Player Matchup

Jormungandr
Jormungandr
Gold V
HomoDer3Dynastie
Jormungandr
Gold V
Level 124
God Stats
3W - 3L
1,451 SR
Queue Stats
120W - 137L
1,268 MMR
Party 1
Guan Yu
Guan Yu
Silver I
LEO_MATEI
Guan Yu
Silver I
Level 157
God Stats
3W - 6L
1,461 SR
Queue Stats
233W - 237L
1,160 MMR
Solo
Zeus
Zeus
Silver II
Ricoo_123
Zeus
Silver II
Level 142
God Stats
63W - 43L
1,615 SR
Queue Stats
85W - 97L
1,103 MMR
Party 1
Medusa
Medusa
Silver II
TtvMarcio
Medusa
Silver II
Level 68
God Stats
4W - 1L
1,736 SR
Queue Stats
46W - 55L
1,072 MMR
Solo
Arachne
Arachne
Gold V
smetot
Arachne
Gold V
Level 134
God Stats
17W - 20L
1,568 SR
Queue Stats
148W - 140L
1,243 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,566 SR
1,169 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,598 SR
1,169 MMR
Tiamat
Tiamat
Silver II
AtoMIc xANg3l
Tiamat
Silver II
Level 100
God Stats
0W - 2L
1,325 SR
Queue Stats
51W - 68L
1,100 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
DaKoldest_27
Gilgamesh
Silver I
Level 129
God Stats
2W - 1L
1,697 SR
Queue Stats
187W - 192L
1,177 MMR
Solo
Sylvanus
Sylvanus
Silver I
UncleRandy67
Sylvanus
Silver I
Level 87
God Stats
2W - 7L
1,833 SR
Queue Stats
176W - 178L
1,237 MMR
Solo
Hachiman
Hachiman
Silver II
iitzMalone
Hachiman
Silver II
Level 76
God Stats
3W - 2L
1,553 SR
Queue Stats
73W - 90L
1,048 MMR
Solo
Awilix
Awilix
Gold V
spid192
Awilix
Gold V
Level 152
God Stats
186W - 157L
1,582 SR
Queue Stats
529W - 532L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HomoDer3Dynastie
Jormungandr
10
2 / 3 / 8
6,889
574
6,840
8,609
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
LEO_MATEI
Guan Yu
14
5 / 1 / 3
8,115
676
7,025
6,279
6,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
12
5 / 2 / 2
7,600
633
5,237
5,830
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
TtvMarcio
Medusa
13
4 / 0 / 4
7,648
637
6,634
6,720
2,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
smetot
Arachne
12
3 / 2 / 3
7,120
593
6,365
9,185
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
KaliCliodhnaCthulhuAtlas

VS

Bans
BastetChaacChang'eAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
5,576
465
1,735
7,211
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DaKoldest_27
Gilgamesh
13
3 / 4 / 0
7,131
594
4,814
10,232
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
UncleRandy67
Sylvanus
9
3 / 4 / 1
6,039
503
5,962
10,202
8,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
iitzMalone
Hachiman
8
0 / 3 / 5
5,299
442
3,736
7,673
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
spid192
Awilix
8
1 / 4 / 4
5,340
445
4,781
7,042
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
19
Kills
8
8
Deaths
19
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Gilgamesh
DaKoldest_27
Gilgamesh
3
4
0
0.75
W
Jormungandr
HomoDer3Dynastie
Jormungandr
2
3
8
2
W
Guan Yu
LEO_MATEI
Guan Yu
5
1
3
6.5
W
Zeus
5
2
2
3
W
Medusa
TtvMarcio
Medusa
4
0
4
6
L
Sylvanus
UncleRandy67
Sylvanus
3
4
1
0.88
L
Hachiman
iitzMalone
Hachiman
0
3
5
0.83
W
Arachne
smetot
Arachne
3
2
3
2.25
L
Awilix
spid192
Awilix
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,101
Damage
21,028
36,623
Taken
42,360
19,699
Mitigated
21,554
10,886
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,735
0
0
2,147
7,211
2,861
0
2,569
4,452
22,475
0
L
Gilgamesh
DaKoldest_27
Gilgamesh
4,814
1,448
0
3,795
10,232
6,139
0
663
9,531
0
39,965
W
Jormungandr
HomoDer3Dynastie
Jormungandr
6,840
955
0
2,067
8,609
5,632
510
2,489
6,120
23,868
1,388
W
Guan Yu
LEO_MATEI
Guan Yu
7,025
643
60
1,729
6,279
6,629
0
0
6,279
0
41,467
W
Zeus
5,237
775
0
926
5,830
1,674
1,567
1,601
4,229
37,303
0
W
Medusa
TtvMarcio
Medusa
6,634
3,464
0
2,042
6,720
2,212
1,071
1,635
5,085
0
50,967
L
Sylvanus
UncleRandy67
Sylvanus
5,962
1,695
108
1,684
10,202
8,455
0
3,180
6,980
20,524
6,357
L
Hachiman
iitzMalone
Hachiman
3,736
1,264
0
1,726
7,673
1,822
0
2,779
4,844
0
19,526
W
Arachne
smetot
Arachne
6,365
4,271
0
4,062
9,185
3,552
0
1,315
7,870
0
44,952
L
Awilix
spid192
Awilix
4,781
1,510
0
402
7,042
2,277
0
1,964
5,008
0
19,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,372
Gold Earned
29,385
373
Minions Killed
244
0
Camps Cleared
0
1,221,568
Distance Traveled
1,161,226
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,576
465
40
3
0
238,736
2
L
Gilgamesh
7,131
594
87
7
0
234,235
2
W
Jormungandr
6,889
574
38
3
0
226,111
3
W
Guan Yu
8,115
676
79
7
0
260,115
1
W
Zeus
7,600
633
83
7
0
224,237
0
W
Medusa
7,648
637
87
7
0
203,364
0
L
Sylvanus
6,039
503
49
4
0
209,312
3
L
Hachiman
5,299
442
33
3
0
235,316
2
W
Arachne
7,120
593
86
7
0
307,741
3
L
Awilix
5,340
445
35
3
0
243,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role