Player Matchup

Neith
Neith
D3 Donut
Neith
Level 58
God Stats
10W - 7L
1,732 SR
Queue Stats
109W - 118L
1,414 Elo+
Party 1
Khepri
Khepri
Im Sir Pistolz
Khepri
Level 125
God Stats
2W - 1L
1,744 SR
Queue Stats
234W - 188L
1,656 Elo+
Party 1
King Arthur
King Arthur
Just zAce11z
King Arthur
Level 31
God Stats
3W - 0L
1,530 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
XOxFoxsin
Ne Zha
Level 118
God Stats
2W - 2L
1,699 SR
Queue Stats
45W - 41L
1,608 Elo+
Party 1
Zhong Kui
Zhong Kui
tempprophet
Zhong Kui
Level 118
God Stats
2W - 1L
1,276 SR
Queue Stats
158W - 154L
1,568 Elo+
Party 1
Team Averages
Level 90
1,597 SR
1,549 Elo+

VS

Team Averages
Level 92
1,386 SR
1,396 Elo+
Ra
Ra
Ashikiba
Ra
Level 157
God Stats
11W - 12L
1,615 SR
Queue Stats
310W - 299L
1,633 Elo+
Solo
Danzaburou
Danzaburou
KemikalKloud
Danzaburou
Level 80
God Stats
6W - 4L
1,657 SR
Queue Stats
216W - 218L
1,343 Elo+
Solo
Tyr
Tyr
Tornadorider37
Tyr
Level 30
God Stats
2W - 11L
1,233 SR
Queue Stats
143W - 144L
1,071 Elo+
Solo
Thanatos
Thanatos
panda74
Thanatos
Level 129
God Stats
16W - 35L
1,118 SR
Queue Stats
276W - 291L
1,640 Elo+
Solo
Kumbhakarna
Kumbhakarna
vfs_rxe
Kumbhakarna
Level 64
God Stats
0W - 2L
1,307 SR
Queue Stats
2W - 3L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D3 Donut
Neith
15
7 / 3 / 2
9,132
652
7,172
6,625
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
0 / 1 / 11
7,480
534
3,769
8,001
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Just zAce11z
King Arthur
13
3 / 4 / 1
7,866
562
8,335
13,076
10,376
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
XOxFoxsin
Ne Zha
14
5 / 1 / 4
8,220
587
4,941
8,236
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
tempprophet
Zhong Kui
14
3 / 3 / 1
8,370
598
8,433
8,052
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,421
602
5,090
7,682
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
KemikalKloud
Danzaburou
11
0 / 7 / 2
6,704
479
4,954
12,632
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 4 / 1
6,835
488
6,726
12,430
12,813
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
panda74
Thanatos
14
8 / 2 / 2
8,792
628
9,374
10,079
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
vfs_rxe
Kumbhakarna
5
0 / 3 / 0
4,896
350
644
4,839
1,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
18
Kills
12
12
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Neith
D3 Donut
Neith
7
3
2
2.67
W
0
1
11
5.5
W
King Arthur
Just zAce11z
King Arthur
3
4
1
0.88
L
Danzaburou
KemikalKloud
Danzaburou
0
7
2
0.14
L
3
4
1
0.88
W
Ne Zha
XOxFoxsin
Ne Zha
5
1
4
7
L
Thanatos
panda74
Thanatos
8
2
2
4.5
W
Zhong Kui
tempprophet
Zhong Kui
3
3
1
1.17
L
Kumbhakarna
vfs_rxe
Kumbhakarna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,650
Damage
26,788
43,990
Taken
47,662
27,707
Mitigated
23,402
11,600
Healing
21,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,090
668
170
2,371
7,682
2,522
0
5,478
2,204
66,246
0
W
Neith
D3 Donut
Neith
7,172
3,248
0
2,093
6,625
2,847
2,566
271
6,354
0
65,875
W
3,769
558
0
1,664
8,001
6,564
0
1,740
6,261
18,329
0
W
King Arthur
Just zAce11z
King Arthur
8,335
1,681
0
3,413
13,076
10,376
837
0
12,896
0
43,967
L
Danzaburou
KemikalKloud
Danzaburou
4,954
2,550
56
3,996
12,632
3,169
350
2,419
10,213
0
41,873
L
6,726
1,926
0
3,231
12,430
12,813
285
0
12,430
0
25,799
W
Ne Zha
XOxFoxsin
Ne Zha
4,941
1,750
0
1,436
8,236
2,259
0
609
7,627
0
47,121
L
Thanatos
panda74
Thanatos
9,374
2,551
0
11,013
10,079
3,359
0
3,415
6,664
0
48,717
W
Zhong Kui
tempprophet
Zhong Kui
8,433
892
0
2,994
8,052
5,661
33
3,114
4,938
54,787
0
L
Kumbhakarna
vfs_rxe
Kumbhakarna
644
284
73
840
4,839
1,539
23
890
3,949
4,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,068
Gold Earned
35,648
405
Minions Killed
372
0
Camps Cleared
0
1,428,167
Distance Traveled
1,145,908
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,421
602
150
11
0
261,441
0
W
Neith
9,132
652
120
9
0
249,129
1
W
Khepri
7,480
534
17
1
0
275,305
6
W
King Arthur
7,866
562
75
5
0
295,261
2
L
Danzaburou
6,704
479
69
5
0
210,893
4
L
Tyr
6,835
488
52
4
0
271,018
2
W
Ne Zha
8,220
587
81
6
0
337,329
2
L
Thanatos
8,792
628
97
7
0
295,218
1
W
Zhong Kui
8,370
598
112
8
0
271,143
3
L
Kumbhakarna
4,896
350
4
0
0
107,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role