Player Matchup

Jormungandr
Jormungandr
Platinum III
BentYourNanOver
Jormungandr
Platinum III
Level 88
God Stats
5W - 3L
1,676 SR
Queue Stats
103W - 78L
2,047 MMR
Solo
Danzaburou
Danzaburou
Platinum I
CroKiller9876
Danzaburou
Platinum I
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 89L
2,026 MMR
Solo
Ares
Ares
Diamond V
SabretoothTiger
Ares
Diamond V
Level 160
God Stats
1W - 3L
1,247 SR
Queue Stats
150W - 153L
2,073 MMR
Solo
Agni
Agni
Platinum I
Vaalero18
Agni
Platinum I
Level 116
God Stats
7W - 4L
1,667 SR
Queue Stats
113W - 106L
2,102 MMR
Solo
Awilix
Awilix
Platinum II
Ѕаmuel
Awilix
Platinum II
Level 159
God Stats
6W - 2L
2,018 SR
Queue Stats
172W - 147L
2,088 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,622 SR
2,067 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,532 SR
1,933 MMR
Hou Yi
Hou Yi
Diamond V
 
Hou Yi
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum I
Afkon
Scylla
Platinum I
Level 160
God Stats
2W - 0L
1,819 SR
Queue Stats
59W - 49L
2,204 MMR
Party 1
Mercury
Mercury
Platinum III
KillS3cure
Mercury
Platinum III
Level 160
God Stats
5W - 4L
1,562 SR
Queue Stats
121W - 108L
2,011 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
YarlScylla
Baron Samedi
Platinum I
Level 160
God Stats
2W - 4L
1,331 SR
Queue Stats
224W - 219L
1,824 MMR
Party 1
Sylvanus
Sylvanus
Diamond V
Σxcel
Sylvanus
Diamond V
Level 160
God Stats
4W - 3L
1,448 SR
Queue Stats
98W - 70L
2,125 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BentYourNanOver
Jormungandr
16
0 / 3 / 3
9,967
498
6,641
14,822
16,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
CroKiller9876
Danzaburou
16
2 / 10 / 2
10,653
533
9,512
17,874
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 7 / 4
8,826
441
7,002
21,645
22,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
16
4 / 8 / 7
10,481
524
19,955
17,671
6,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Ѕаmuel
Awilix
16
10 / 6 / 3
10,448
522
8,541
17,807
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetLokiBellona

VS

Bans
ThothShivaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
12 / 4 / 5
13,717
686
23,708
21,306
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Afkon
Scylla
19
8 / 4 / 8
12,494
625
17,954
11,822
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
KillS3cure
Mercury
20
6 / 3 / 10
12,195
610
13,961
15,019
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
YarlScylla
Baron Samedi
19
2 / 3 / 6
11,600
580
9,361
15,041
15,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sylvanus
Σxcel
Sylvanus
17
4 / 3 / 16
11,777
589
6,832
18,637
21,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
17
Kills
32
34
Deaths
17
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
12
4
5
3.63
W
Scylla
Afkon
Scylla
8
4
8
3
L
Jormungandr
BentYourNanOver
Jormungandr
0
3
3
0.5
L
Danzaburou
CroKiller9876
Danzaburou
2
10
2
0.3
W
Mercury
KillS3cure
Mercury
6
3
10
3.67
L
1
7
4
0.43
L
Agni
4
8
7
0.94
W
Baron Samedi
YarlScylla
Baron Samedi
2
3
6
1.67
W
Sylvanus
Σxcel
Sylvanus
4
3
16
4
L
Awilix
Ѕаmuel
Awilix
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,651
Damage
71,816
89,819
Taken
81,825
55,243
Mitigated
54,427
13,587
Healing
31,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
23,708
13,511
0
10,507
21,306
8,379
3,644
4,922
16,384
0
118,975
W
Scylla
Afkon
Scylla
17,954
1,162
0
4,449
11,822
4,216
1,133
6,506
5,316
97,578
0
L
Jormungandr
BentYourNanOver
Jormungandr
6,641
682
0
3,082
14,822
16,030
114
7,506
7,316
65,080
0
L
Danzaburou
CroKiller9876
Danzaburou
9,512
4,830
0
3,198
17,874
4,791
312
3,649
14,225
0
71,016
W
Mercury
KillS3cure
Mercury
13,961
8,380
0
1,493
15,019
5,192
726
5,742
9,277
0
107,116
L
7,002
98
0
2,136
21,645
22,042
0
6,155
15,490
19,916
1,911
L
Agni
19,955
1,445
0
2,384
17,671
6,541
0
7,294
10,377
78,180
0
W
Baron Samedi
YarlScylla
Baron Samedi
9,361
1,912
676
4,737
15,041
15,119
0
5,978
9,063
69,940
8,312
W
Sylvanus
Σxcel
Sylvanus
6,832
2,652
2,422
7,514
18,637
21,521
384
10,111
8,526
21,062
0
L
Awilix
Ѕаmuel
Awilix
8,541
3,398
0
2,787
17,807
5,839
0
8,828
8,979
0
57,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,375
Gold Earned
61,783
511
Minions Killed
652
0
Camps Cleared
0
1,775,147
Distance Traveled
1,994,660
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,717
686
182
9
0
347,965
6
W
Scylla
12,494
625
172
9
0
415,106
7
L
Jormungandr
9,967
498
148
7
0
275,654
4
L
Danzaburou
10,653
533
124
6
0
339,489
2
W
Mercury
12,195
610
144
7
0
471,942
3
L
Ares
8,826
441
19
1
0
384,700
7
L
Agni
10,481
524
129
6
0
352,937
3
W
Baron Samedi
11,600
580
134
7
0
383,261
4
W
Sylvanus
11,777
589
20
1
0
376,386
7
L
Awilix
10,448
522
91
5
0
422,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role