Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
 
Ares
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
CJsodirty
Thanatos
Gold II
Level 108
God Stats
83W - 77L
1,588 SR
Queue Stats
182W - 193L
1,517 MMR
Party 1
Sol
Sol
Silver III
KingPunk97
Sol
Silver III
Level 160
God Stats
9W - 2L
1,623 SR
Queue Stats
47W - 38L
1,429 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Uphigh
Amaterasu
Gold IV
Level 160
God Stats
34W - 11L
1,808 SR
Queue Stats
112W - 109L
1,380 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,604 SR
1,465 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,584 SR
1,451 MMR
Danzaburou
Danzaburou
Silver II
CRR7
Danzaburou
Silver II
Level 147
God Stats
17W - 26L
1,526 SR
Queue Stats
35W - 51L
1,405 MMR
Solo
Merlin
Merlin
Silver II
DastianOG
Merlin
Silver II
Level 124
God Stats
1W - 2L
1,461 SR
Queue Stats
8W - 11L
1,488 MMR
Solo
Osiris
Osiris
Gold II
Idiotsmurfs
Osiris
Gold II
Level 133
God Stats
2W - 6L
1,576 SR
Queue Stats
308W - 310L
1,455 MMR
Solo
Cliodhna
Cliodhna
Gold II
Metalslug1221
Cliodhna
Gold II
Level 134
God Stats
23W - 13L
1,735 SR
Queue Stats
628W - 634L
1,472 MMR
Solo
Geb
Geb
Gold V
XZONEX9
Geb
Gold V
Level 122
God Stats
1W - 2L
1,620 SR
Queue Stats
534W - 550L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 1 / 5
8,471
565
9,451
8,479
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
12
4 / 0 / 8
7,919
528
6,527
8,555
7,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
CJsodirty
Thanatos
14
5 / 2 / 4
8,486
566
8,952
10,083
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 2 / 3
9,139
609
6,636
9,163
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Uphigh
Amaterasu
14
1 / 2 / 2
8,044
536
8,469
15,227
14,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArachneMorgan Le FayShiva

VS

Bans
ThothBastetAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CRR7
Danzaburou
13
0 / 2 / 1
7,472
498
3,756
7,263
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
DastianOG
Merlin
13
1 / 1 / 0
7,755
517
5,666
5,630
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
15
4 / 2 / 0
9,058
604
12,969
15,948
15,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
Metalslug1221
Cliodhna
12
2 / 5 / 1
7,535
502
6,628
13,266
7,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
8
0 / 7 / 1
5,878
392
2,208
13,961
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
17
Kills
7
7
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
5
6.5
W
Ares
 
Ares
4
0
8
8
W
Thanatos
CJsodirty
Thanatos
5
2
4
3.5
L
Danzaburou
CRR7
Danzaburou
0
2
1
0.25
L
Merlin
DastianOG
Merlin
1
1
0
1
L
Osiris
4
2
0
2
W
3
2
3
2.25
L
Cliodhna
Metalslug1221
Cliodhna
2
5
1
0.5
W
Amaterasu
Uphigh
Amaterasu
1
2
2
1
L
Geb
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,035
Damage
31,227
51,507
Taken
56,068
33,355
Mitigated
34,223
29,442
Healing
17,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,451
3,122
0
2,539
8,479
3,797
638
3,458
5,021
0
61,931
W
Ares
 
Ares
6,527
419
0
2,082
8,555
7,629
0
2,538
6,017
17,598
0
W
Thanatos
CJsodirty
Thanatos
8,952
2,522
0
10,747
10,083
4,866
0
476
9,607
0
56,609
L
Danzaburou
CRR7
Danzaburou
3,756
1,851
0
2,931
7,263
2,164
0
5,017
2,246
0
44,021
L
Merlin
DastianOG
Merlin
5,666
544
0
2,211
5,630
1,538
171
1,258
4,372
54,808
0
L
Osiris
12,969
5,860
0
7,098
15,948
15,697
0
498
15,450
0
56,542
W
6,636
2,133
0
6,170
9,163
2,676
674
587
8,576
77,244
0
L
Cliodhna
Metalslug1221
Cliodhna
6,628
698
0
3,734
13,266
7,018
0
2,380
10,886
0
48,286
W
Amaterasu
Uphigh
Amaterasu
8,469
4,439
0
7,904
15,227
14,387
0
627
14,600
0
49,797
L
Geb
2,208
230
0
1,209
13,961
7,806
0
4,010
9,951
10,128
188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,059
Gold Earned
37,698
496
Minions Killed
437
0
Camps Cleared
0
1,561,303
Distance Traveled
1,481,985
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,471
565
129
9
0
288,760
6
W
Ares
7,919
528
33
2
0
313,462
3
W
Thanatos
8,486
566
91
6
0
348,943
6
L
Danzaburou
7,472
498
99
7
0
269,163
9
L
Merlin
7,755
517
122
8
0
290,079
6
L
Osiris
9,058
604
122
8
0
287,065
3
W
Sol
9,139
609
138
9
0
287,061
5
L
Cliodhna
7,535
502
82
5
0
339,168
6
W
Amaterasu
8,044
536
105
7
0
323,077
1
L
Geb
5,878
392
12
1
0
296,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role