Player Matchup

Sol
Sol
DRIFTvv
Sol
Level 128
God Stats
1W - 4L
1,280 SR
Queue Stats
91W - 141L
1,382 Elo+
Party 1
Arachne
Arachne
ForgiveMySins
Arachne
Level 49
God Stats
21W - 17L
1,515 SR
Queue Stats
171W - 170L
1,514 Elo+
Solo
Danzaburou
Danzaburou
GRIMvv
Danzaburou
Level 135
God Stats
5W - 4L
1,676 SR
Queue Stats
56W - 106L
1,272 Elo+
Party 1
Bacchus
Bacchus
Jameztri
Bacchus
Level 122
God Stats
3W - 2L
1,111 SR
Queue Stats
8W - 21L
1,294 Elo+
Party 1
Amaterasu
Amaterasu
blobadobglob
Amaterasu
Level 92
God Stats
5W - 8L
1,361 SR
Queue Stats
213W - 246L
1,528 Elo+
Solo
Team Averages
Level 105
1,389 SR
1,398 Elo+

VS

Team Averages
Level 121
1,537 SR
1,530 Elo+
Baron Samedi
Baron Samedi
EmuMilkGuzzler
Baron Samedi
Level 148
God Stats
5W - 13L
1,560 SR
Queue Stats
328W - 377L
1,465 Elo+
Solo
Charybdis
Charybdis
Jnonymous
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,653 Elo+
Solo
Camazotz
Camazotz
Nine-Tail-Fox7
Camazotz
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 301L
1,498 Elo+
Solo
Pele
Pele
sabzanotto7
Pele
Level 106
God Stats
2W - 6L
1,497 SR
Queue Stats
35W - 46L
1,500 Elo+
Solo
Sobek
Sobek
spaztikbaker
Sobek
Level 127
God Stats
3W - 4L
1,628 SR
Queue Stats
292W - 318L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
10 / 8 / 10
17,424
581
25,232
23,930
8,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
20
14 / 6 / 10
20,481
683
39,721
36,999
38,315
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
GRIMvv
Danzaburou
20
4 / 3 / 15
17,898
597
27,060
26,031
11,786
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Jameztri
Bacchus
20
5 / 1 / 16
15,878
529
10,714
20,161
32,926
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
blobadobglob
Amaterasu
20
5 / 3 / 9
16,738
558
17,159
38,393
37,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EmuMilkGuzzler
Baron Samedi
20
8 / 3 / 3
15,246
508
35,752
23,818
32,747
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Jnonymous
Charybdis
20
5 / 9 / 0
15,548
518
16,694
24,117
10,266
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
20
2 / 8 / 5
14,122
471
12,674
33,622
21,450
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 10 / 4
14,763
492
21,694
31,864
29,919
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
0 / 8 / 3
11,339
378
7,858
35,547
54,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
36
38
Kills
21
21
Deaths
38
60
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
10
8
10
1.88
L
Baron Samedi
EmuMilkGuzzler
Baron Samedi
8
3
3
3.17
W
Arachne
14
6
10
3.17
W
Danzaburou
GRIMvv
Danzaburou
4
3
15
3.83
W
Bacchus
Jameztri
Bacchus
5
1
16
13
L
Charybdis
Jnonymous
Charybdis
5
9
0
0.56
L
Camazotz
2
8
5
0.56
W
Amaterasu
blobadobglob
Amaterasu
5
3
9
3.17
L
6
10
4
0.8
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,886
Damage
94,672
145,514
Taken
148,968
129,674
Mitigated
148,689
66,616
Healing
48,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
25,232
10,989
0
7,448
23,930
8,802
4,329
7,433
16,497
132,920
0
L
Baron Samedi
EmuMilkGuzzler
Baron Samedi
35,752
4,152
2,358
10,706
23,818
32,747
650
5,239
18,579
108,182
0
W
Arachne
39,721
26,856
0
19,431
36,999
38,315
1,141
10,496
26,503
0
215,722
W
Danzaburou
GRIMvv
Danzaburou
27,060
16,200
0
15,137
26,031
11,786
6,425
4,419
21,612
0
155,991
W
Bacchus
Jameztri
Bacchus
10,714
1,306
609
5,798
20,161
32,926
851
5,795
14,366
35,780
0
L
Charybdis
Jnonymous
Charybdis
16,694
9,328
0
6,384
24,117
10,266
6,097
5,757
18,360
0
117,361
L
Camazotz
12,674
4,160
0
15,504
33,622
21,450
0
7,798
25,824
0
121,210
W
Amaterasu
blobadobglob
Amaterasu
17,159
7,199
0
18,193
38,393
37,845
1,804
16,005
22,388
0
92,074
L
21,694
6,625
0
7,052
31,864
29,919
0
5,267
26,597
0
124,089
L
7,858
1,016
0
6,139
35,547
54,307
0
12,003
23,544
32,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,419
Gold Earned
71,018
724
Minions Killed
728
0
Camps Cleared
0
2,814,566
Distance Traveled
2,609,945
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
17,424
581
162
5
0
489,668
4
L
Baron Samedi
15,246
508
159
5
0
509,303
3
W
Arachne
20,481
683
204
7
0
622,610
5
W
Danzaburou
17,898
597
175
6
0
519,241
2
W
Bacchus
15,878
529
32
1
0
583,011
9
L
Charybdis
15,548
518
183
6
0
455,839
4
L
Camazotz
14,122
471
160
5
0
588,827
3
W
Amaterasu
16,738
558
151
5
0
600,036
9
L
Pele
14,763
492
181
6
0
537,877
9
L
Sobek
11,339
378
45
2
0
518,099
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role