Player Matchup

Neith
Neith
Suhka1945
Neith
Level 29
God Stats
5W - 17L
1,612 SR
Queue Stats
130W - 218L
1,298 Elo+
Party 1
Ymir
Ymir
ZaVladimirPutin
Ymir
Level 4
God Stats
3W - 19L
1,142 SR
Queue Stats
6W - 32L
1,047 Elo+
Party 1
Baron Samedi
Baron Samedi
smokewaxweed420
Baron Samedi
Level 45
God Stats
29W - 34L
1,486 SR
Queue Stats
86W - 138L
1,299 Elo+
Party 1
Team Averages
Level 26
1,414 SR
1,215 Elo+

VS

Team Averages
Level 85
1,544 SR
1,645 Elo+
King Arthur
King Arthur
PCà80euro
King Arthur
Level 140
God Stats
12W - 7L
1,715 SR
Queue Stats
149W - 60L
1,832 Elo+
Party 2
Merlin
Merlin
Tidus-Sama_
Merlin
Level 87
God Stats
1W - 6L
1,095 SR
Queue Stats
40W - 70L
1,334 Elo+
Solo
Loki
Loki
di2s130
Loki
Level 29
God Stats
2W - 0L
1,822 SR
Queue Stats
44W - 10L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Suhka1945
Neith
7
0 / 4 / 1
5,787
579
2,222
5,841
1,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 9 / 2
6,623
662
2,070
13,617
8,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
smokewaxweed420
Baron Samedi
10
1 / 7 / 0
6,597
660
3,493
9,093
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PCà80euro
King Arthur
13
4 / 0 / 16
8,344
834
8,639
8,639
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
12
6 / 1 / 12
8,282
828
6,901
4,428
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
di2s130
Loki
13
10 / 1 / 8
8,691
869
10,066
5,426
2,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
1
Kills
20
20
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
King Arthur
PCà80euro
King Arthur
4
0
16
12
L
Neith
Suhka1945
Neith
0
4
1
0.13
W
Merlin
6
1
12
12
L
0
9
2
0.11
W
Loki
di2s130
Loki
10
1
8
14
L
Baron Samedi
smokewaxweed420
Baron Samedi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,785
Damage
25,606
28,551
Taken
18,493
13,092
Mitigated
10,180
2,635
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
PCà80euro
King Arthur
8,639
1,269
0
2,886
8,639
6,336
120
2,594
6,045
0
22,536
L
Neith
Suhka1945
Neith
2,222
858
0
469
5,841
1,336
0
1,623
3,999
0
7,259
W
Merlin
6,901
827
0
73
4,428
1,520
721
2,348
2,080
25,068
0
L
2,070
346
0
372
13,617
8,754
0
3,276
9,769
5,680
0
W
Loki
di2s130
Loki
10,066
1,718
0
1,950
5,426
2,324
1,058
1,011
4,415
0
21,724
L
Baron Samedi
smokewaxweed420
Baron Samedi
3,493
347
468
1,326
9,093
3,002
0
2,240
6,410
19,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,007
Gold Earned
25,317
48
Minions Killed
108
2
Camps Cleared
7
360,975
Distance Traveled
514,676
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,344
834
24
2
0
197,917
3
L
Neith
5,787
579
18
2
0
95,482
2
W
Merlin
8,282
828
45
5
3
151,481
1
L
Ymir
6,623
662
2
0
0
120,831
0
W
Loki
8,691
869
39
4
4
165,278
1
L
Baron Samedi
6,597
660
28
3
2
144,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role