Player Matchup

Sol
Sol
Astr0
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 66L
1,478 Elo+
Solo
Cupid
Cupid
Coorvus
Cupid
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
425W - 397L
1,504 Elo+
Solo
Medusa
Medusa
Necres7
Medusa
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,476 Elo+
Solo
He Bo
He Bo
llxJACKWARDxll
He Bo
Level 103
God Stats
6W - 4L
1,577 SR
Queue Stats
241W - 239L
1,452 Elo+
Solo
Nemesis
Nemesis
牛肉面入侵
Nemesis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 103L
1,398 Elo+
Solo
Team Averages
Level 98
1,515 SR
1,462 Elo+

VS

Team Averages
Level 133
1,532 SR
1,510 Elo+
Zeus
Zeus
AhuuLEONIDAS
Zeus
Level 160
God Stats
20W - 20L
1,432 SR
Queue Stats
729W - 765L
1,462 Elo+
Solo
Kali
Kali
DeC666181
Kali
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 214L
1,468 Elo+
Solo
Shiva
Shiva
Mednay
Shiva
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,671 Elo+
Solo
Jormungandr
Jormungandr
Orfang
Jormungandr
Level 160
God Stats
2W - 1L
1,715 SR
Queue Stats
115W - 126L
1,425 Elo+
Solo
Chronos
Chronos
Vodini
Chronos
Level 152
God Stats
1W - 3L
1,513 SR
Queue Stats
233W - 232L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Astr0
Sol
17
1 / 3 / 14
9,990
768
10,026
9,459
2,820
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
Coorvus
Cupid
19
4 / 3 / 10
10,679
821
7,286
11,699
3,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Necres7
Medusa
16
1 / 5 / 12
9,513
732
8,574
12,022
3,984
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 4 / 10
10,272
790
11,377
13,550
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 6 / 8
11,641
895
9,469
17,444
9,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 9
11,534
887
24,872
12,614
4,878
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kali
16
3 / 6 / 9
9,440
726
8,639
12,508
4,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Mednay
Shiva
18
2 / 6 / 12
10,089
776
7,358
14,495
16,365
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Orfang
Jormungandr
5
0 / 0 / 0
6,280
483
0
0
0
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Vodini
Chronos
18
6 / 3 / 8
10,777
829
16,845
14,665
6,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
59
20
Kills
21
21
Deaths
20
54
Assists
38
Player
Kills
Deaths
Assists
KDA
L
10
5
9
2.9
W
Sol
Astr0
Sol
1
3
14
2.67
W
Cupid
Coorvus
Cupid
4
3
10
3
L
Kali
3
6
9
1.25
L
Shiva
Mednay
Shiva
2
6
12
1.33
W
Medusa
Necres7
Medusa
1
5
12
1.4
L
Jormungandr
Orfang
Jormungandr
0
0
0
0
L
Chronos
Vodini
Chronos
6
3
8
3.33
W
5
4
10
2.5
W
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,732
Damage
57,714
64,174
Taken
54,282
24,578
Mitigated
32,332
29,011
Healing
16,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,872
1,574
283
791
12,614
4,878
0
3,166
9,366
41,070
0
W
Sol
Astr0
Sol
10,026
3,359
1,755
2,944
9,459
2,820
2,349
5,767
3,692
31,147
0
W
Cupid
Coorvus
Cupid
7,286
3,078
7,379
3,385
11,699
3,856
1,054
9,388
2,311
0
17,091
L
Kali
8,639
2,293
307
3,428
12,508
4,779
0
4,606
7,820
0
13,978
L
Shiva
Mednay
Shiva
7,358
496
1,093
2,916
14,495
16,365
0
6,727
7,559
0
22,583
W
Medusa
Necres7
Medusa
8,574
2,762
361
996
12,022
3,984
400
7,966
4,056
0
24,311
L
Jormungandr
Orfang
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
Vodini
Chronos
16,845
1,018
1,651
6,311
14,665
6,310
480
6,285
8,134
39,120
0
W
11,377
568
2,436
2,022
13,550
4,507
960
10,132
3,418
23,580
0
W
9,469
3,455
3,236
4,497
17,444
9,411
718
8,464
8,980
0
17,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,095
Gold Earned
48,120
132
Minions Killed
131
0
Camps Cleared
0
1,262,650
Distance Traveled
932,669
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,534
887
44
3
0
248,956
0
W
Sol
9,990
768
38
3
0
222,356
0
W
Cupid
10,679
821
19
1
0
267,178
3
L
Kali
9,440
726
14
1
0
204,290
0
L
Shiva
10,089
776
28
2
0
207,702
2
W
Medusa
9,513
732
36
3
0
254,408
0
L
Jormungandr
6,280
483
0
0
0
0
0
L
Chronos
10,777
829
45
3
0
271,721
3
W
He Bo
10,272
790
24
2
0
245,046
4
W
Nemesis
11,641
895
15
1
0
273,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role