilgamesh
Makeoutz
Gilgamesh
11,853
2,562
0
4,473
18,905
17,931
0
2,696
16,209
0
63,118
L
Morgan Le Fay
Ratagillna
Morgan Le Fay
20,544
1,354
0
847
14,051
5,976
0
3,152
10,899
76,969
0
W
11,082
992
0
3,560
18,940
19,439
0
8,109
10,831
37,532
2,162
L
10,182
4,005
591
5,319
16,861
20,634
96
8,366
8,495
33,143
0
W
Ullr
17,536
7,172
0
3,423
15,012
5,527
4,280
2,065
12,947
0
128,201
W
Osiris
zTrendkill
Osiris
11,156
4,383
0
7,112
19,013
28,694
222
3,354
15,659
0
85,256
W
19,003
4,593
0
9,152
22,812
8,774
0
10,646
12,166
0
115,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,926
Gold Earned
49,871
697
Minions Killed
536
0
Camps Cleared
0
2,220,407
Distance Traveled
2,137,938
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,853
539
157
7
0
428,832
3
L
Ne Zha
9,792
445
91
4
0
443,402
3
L
Jing Wei
10,537
479
162
7
0
388,586
7
L
Gilgamesh
9,335
424
122
6
0
479,175
2
L
Morgan Le Fay
11,293
513
115
5
0
413,515
6
W
Ares
11,461
521
38
2
0
456,988
4
L
Kuzenbo
8,914
405
46
2
0
413,260
9
W
Ullr
14,151
643
195
9
0
428,503
7
W
Osiris
12,379
563
157
7
0
451,311
4
W
Thor
13,082
595
150
7
0
454,773
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role