Player Matchup

Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DiamantNappe
Hades
Level 118
God Stats
36W - 31L
1,485 SR
Queue Stats
52W - 49L
1,414 Elo+
Solo
Ares
Ares
czzeddy1
Ares
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
254W - 267L
1,614 Elo+
Solo
Team Averages
Level 89
1,497 SR
1,506 Elo+

VS

Team Averages
Level 91
1,379 SR
1,377 Elo+
Cabrakan
Cabrakan
ItzRogueWolf_
Cabrakan
Level 110
God Stats
5W - 9L
1,072 SR
Queue Stats
226W - 304L
1,324 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KurtCammy07
Ah Muzen Cab
Level 99
God Stats
8W - 12L
1,330 SR
Queue Stats
180W - 255L
1,325 Elo+
Party 1
Freya
Freya
RedRabbitGuy
Freya
Level 87
God Stats
3W - 4L
1,491 SR
Queue Stats
199W - 211L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
RiZen5718
Gilgamesh
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 213L
1,363 Elo+
Party 1
Thanatos
Thanatos
iLLeATyOUrFACE2
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
7 / 0 / 0
7,237
724
6,289
5,727
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
 
Tsukuyomi
9
5 / 3 / 5
6,291
629
5,646
7,290
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
 
Neith
10
3 / 0 / 2
5,845
585
5,869
4,770
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 2 / 3
6,241
624
4,946
6,286
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
8
0 / 5 / 6
5,071
507
2,884
10,420
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ItzRogueWolf_
Cabrakan
9
3 / 2 / 3
5,528
553
6,026
8,229
6,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
KurtCammy07
Ah Muzen Cab
9
2 / 2 / 1
5,531
553
4,341
6,523
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 4 / 0
5,688
569
5,092
8,248
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
RiZen5718
Gilgamesh
9
2 / 2 / 2
5,221
522
2,624
7,220
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
9
0 / 6 / 5
5,355
536
2,713
7,939
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
16
Kills
10
10
Deaths
16
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
0
0
7
W
Tsukuyomi
 
Tsukuyomi
5
3
5
2.5
W
Neith
 
Neith
3
0
2
4
W
1
2
3
1.25
L
Cabrakan
ItzRogueWolf_
Cabrakan
3
2
3
2.25
L
Ah Muzen Cab
KurtCammy07
Ah Muzen Cab
2
2
1
1.25
L
3
4
0
0.75
L
Gilgamesh
RiZen5718
Gilgamesh
2
2
2
1.5
W
Ares
0
5
6
0.6
L
Thanatos
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,634
Damage
20,796
34,493
Taken
38,159
17,285
Mitigated
18,894
9,170
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,289
2,503
0
2,306
5,727
5,085
0
589
5,138
0
37,594
W
Tsukuyomi
 
Tsukuyomi
5,646
1,721
0
1,134
7,290
2,389
198
2,473
4,817
0
19,556
W
Neith
 
Neith
5,869
2,419
0
1,434
4,770
1,774
0
1,004
3,766
0
34,962
W
4,946
458
56
3,009
6,286
2,766
1,017
3,452
2,834
35,799
0
L
Cabrakan
ItzRogueWolf_
Cabrakan
6,026
800
150
1,485
8,229
6,973
0
1,612
6,617
21,426
0
L
Ah Muzen Cab
KurtCammy07
Ah Muzen Cab
4,341
2,089
0
3,058
6,523
1,787
0
734
5,789
0
35,042
L
5,092
2,525
0
2,740
8,248
2,523
344
4,720
3,528
26,556
0
L
Gilgamesh
RiZen5718
Gilgamesh
2,624
842
0
1,874
7,220
4,530
0
298
6,922
0
17,502
W
Ares
2,884
289
0
1,231
10,420
5,271
0
3,600
6,820
10,909
0
L
Thanatos
2,713
1,231
0
4,195
7,939
3,081
0
466
7,473
0
28,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,685
Gold Earned
27,323
285
Minions Killed
231
0
Camps Cleared
0
953,372
Distance Traveled
941,788
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,237
724
86
9
0
220,941
3
W
Tsukuyomi
6,291
629
41
4
0
217,655
0
W
Neith
5,845
585
69
7
0
170,698
0
W
Hades
6,241
624
70
7
0
168,933
3
L
Cabrakan
5,528
553
37
4
0
173,304
3
L
Ah Muzen Cab
5,531
553
55
6
0
192,284
1
L
Freya
5,688
569
45
5
0
178,530
3
L
Gilgamesh
5,221
522
37
4
0
205,656
1
W
Ares
5,071
507
19
2
0
175,145
5
L
Thanatos
5,355
536
57
6
0
192,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role