Player Matchup

Kuzenbo
Kuzenbo
Fergfry
Kuzenbo
Level 87
God Stats
21W - 23L
1,555 SR
Queue Stats
141W - 149L
1,632 Elo+
Solo
Jing Wei
Jing Wei
Hoe1seph
Jing Wei
Level 126
God Stats
10W - 21L
1,395 SR
Queue Stats
209W - 199L
1,612 Elo+
Solo
Hades
Hades
xReckless_Jx
Hades
Level 86
God Stats
9W - 10L
1,500 SR
Queue Stats
121W - 172L
1,435 Elo+
Solo
Team Averages
Level 100
1,484 SR
1,560 Elo+

VS

Team Averages
Level 142
1,653 SR
1,553 Elo+
Set
Set
 
Set
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Ðrizzy
Chiron
Level 160
God Stats
13W - 8L
1,960 SR
Queue Stats
621W - 439L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fergfry
Kuzenbo
13
1 / 1 / 6
8,282
690
7,750
13,490
14,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Hoe1seph
Jing Wei
15
7 / 0 / 3
9,051
754
15,848
10,141
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 5
8,055
671
8,208
10,493
5,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 1 / 1
8,403
700
7,460
14,596
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
 
Zhong Kui
11
0 / 5 / 2
7,042
587
6,438
9,833
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
Ðrizzy
Chiron
11
1 / 4 / 2
7,195
600
14,562
11,033
3,314
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
3
3
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
1
1
2.5
L
Zhong Kui
 
Zhong Kui
0
5
2
0.2
W
Kuzenbo
Fergfry
Kuzenbo
1
1
6
4
W
Jing Wei
Hoe1seph
Jing Wei
7
0
3
8.5
W
2
2
5
2.25
L
Chiron
Ðrizzy
Chiron
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,806
Damage
28,460
34,124
Taken
35,462
24,462
Mitigated
19,844
13,152
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,460
3,138
0
6,003
14,596
10,538
0
6,097
8,499
0
23,981
L
Zhong Kui
 
Zhong Kui
6,438
334
0
3,116
9,833
5,992
0
5,639
4,194
25,571
0
W
Kuzenbo
Fergfry
Kuzenbo
7,750
2,745
0
3,720
13,490
14,745
0
3,324
10,166
16,833
0
W
Jing Wei
Hoe1seph
Jing Wei
15,848
12,006
0
5,196
10,141
4,287
39
1,810
8,331
0
42,753
W
8,208
813
628
3,608
10,493
5,430
280
1,819
8,674
34,528
0
L
Chiron
Ðrizzy
Chiron
14,562
5,401
1,301
1,839
11,033
3,314
0
4,391
6,636
0
25,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,388
Gold Earned
22,640
149
Minions Killed
115
10
Camps Cleared
1
698,363
Distance Traveled
639,459
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,403
700
40
3
1
235,373
2
L
Zhong Kui
7,042
587
50
4
0
204,328
1
W
Kuzenbo
8,282
690
21
2
3
228,556
0
W
Jing Wei
9,051
754
67
6
4
250,247
1
W
Hades
8,055
671
61
5
3
219,560
4
L
Chiron
7,195
600
25
2
0
199,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role