Player Matchup

Mulan
Mulan
 
Mulan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kornucius
Nu Wa
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
256W - 239L
1,441 Elo+
Solo
Xing Tian
Xing Tian
Leemac40
Xing Tian
Level 160
God Stats
9W - 6L
1,500 SR
Queue Stats
277W - 271L
1,310 Elo+
Solo
Loki
Loki
Zero_2801
Loki
Level 88
God Stats
1W - 0L
1,277 SR
Queue Stats
44W - 44L
1,172 Elo+
Solo
Gilgamesh
Gilgamesh
sick-head187
Gilgamesh
Level 158
God Stats
3W - 2L
1,287 SR
Queue Stats
132W - 113L
1,442 Elo+
Solo
Team Averages
Level 123
1,413 SR
1,373 Elo+

VS

Team Averages
Level 83
1,541 SR
1,433 Elo+
Thanatos
Thanatos
ArcBerg
Thanatos
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 172L
1,433 Elo+
Party 1
Kuzenbo
Kuzenbo
ElijahStern
Kuzenbo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 154L
1,470 Elo+
Party 1
Nike
Nike
VISION XDG
Nike
Level 59
God Stats
5W - 3L
1,706 SR
Queue Stats
213W - 226L
1,418 Elo+
Solo
Osiris
Osiris
metalboy84
Osiris
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,476 Elo+
Solo
King Arthur
King Arthur
molleke_16
King Arthur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
365W - 360L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
4 / 3 / 27
9,419
785
9,748
9,698
11,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Kornucius
Nu Wa
18
14 / 1 / 23
11,527
961
21,879
6,434
2,529
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Leemac40
Xing Tian
18
8 / 2 / 28
11,471
956
9,948
15,050
16,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
15
2 / 2 / 28
9,448
787
9,508
7,830
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
sick-head187
Gilgamesh
16
10 / 2 / 21
10,248
854
15,338
9,804
8,705
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArcBerg
Thanatos
15
2 / 8 / 5
8,417
701
9,999
14,695
7,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
ElijahStern
Kuzenbo
15
2 / 5 / 3
8,601
717
6,920
16,570
17,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 9 / 5
7,599
633
6,767
15,680
14,905
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
metalboy84
Osiris
15
2 / 8 / 4
8,582
715
4,316
14,825
18,851
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
molleke_16
King Arthur
14
2 / 8 / 5
8,295
691
5,057
15,322
10,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
31
38
Kills
9
10
Deaths
38
127
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
3
27
5.83
L
Thanatos
ArcBerg
Thanatos
2
8
5
0.56
L
Kuzenbo
ElijahStern
Kuzenbo
2
5
3
0.7
W
Nu Wa
Kornucius
Nu Wa
14
1
23
25.5
W
Xing Tian
Leemac40
Xing Tian
8
2
28
11
L
1
9
5
0.39
W
Loki
2
2
28
8
L
Osiris
metalboy84
Osiris
2
8
4
0.5
L
King Arthur
molleke_16
King Arthur
2
8
5
0.56
W
Gilgamesh
sick-head187
Gilgamesh
10
2
21
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,421
Damage
33,059
48,816
Taken
77,092
43,050
Mitigated
68,898
18,428
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,748
2,139
1,387
1,429
9,698
11,878
1,486
1,370
8,007
0
14,611
L
Thanatos
ArcBerg
Thanatos
9,999
1,404
534
6,185
14,695
7,457
0
5,351
8,986
0
23,868
L
Kuzenbo
ElijahStern
Kuzenbo
6,920
2,257
353
4,395
16,570
17,045
52
6,881
9,344
18,565
0
W
Nu Wa
Kornucius
Nu Wa
21,879
7,726
2,113
2,724
6,434
2,529
1,276
566
5,803
33,198
0
W
Xing Tian
Leemac40
Xing Tian
9,948
976
114
3,823
15,050
16,844
246
1,874
12,779
29,308
0
L
6,767
458
1,250
665
15,680
14,905
0
3,728
11,760
0
20,263
W
Loki
9,508
1,983
2,376
1,959
7,830
3,094
1,484
500
7,233
0
25,599
L
Osiris
metalboy84
Osiris
4,316
775
558
564
14,825
18,851
0
7,387
7,002
0
17,582
L
King Arthur
molleke_16
King Arthur
5,057
1,122
834
1,403
15,322
10,640
205
6,872
8,173
0
14,269
W
Gilgamesh
sick-head187
Gilgamesh
15,338
5,321
1,424
1,079
9,804
8,705
1,319
2,610
7,032
0
23,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,113
Gold Earned
41,494
131
Minions Killed
101
0
Camps Cleared
0
1,064,569
Distance Traveled
944,085
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,419
785
10
1
0
193,425
0
L
Thanatos
8,417
701
37
3
0
194,075
0
L
Kuzenbo
8,601
717
14
1
0
233,202
1
W
Nu Wa
11,527
961
24
2
0
205,018
0
W
Xing Tian
11,471
956
41
3
0
225,572
2
L
Nike
7,599
633
17
1
0
155,326
1
W
Loki
9,448
787
39
3
0
222,178
0
L
Osiris
8,582
715
16
1
0
198,095
1
L
King Arthur
8,295
691
17
1
0
163,387
1
W
Gilgamesh
10,248
854
17
1
0
218,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role