Player Matchup

Da Ji
Da Ji
JhonnyYkza
Da Ji
Level 148
God Stats
7W - 9L
1,479 SR
Queue Stats
164W - 193L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
Radekon12
Gilgamesh
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Slyider
Ah Puch
Level 65
God Stats
1W - 1L
1,749 SR
Queue Stats
63W - 70L
1,450 Elo+
Solo
Team Averages
Level 86
1,576 SR
1,504 Elo+

VS

Team Averages
Level 115
1,686 SR
1,438 Elo+
Agni
Agni
HookTheMonster
Agni
Level 119
God Stats
23W - 8L
1,935 SR
Queue Stats
402W - 312L
1,665 Elo+
Party 1
Anhur
Anhur
SolarInc
Anhur
Level 127
God Stats
168W - 132L
1,624 SR
Queue Stats
488W - 401L
1,679 Elo+
Party 1
Hercules
Hercules
Xmvuq
Hercules
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
969 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
7 / 8 / 4
14,166
675
15,491
18,646
6,190
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Radekon12
Gilgamesh
17
1 / 9 / 7
12,503
595
10,438
25,053
19,565
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Slyider
Ah Puch
19
4 / 7 / 5
14,498
690
25,522
18,533
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 13
15,133
721
22,500
16,071
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
SolarInc
Anhur
20
10 / 1 / 10
15,779
751
12,398
20,677
9,190
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Xmvuq
Hercules
20
8 / 4 / 14
15,974
761
16,354
22,670
21,595
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
12
Kills
24
24
Deaths
12
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
7
13
1.79
L
Da Ji
7
8
4
1.13
L
Gilgamesh
Radekon12
Gilgamesh
1
9
7
0.5
L
Ah Puch
Slyider
Ah Puch
4
7
5
0.93
W
Anhur
SolarInc
Anhur
10
1
10
15
W
Hercules
Xmvuq
Hercules
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,451
Damage
51,252
62,232
Taken
59,418
32,092
Mitigated
34,486
7,689
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,500
671
240
2,161
16,071
3,701
967
5,605
10,466
66,297
0
L
Da Ji
15,491
2,693
0
713
18,646
6,190
0
9,805
8,708
0
40,963
L
Gilgamesh
Radekon12
Gilgamesh
10,438
2,147
233
3,919
25,053
19,565
555
5,586
18,936
0
35,381
L
Ah Puch
Slyider
Ah Puch
25,522
811
0
2,824
18,533
6,337
394
8,001
10,228
83,922
0
W
Anhur
SolarInc
Anhur
12,398
5,060
0
5,095
20,677
9,190
1,076
7,701
12,976
0
62,863
W
Hercules
Xmvuq
Hercules
16,354
5,097
0
5,899
22,670
21,595
602
12,753
9,917
200
43,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,167
Gold Earned
46,886
187
Minions Killed
263
4
Camps Cleared
12
1,032,588
Distance Traveled
1,122,663
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,133
721
91
4
4
349,259
5
L
Da Ji
14,166
675
34
2
3
326,954
1
L
Gilgamesh
12,503
595
36
2
1
369,834
2
L
Ah Puch
14,498
690
117
6
0
335,800
3
W
Anhur
15,779
751
110
5
5
388,382
6
W
Hercules
15,974
761
62
3
3
385,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role