Player Matchup

Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Charlyë
Mercury
Level 17
God Stats
20W - 14L
1,468 SR
Queue Stats
33W - 34L
1,316 Elo+
Party 1
Agni
Agni
Hyexos
Agni
Level 45
God Stats
55W - 40L
1,669 SR
Queue Stats
97W - 96L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MAPTbIX
Zhong Kui
Level 38
God Stats
6W - 14L
1,333 SR
Queue Stats
204W - 228L
1,414 Elo+
Party 2
Team Averages
Level 68
1,494 SR
1,446 Elo+

VS

Team Averages
Level 57
1,528 SR
1,405 Elo+
Cerberus
Cerberus
Fachuuu
Cerberus
Level 37
God Stats
3W - 3L
1,628 SR
Queue Stats
140W - 192L
1,419 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KING1DRAGON
Tsukuyomi
Level 62
God Stats
12W - 12L
1,290 SR
Queue Stats
94W - 103L
1,329 Elo+
Solo
Freya
Freya
Vulpeeeeeee
Freya
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 194L
1,420 Elo+
Party 3
Aphrodite
Aphrodite
maidtech
Aphrodite
Level 86
God Stats
3W - 5L
1,523 SR
Queue Stats
45W - 52L
1,462 Elo+
Party 4
Gilgamesh
Gilgamesh
yumwa
Gilgamesh
Level 16
God Stats
3W - 1L
1,699 SR
Queue Stats
6W - 10L
1,395 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 2 / 8
8,740
583
9,099
9,447
4,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
 
Sol
15
4 / 3 / 5
8,612
574
9,064
10,135
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Charlyë
Mercury
15
6 / 4 / 3
8,800
587
8,699
12,390
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Hyexos
Agni
15
7 / 3 / 5
9,184
612
12,590
7,243
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
MAPTbIX
Zhong Kui
14
8 / 1 / 7
8,456
564
9,582
7,192
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fachuuu
Cerberus
10
0 / 6 / 5
6,383
426
4,694
14,167
12,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
KING1DRAGON
Tsukuyomi
13
6 / 5 / 2
8,670
578
4,537
10,905
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 7 / 1
7,155
477
6,012
12,127
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
maidtech
Aphrodite
12
3 / 6 / 3
7,619
508
7,141
15,851
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
yumwa
Gilgamesh
11
0 / 6 / 1
6,896
460
2,092
10,326
6,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
30
Kills
13
13
Deaths
30
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
8
4.5
W
Sol
 
Sol
4
3
5
2.17
W
Mercury
Charlyë
Mercury
6
4
3
1.88
L
Cerberus
Fachuuu
Cerberus
0
6
5
0.42
W
Agni
Hyexos
Agni
7
3
5
3.17
L
Tsukuyomi
KING1DRAGON
Tsukuyomi
6
5
2
1.4
W
Zhong Kui
MAPTbIX
Zhong Kui
8
1
7
11.5
L
4
7
1
0.64
L
Aphrodite
maidtech
Aphrodite
3
6
3
0.75
L
Gilgamesh
yumwa
Gilgamesh
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,034
Damage
24,476
46,407
Taken
63,376
18,452
Mitigated
32,027
18,677
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,099
587
0
5,076
9,447
4,232
990
2,780
6,471
42,178
0
W
Sol
 
Sol
9,064
2,514
0
4,535
10,135
2,926
1,955
4,215
5,920
55,762
0
W
Mercury
Charlyë
Mercury
8,699
5,123
0
5,687
12,390
4,106
0
3,523
8,686
0
58,707
L
Cerberus
Fachuuu
Cerberus
4,694
281
293
4,480
14,167
12,992
0
9,267
4,900
13,882
1,702
W
Agni
Hyexos
Agni
12,590
490
0
1,585
7,243
2,337
501
3,666
3,235
44,423
0
L
Tsukuyomi
KING1DRAGON
Tsukuyomi
4,537
735
0
3,635
10,905
3,909
0
4,743
6,162
0
37,367
W
Zhong Kui
MAPTbIX
Zhong Kui
9,582
1,267
165
1,629
7,192
4,851
831
2,592
4,522
34,174
0
L
6,012
2,611
0
2,317
12,127
3,393
0
9,901
2,226
33,967
0
L
Aphrodite
maidtech
Aphrodite
7,141
257
264
8,367
15,851
5,176
230
11,973
3,878
39,296
0
L
Gilgamesh
yumwa
Gilgamesh
2,092
532
0
283
10,326
6,557
682
4,451
5,875
200
19,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,792
Gold Earned
36,723
423
Minions Killed
298
0
Camps Cleared
0
1,423,117
Distance Traveled
1,289,715
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,740
583
83
6
0
245,597
0
W
Sol
8,612
574
98
7
0
253,839
2
W
Mercury
8,800
587
99
7
0
357,407
3
L
Cerberus
6,383
426
25
2
0
249,506
1
W
Agni
9,184
612
91
6
0
292,132
3
L
Tsukuyomi
8,670
578
72
5
0
255,758
2
W
Zhong Kui
8,456
564
52
3
0
274,142
4
L
Freya
7,155
477
73
5
0
268,245
1
L
Aphrodite
7,619
508
84
6
0
261,369
3
L
Gilgamesh
6,896
460
44
3
0
254,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role