Player Matchup

Izanami
Izanami
Maximec78
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,471 Elo+
Solo
Bacchus
Bacchus
Zacbaba4
Bacchus
Level 17
God Stats
0W - 1L
1,719 SR
Queue Stats
2W - 3L
1,539 Elo+
Party 1
Anubis
Anubis
raphix76
Anubis
Level 98
God Stats
1W - 1L
1,691 SR
Queue Stats
6W - 7L
1,539 Elo+
Party 1
Team Averages
Level 54
1,637 SR
1,517 Elo+

VS

Team Averages
Level 125
1,499 SR
1,452 Elo+
Merlin
Merlin
Alfo3revient
Merlin
Level 89
God Stats
40W - 36L
1,728 SR
Queue Stats
289W - 317L
1,455 Elo+
Solo
Vamana
Vamana
Jaclops
Vamana
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,400 Elo+
Solo
Chiron
Chiron
扣手称王
Chiron
Level 129
God Stats
2W - 3L
1,270 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Maximec78
Izanami
8
0 / 2 / 1
6,786
522
1,880
5,227
1,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Zacbaba4
Bacchus
14
5 / 4 / 0
9,411
724
12,121
17,775
17,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
raphix76
Anubis
12
1 / 5 / 4
8,705
670
8,571
8,851
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 2 / 7
9,166
705
13,450
11,893
3,739
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Jaclops
Vamana
13
1 / 3 / 7
8,464
651
3,903
12,266
6,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
14
8 / 1 / 3
10,208
785
11,654
10,137
3,208
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
11
11
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
2
7
2.75
W
Vamana
Jaclops
Vamana
1
3
7
1.5
L
Izanami
Maximec78
Izanami
0
2
1
0.25
L
Bacchus
Zacbaba4
Bacchus
5
4
0
1.25
L
Anubis
raphix76
Anubis
1
5
4
0.6
W
Chiron
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,572
Damage
29,007
31,853
Taken
34,296
22,510
Mitigated
13,294
3,343
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,450
1,102
321
4,237
11,893
3,739
300
8,527
3,366
48,065
0
W
Vamana
Jaclops
Vamana
3,903
1,422
0
3,303
12,266
6,347
970
6,244
6,022
0
23,620
L
Izanami
Maximec78
Izanami
1,880
1,266
161
514
5,227
1,393
0
1,723
3,504
0
9,093
L
Bacchus
Zacbaba4
Bacchus
12,121
999
0
1,323
17,775
17,880
0
8,448
9,327
26,149
0
L
Anubis
raphix76
Anubis
8,571
74
0
1,345
8,851
3,237
0
3,382
5,469
28,111
0
W
Chiron
11,654
3,976
1,310
4,651
10,137
3,208
1,529
6,809
3,328
0
38,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,902
Gold Earned
27,838
94
Minions Killed
148
3
Camps Cleared
7
589,550
Distance Traveled
693,759
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,166
705
74
6
2
212,426
2
W
Vamana
8,464
651
30
2
3
247,654
3
L
Izanami
6,786
522
25
2
0
115,472
1
L
Bacchus
9,411
724
26
2
1
248,724
4
L
Anubis
8,705
670
43
3
2
225,354
4
W
Chiron
10,208
785
44
3
2
233,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role