Player Matchup

Ares
Ares
Gold IV
HeHasNoLife
Ares
Gold IV
Level 66
God Stats
0W - 2L
1,303 SR
Queue Stats
134W - 137L
1,335 MMR
Solo
Vulcan
Vulcan
Gold V
WreckedEM420
Vulcan
Gold V
Level 127
God Stats
33W - 39L
1,487 SR
Queue Stats
611W - 655L
1,287 MMR
Solo
Shiva
Shiva
Platinum III
iSoIo
Shiva
Platinum III
Level 145
God Stats
10W - 3L
1,500 SR
Queue Stats
206W - 211L
1,901 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,430 SR
1,508 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,776 SR
1,583 MMR
Artio
Artio
Gold III
Baneful Tiger
Artio
Gold III
Level 125
God Stats
23W - 24L
1,515 SR
Queue Stats
82W - 100L
1,706 MMR
Solo
Scylla
Scylla
Silver V
DankRonnie808
Scylla
Silver V
Level 114
God Stats
4W - 2L
1,725 SR
Queue Stats
19W - 30L
1,232 MMR
Solo
Bastet
Bastet
Gold III
PickMeHera
Bastet
Gold III
Level 69
God Stats
3W - 3L
2,089 SR
Queue Stats
9W - 8L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,900
627
2,938
13,646
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
12
2 / 4 / 0
7,612
692
9,937
10,239
3,520
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
iSoIo
Shiva
12
2 / 3 / 1
7,464
679
13,533
12,414
10,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothFenrirAh Muzen CabChaac

VS

Bans
GilgameshGebAchillesHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 10
8,517
774
5,461
15,431
12,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 8
7,842
713
5,530
6,033
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
PickMeHera
Bastet
14
8 / 2 / 4
9,156
832
19,994
14,682
5,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
12
12
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
W
3
1
8
7
L
0
5
2
0.2
W
Bastet
PickMeHera
Bastet
8
2
4
5
L
Vulcan
2
4
0
0.5
L
Shiva
iSoIo
Shiva
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,408
Damage
30,985
36,299
Taken
36,146
24,033
Mitigated
19,692
8,363
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,461
451
1,466
6,916
15,431
12,311
306
5,043
10,030
15,845
0
W
5,530
203
0
435
6,033
1,892
370
3,227
2,673
21,049
0
L
2,938
304
0
1,578
13,646
10,127
0
5,124
8,522
7,084
0
W
Bastet
PickMeHera
Bastet
19,994
3,833
0
5,218
14,682
5,489
44
4,865
9,458
0
45,992
L
Vulcan
9,937
4,875
33
2,590
10,239
3,520
108
1,738
8,501
37,484
0
L
Shiva
iSoIo
Shiva
13,533
3,207
582
3,580
12,414
10,386
0
4,262
8,152
0
26,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,976
Gold Earned
25,515
120
Minions Killed
115
4
Camps Cleared
5
571,246
Distance Traveled
672,103
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,517
774
31
3
0
212,846
3
W
Scylla
7,842
713
27
2
1
205,614
3
L
Ares
6,900
627
11
1
1
158,193
2
W
Bastet
9,156
832
57
5
4
253,643
2
L
Vulcan
7,612
692
72
7
1
192,807
4
L
Shiva
7,464
679
37
3
2
220,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role