Player Matchup

Chang'e
Chang'e
Akatsuki_Shuka
Chang'e
Level 83
God Stats
0W - 3L
1,211 SR
Queue Stats
58W - 64L
1,526 Elo+
Solo
Vamana
Vamana
Ekruoro
Vamana
Level 83
God Stats
2W - 5L
1,666 SR
Queue Stats
64W - 72L
1,395 Elo+
Solo
Rama
Rama
ExciteVipers
Rama
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,595 Elo+
Solo
Vulcan
Vulcan
cat_spookie
Vulcan
Level 98
God Stats
2W - 3L
1,710 SR
Queue Stats
124W - 124L
1,595 Elo+
Party 2
Da Ji
Da Ji
samrayer68
Da Ji
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 123L
1,607 Elo+
Party 2
Team Averages
Level 91
1,517 SR
1,544 Elo+

VS

Team Averages
Level 127
1,479 SR
1,505 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Jixcor
Mulan
Level 146
God Stats
38W - 50L
1,534 SR
Queue Stats
201W - 204L
1,622 Elo+
Solo
Cthulhu
Cthulhu
Zombieslam85
Cthulhu
Level 145
God Stats
8W - 7L
1,565 SR
Queue Stats
165W - 174L
1,454 Elo+
Party 1
Aphrodite
Aphrodite
popski12345
Aphrodite
Level 60
God Stats
5W - 6L
1,298 SR
Queue Stats
18W - 19L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
10,116
1,012
12,273
13,646
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
Ekruoro
Vamana
15
1 / 4 / 2
9,660
966
9,494
17,704
17,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 7 / 3
9,364
936
5,595
13,327
3,915
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
15
1 / 5 / 3
10,066
1,007
16,696
9,030
2,762
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
15
0 / 5 / 3
9,477
948
6,631
12,944
3,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

149

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
6 / 0 / 14
11,949
1,195
14,010
8,698
2,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
 
Chang'e
17
3 / 1 / 11
10,635
1,064
10,354
12,120
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Jixcor
Mulan
17
5 / 2 / 14
11,287
1,129
16,568
13,197
8,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Zombieslam85
Cthulhu
17
6 / 1 / 14
11,579
1,158
10,893
11,136
8,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
popski12345
Aphrodite
17
6 / 0 / 12
11,246
1,125
11,116
10,695
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
91
4
Kills
26
26
Deaths
4
12
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
0
14
13
W
Chang'e
 
Chang'e
3
1
11
8.5
L
2
5
1
0.5
L
Vamana
Ekruoro
Vamana
1
4
2
0.5
L
0
7
3
0.21
W
Mulan
Jixcor
Mulan
5
2
14
6
W
Cthulhu
Zombieslam85
Cthulhu
6
1
14
13
L
Vulcan
1
5
3
0.5
W
Aphrodite
popski12345
Aphrodite
6
0
12
12
L
Da Ji
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,689
Damage
62,941
66,651
Taken
55,846
31,766
Mitigated
28,333
8,372
Healing
24,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
14,010
850
0
3,516
8,698
2,682
0
4,628
3,977
0
35,505
W
Chang'e
 
Chang'e
10,354
502
2,583
3,835
12,120
3,831
0
6,543
5,400
29,096
0
L
12,273
778
1,350
2,064
13,646
3,618
0
7,180
6,181
35,940
0
L
Vamana
Ekruoro
Vamana
9,494
2,860
0
3,394
17,704
17,632
0
9,646
7,287
0
29,193
L
5,595
4,759
0
760
13,327
3,915
0
3,858
9,290
0
15,942
W
Mulan
Jixcor
Mulan
16,568
1,218
0
3,124
13,197
8,284
0
5,911
7,029
0
32,970
W
Cthulhu
Zombieslam85
Cthulhu
10,893
193
0
670
11,136
8,741
0
6,385
4,489
28,549
0
L
Vulcan
16,696
5,454
84
351
9,030
2,762
0
3,196
5,629
45,821
0
W
Aphrodite
popski12345
Aphrodite
11,116
1,107
4,783
5,937
10,695
4,795
0
5,502
5,112
19,906
0
L
Da Ji
6,631
178
0
369
12,944
3,839
0
6,794
5,901
0
11,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,683
Gold Earned
56,696
189
Minions Killed
205
6
Camps Cleared
10
990,540
Distance Traveled
1,082,922
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,949
1,195
58
6
2
236,983
0
W
Chang'e
10,635
1,064
44
4
1
201,616
0
L
Chang'e
10,116
1,012
46
5
2
184,794
0
L
Vamana
9,660
966
30
3
0
223,653
0
L
Rama
9,364
936
30
3
0
181,954
1
W
Mulan
11,287
1,129
32
3
6
211,017
1
W
Cthulhu
11,579
1,158
43
4
1
220,073
1
L
Vulcan
10,066
1,007
65
7
3
206,674
0
W
Aphrodite
11,246
1,125
28
3
0
213,233
0
L
Da Ji
9,477
948
18
2
1
193,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role