Player Matchup

Gilgamesh
Gilgamesh
DivineBlue2001
Gilgamesh
Level 118
God Stats
6W - 5L
1,352 SR
Queue Stats
368W - 297L
1,539 Elo+
Party 1
Tyr
Tyr
Ft Tawqe
Tyr
Level 129
God Stats
20W - 23L
1,741 SR
Queue Stats
331W - 327L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
Uncath0lic
Baron Samedi
Level 123
God Stats
4W - 0L
1,756 SR
Queue Stats
69W - 65L
1,485 Elo+
Party 1
Team Averages
Level 123
1,616 SR
1,504 Elo+

VS

Team Averages
Level 57
1,573 SR
1,302 Elo+
Arachne
Arachne
Cougar1870
Arachne
Level 58
God Stats
4W - 8L
1,604 SR
Queue Stats
12W - 30L
1,299 Elo+
Solo
Anubis
Anubis
Ghostsquad1433
Anubis
Level 49
God Stats
6W - 7L
1,614 SR
Queue Stats
16W - 31L
1,281 Elo+
Solo
Achilles
Achilles
Giftedgold
Achilles
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 258L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DivineBlue2001
Gilgamesh
14
4 / 0 / 9
9,172
764
6,771
9,500
8,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 1 / 6
9,460
788
11,463
10,910
12,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Uncath0lic
Baron Samedi
13
3 / 0 / 11
8,567
714
10,042
7,210
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cougar1870
Arachne
9
0 / 5 / 1
6,644
554
2,616
9,387
3,427
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 1
6,787
566
4,553
10,385
4,123
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Giftedgold
Achilles
11
1 / 4 / 0
7,296
608
6,408
13,940
10,372
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
1
1
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cougar1870
Arachne
0
5
1
0.1
W
Gilgamesh
DivineBlue2001
Gilgamesh
4
0
9
8.5
W
9
1
6
12
L
0
7
1
0.07
L
Achilles
Giftedgold
Achilles
1
4
0
0.25
W
Baron Samedi
Uncath0lic
Baron Samedi
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,276
Damage
13,577
27,620
Taken
33,712
22,626
Mitigated
17,922
12,316
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cougar1870
Arachne
2,616
1,559
399
1,432
9,387
3,427
0
2,552
6,648
0
9,016
W
Gilgamesh
DivineBlue2001
Gilgamesh
6,771
1,567
339
2,500
9,500
8,167
729
1,734
7,766
0
31,720
W
11,463
2,141
196
4,398
10,910
12,195
690
2,091
8,819
0
22,634
L
4,553
236
235
1,050
10,385
4,123
0
3,064
7,110
23,674
0
L
Achilles
Giftedgold
Achilles
6,408
2,584
184
767
13,940
10,372
0
4,554
9,159
0
16,987
W
Baron Samedi
Uncath0lic
Baron Samedi
10,042
202
1,918
2,965
7,210
2,264
903
1,549
5,661
28,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
20,727
148
Minions Killed
83
7
Camps Cleared
2
713,951
Distance Traveled
550,064
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,644
554
25
2
1
181,559
0
W
Gilgamesh
9,172
764
62
5
4
242,474
1
W
Tyr
9,460
788
39
3
2
246,725
1
L
Anubis
6,787
566
40
3
0
156,819
2
L
Achilles
7,296
608
18
2
1
211,686
2
W
Baron Samedi
8,567
714
47
4
1
224,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role