Player Matchup

Baron Samedi
Baron Samedi
FadedIight
Baron Samedi
Level 89
God Stats
17W - 7L
1,694 SR
Queue Stats
109W - 116L
1,508 Elo+
Solo
Chaac
Chaac
JGGaming
Chaac
Level 83
God Stats
0W - 3L
1,183 SR
Queue Stats
21W - 48L
1,230 Elo+
Solo
Chiron
Chiron
JoseHarriot
Chiron
Level 49
God Stats
3W - 4L
1,620 SR
Queue Stats
100W - 122L
1,435 Elo+
Solo
Team Averages
Level 74
1,499 SR
1,391 Elo+

VS

Team Averages
Level 107
1,561 SR
1,539 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ballousaurus
Skadi
Level 106
God Stats
24W - 16L
1,682 SR
Queue Stats
327W - 279L
1,618 Elo+
Solo
Ra
Ra
Nalp
Ra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FadedIight
Baron Samedi
12
3 / 5 / 4
8,177
681
6,210
9,242
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
JGGaming
Chaac
12
3 / 4 / 6
8,318
693
6,548
13,661
8,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
13
3 / 5 / 7
8,691
724
6,332
9,287
1,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
4 / 2 / 8
9,696
808
6,672
12,103
13,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 2 / 4
10,464
872
15,214
6,503
2,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
Nalp
Ra
12
0 / 6 / 9
7,920
660
3,825
6,946
2,956
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
9
Kills
14
14
Deaths
10
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
2
8
4
W
10
2
4
6
L
Baron Samedi
FadedIight
Baron Samedi
3
5
4
1
L
Chaac
JGGaming
Chaac
3
4
6
1.5
L
Chiron
3
5
7
1.3
W
Ra
Nalp
Ra
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,090
Damage
25,711
32,190
Taken
25,552
14,203
Mitigated
19,150
9,297
Healing
5,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,672
781
69
3,580
12,103
13,875
0
3,547
7,972
18,671
0
W
15,214
6,334
0
1,075
6,503
2,319
1,426
379
5,981
0
47,279
L
Baron Samedi
FadedIight
Baron Samedi
6,210
470
313
2,075
9,242
3,340
0
2,926
6,316
22,635
0
L
Chaac
JGGaming
Chaac
6,548
397
0
3,372
13,661
8,925
256
5,590
8,071
85
17,045
L
Chiron
6,332
1,639
1,064
2,473
9,287
1,938
44
2,145
7,142
0
26,903
W
Ra
Nalp
Ra
3,825
293
650
225
6,946
2,956
177
2,284
4,198
18,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,186
Gold Earned
28,080
114
Minions Killed
141
4
Camps Cleared
5
614,559
Distance Traveled
650,984
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,696
808
16
1
1
232,938
1
W
Skadi
10,464
872
92
8
4
219,690
3
L
Baron Samedi
8,177
681
44
4
1
188,804
2
L
Chaac
8,318
693
22
2
2
211,198
3
L
Chiron
8,691
724
48
4
1
214,557
0
W
Ra
7,920
660
33
3
0
198,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role