Player Matchup

Nike
Nike
 
Nike
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ElViBoRilla
Awilix
Level 75
God Stats
8W - 12L
1,500 SR
Queue Stats
63W - 67L
1,463 Elo+
Solo
Ares
Ares
Shinkuentaido
Ares
Level 59
God Stats
2W - 1L
1,658 SR
Queue Stats
14W - 21L
1,417 Elo+
Solo
Cupid
Cupid
Xx_CJB_xX2002
Cupid
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 199L
1,443 Elo+
Solo
Zeus
Zeus
janetemhefisto
Zeus
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 110L
1,372 Elo+
Solo
Team Averages
Level 68
1,532 SR
1,439 Elo+

VS

Team Averages
Level 72
1,345 SR
1,379 Elo+
Shiva
Shiva
CKing00
Shiva
Level 50
God Stats
19W - 8L
1,675 SR
Queue Stats
153W - 127L
1,544 Elo+
Solo
Xing Tian
Xing Tian
Krasemula
Xing Tian
Level 48
God Stats
1W - 2L
1,241 SR
Queue Stats
22W - 32L
1,308 Elo+
Solo
Skadi
Skadi
Lemensis
Skadi
Level 109
God Stats
8W - 6L
1,471 SR
Queue Stats
669W - 733L
1,350 Elo+
Solo
Ratatoskr
Ratatoskr
Nawar_NB
Ratatoskr
Level 47
God Stats
1W - 2L
1,193 SR
Queue Stats
74W - 110L
1,305 Elo+
Solo
Merlin
Merlin
RlW90
Merlin
Level 104
God Stats
2W - 7L
1,145 SR
Queue Stats
189W - 228L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
0 / 3 / 0
8,357
464
6,439
15,230
11,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Awilix
15
2 / 8 / 1
8,723
485
7,684
18,153
6,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 5 / 0
6,009
334
2,897
12,785
5,221
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 6 / 0
7,409
412
5,485
11,632
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 7 / 1
8,106
450
7,373
12,381
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CKing00
Shiva
19
10 / 0 / 1
12,391
688
18,390
16,816
19,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Krasemula
Xing Tian
15
4 / 1 / 11
9,539
530
7,105
11,921
12,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Lemensis
Skadi
16
6 / 1 / 9
9,463
526
14,519
8,857
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Nawar_NB
Ratatoskr
18
4 / 1 / 5
10,523
585
7,644
13,514
5,342
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
RlW90
Merlin
17
5 / 1 / 4
10,485
583
7,492
10,605
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
4
Kills
29
29
Deaths
4
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
0
0
W
Shiva
CKing00
Shiva
10
0
1
10.5
L
Awilix
2
8
1
0.31
W
Xing Tian
Krasemula
Xing Tian
4
1
11
9.5
W
Skadi
Lemensis
Skadi
6
1
9
10.5
W
Ratatoskr
Nawar_NB
Ratatoskr
4
1
5
6.5
W
Merlin
RlW90
Merlin
5
1
4
7
L
0
5
0
0
L
1
6
0
0.17
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,878
Damage
55,150
70,181
Taken
61,713
30,129
Mitigated
44,953
12,775
Healing
22,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,439
2,183
0
1,140
15,230
11,329
0
1,477
13,753
0
48,950
W
Shiva
CKing00
Shiva
18,390
2,104
0
8,984
16,816
19,997
478
1,624
14,885
0
98,438
L
Awilix
7,684
2,432
0
4,050
18,153
6,269
0
3,613
14,540
0
55,554
W
Xing Tian
Krasemula
Xing Tian
7,105
741
0
1,873
11,921
12,196
240
2,866
8,973
15,899
0
W
Skadi
Lemensis
Skadi
14,519
6,635
0
2,470
8,857
2,931
1,444
630
8,189
0
68,316
W
Ratatoskr
Nawar_NB
Ratatoskr
7,644
2,535
0
3,400
13,514
5,342
0
2,230
11,133
0
101,055
W
Merlin
RlW90
Merlin
7,492
138
236
5,679
10,605
4,487
3,730
2,920
7,644
65,071
0
L
2,897
82
0
1,375
12,785
5,221
0
2,390
10,395
11,135
0
L
5,485
3,248
554
3,556
11,632
3,630
252
1,850
9,782
0
41,793
L
7,373
1,429
0
2,100
12,381
3,680
0
5,267
7,114
45,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,604
Gold Earned
52,401
401
Minions Killed
593
0
Camps Cleared
0
1,542,382
Distance Traveled
1,868,033
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,357
464
123
7
0
295,429
0
W
Shiva
12,391
688
194
11
0
377,044
5
L
Awilix
8,723
485
94
5
0
355,854
3
W
Xing Tian
9,539
530
24
1
0
355,789
0
W
Skadi
9,463
526
87
5
0
330,881
2
W
Ratatoskr
10,523
585
158
9
0
459,058
0
W
Merlin
10,485
583
130
7
0
345,261
2
L
Ares
6,009
334
17
1
0
288,995
3
L
Cupid
7,409
412
74
4
0
292,523
4
L
Zeus
8,106
450
93
5
0
309,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role