Player Matchup

Artemis
Artemis
Søberano
Artemis
Level 160
God Stats
25W - 13L
1,697 SR
Queue Stats
114W - 125L
1,502 Elo+
Party 1
Ymir
Ymir
Teija
Ymir
Level 149
God Stats
5W - 2L
1,785 SR
Queue Stats
99W - 105L
1,513 Elo+
Party 1
He Bo
He Bo
VirWoww
He Bo
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 146
1,661 SR
1,505 Elo+

VS

Team Averages
Level 102
1,510 SR
1,479 Elo+
Chaac
Chaac
 
Chaac
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Stevik
Ullr
Level 106
God Stats
126W - 133L
1,529 SR
Queue Stats
232W - 246L
1,507 Elo+
Solo
Ra
Ra
chilldragonfly
Ra
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Søberano
Artemis
14
1 / 5 / 1
9,292
619
10,674
11,781
5,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Teija
Ymir
14
2 / 5 / 2
9,414
628
3,987
16,263
18,034
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
VirWoww
He Bo
12
1 / 5 / 1
8,457
564
5,394
11,007
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 3 / 8
10,709
714
7,324
13,971
15,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Stevik
Ullr
17
7 / 0 / 7
11,100
740
15,262
7,173
3,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 9
10,482
699
11,331
8,553
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
15
15
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
8
3
W
Ullr
Stevik
Ullr
7
0
7
10.5
L
Artemis
Søberano
Artemis
1
5
1
0.3
L
Ymir
Teija
Ymir
2
5
2
0.6
L
He Bo
VirWoww
He Bo
1
5
1
0.3
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,055
Damage
33,917
39,051
Taken
29,697
26,689
Mitigated
22,091
1,609
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,324
651
0
3,837
13,971
15,014
17
4,922
9,049
0
29,974
W
Ullr
Stevik
Ullr
15,262
4,920
0
1,721
7,173
3,238
2,315
2,265
4,908
0
42,617
L
Artemis
Søberano
Artemis
10,674
2,116
0
611
11,781
5,678
0
4,142
7,450
0
43,142
L
Ymir
Teija
Ymir
3,987
537
0
250
16,263
18,034
0
5,270
10,621
20,520
0
L
He Bo
VirWoww
He Bo
5,394
37
0
748
11,007
2,977
0
2,218
8,624
28,334
0
W
11,331
1,970
1,471
3,180
8,553
3,839
468
2,598
5,955
42,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,163
Gold Earned
32,291
152
Minions Killed
181
4
Camps Cleared
9
722,450
Distance Traveled
790,843
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,709
714
46
3
1
257,584
2
W
Ullr
11,100
740
54
4
5
270,235
6
L
Artemis
9,292
619
84
6
4
249,356
2
L
Ymir
9,414
628
34
2
0
231,968
7
L
He Bo
8,457
564
34
2
0
241,126
4
W
Ra
10,482
699
81
5
3
263,024
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role