Player Matchup

Izanami
Izanami
 
Izanami
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DueLovely
Discordia
Level 36
God Stats
13W - 14L
1,125 SR
Queue Stats
242W - 248L
1,247 Elo+
Solo
Amaterasu
Amaterasu
Senseiii-K
Amaterasu
Level 27
God Stats
3W - 6L
1,177 SR
Queue Stats
40W - 62L
1,308 Elo+
Party 1
Da Ji
Da Ji
TM_Nesquik
Da Ji
Level 108
God Stats
3W - 2L
1,510 SR
Queue Stats
193W - 216L
1,502 Elo+
Party 1
Mulan
Mulan
lucasdufour
Mulan
Level 99
God Stats
13W - 7L
1,540 SR
Queue Stats
82W - 71L
1,411 Elo+
Party 1
Team Averages
Level 65
1,370 SR
1,394 Elo+

VS

Team Averages
Level 77
1,410 SR
1,322 Elo+
Ra
Ra
GemBarrel42
Ra
Level 101
God Stats
0W - 6L
1,308 SR
Queue Stats
21W - 40L
1,422 Elo+
Party 2
Anhur
Anhur
Gula Gormandizr
Anhur
Level 12
God Stats
0W - 2L
1,243 SR
Queue Stats
3W - 7L
1,179 Elo+
Party 2
Loki
Loki
HAMID_REXAR
Loki
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 31L
1,370 Elo+
Solo
Cerberus
Cerberus
Jimmeijer
Cerberus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 167L
1,263 Elo+
Solo
Baba Yaga
Baba Yaga
stop inting
Baba Yaga
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 2 / 2
6,255
695
3,674
4,187
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
DueLovely
Discordia
10
0 / 0 / 1
5,837
649
621
2,901
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Senseiii-K
Amaterasu
9
0 / 1 / 0
5,442
605
245
4,789
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
9
3 / 0 / 3
5,694
633
3,869
3,682
1,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
10 / 0 / 3
7,226
803
9,288
6,917
3,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,328
592
1,145
4,437
1,794
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 8 / 0
4,248
472
2,633
8,336
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 2 / 0
5,008
556
2,357
6,273
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Jimmeijer
Cerberus
3
0 / 2 / 1
3,705
412
363
4,368
954
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
stop inting
Baba Yaga
2
0 / 1 / 0
3,449
383
0
608
124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
16
Kills
3
3
Deaths
16
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
2
2
W
Discordia
DueLovely
Discordia
0
0
1
0.5
L
0
3
1
0.17
L
1
8
0
0.13
L
2
2
0
1
L
Cerberus
Jimmeijer
Cerberus
0
2
1
0.25
W
Amaterasu
Senseiii-K
Amaterasu
0
1
0
0
W
Da Ji
3
0
3
4.5
W
10
0
3
11.5
L
Baba Yaga
stop inting
Baba Yaga
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,697
Damage
6,498
22,476
Taken
24,022
8,943
Mitigated
5,301
8,292
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,674
2,553
0
520
4,187
883
1,071
45
4,142
0
35,012
W
Discordia
DueLovely
Discordia
621
76
0
1,217
2,901
1,328
923
0
2,901
31,459
0
L
1,145
102
0
1,053
4,437
1,794
210
74
4,363
26,264
2,602
L
2,633
1,554
0
1,264
8,336
1,131
304
0
8,336
0
12,462
L
2,357
811
44
1,875
6,273
1,298
570
260
6,013
0
20,800
L
Cerberus
Jimmeijer
Cerberus
363
194
24
1,254
4,368
954
0
210
4,158
1,564
0
W
Amaterasu
Senseiii-K
Amaterasu
245
0
0
1,896
4,789
2,111
796
682
4,107
0
24,830
W
Da Ji
3,869
750
0
2,291
3,682
1,099
600
214
3,468
0
20,699
W
9,288
3,331
0
2,368
6,917
3,522
0
535
6,382
0
25,362
L
Baba Yaga
stop inting
Baba Yaga
0
0
0
0
608
124
0
77
531
2,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
21,738
287
Minions Killed
144
0
Camps Cleared
0
954,714
Distance Traveled
727,657
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,255
695
76
8
0
173,488
2
W
Discordia
5,837
649
67
7
0
183,651
2
L
Ra
5,328
592
61
7
0
176,454
3
L
Anhur
4,248
472
19
2
0
150,577
0
L
Loki
5,008
556
54
6
0
193,965
0
L
Cerberus
3,705
412
7
1
0
174,860
1
W
Amaterasu
5,442
605
64
7
0
154,819
0
W
Da Ji
5,694
633
48
5
0
231,641
6
W
Mulan
7,226
803
32
4
0
211,115
1
L
Baba Yaga
3,449
383
3
0
0
31,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role