Player Matchup

Kuzenbo
Kuzenbo
BabkinVnuk24
Kuzenbo
Level 16
God Stats
1W - 1L
1,612 SR
Queue Stats
5W - 7L
1,317 Elo+
Party 2
Kukulkan
Kukulkan
MrRed006
Kukulkan
Level 26
God Stats
4W - 1L
1,474 SR
Queue Stats
24W - 20L
1,413 Elo+
Party 1
Hou Yi
Hou Yi
RasLMPP
Hou Yi
Level 60
God Stats
2W - 1L
1,863 SR
Queue Stats
105W - 110L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
dumbmomo
Nu Wa
Level 28
God Stats
7W - 5L
1,443 SR
Queue Stats
18W - 25L
1,374 Elo+
Party 1
Serqet
Serqet
jkEyQr
Serqet
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,687 Elo+
Solo
Team Averages
Level 43
1,578 SR
1,456 Elo+

VS

Team Averages
Level 52
1,613 SR
1,472 Elo+
Pele
Pele
Andramaloth
Pele
Level 119
God Stats
4W - 7L
1,580 SR
Queue Stats
96W - 86L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
KartyOne
Sun Wukong
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 250L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
Mr Chapeau9
Baron Samedi
Level 56
God Stats
0W - 1L
1,486 SR
Queue Stats
47W - 87L
1,311 Elo+
Solo
Bakasura
Bakasura
RemixOP3PT
Bakasura
Level 40
God Stats
1W - 2L
1,729 SR
Queue Stats
23W - 32L
1,422 Elo+
Solo
Cerberus
Cerberus
biggerwaterfall
Cerberus
Level 18
God Stats
3W - 3L
1,769 SR
Queue Stats
18W - 14L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BabkinVnuk24
Kuzenbo
17
0 / 0 / 10
11,375
711
7,064
14,071
16,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
MrRed006
Kukulkan
20
5 / 2 / 7
12,567
785
19,972
8,866
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
RasLMPP
Hou Yi
18
4 / 2 / 6
11,751
734
15,847
14,079
5,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
dumbmomo
Nu Wa
17
0 / 3 / 5
10,838
677
11,189
7,832
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
jkEyQr
Serqet
18
5 / 5 / 5
11,689
731
15,893
15,833
9,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 5
11,354
710
11,896
21,532
8,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
KartyOne
Sun Wukong
17
2 / 2 / 3
10,316
645
8,206
17,055
18,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Mr Chapeau9
Baron Samedi
14
0 / 1 / 2
9,130
571
2,003
5,221
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
RemixOP3PT
Bakasura
17
3 / 8 / 5
10,883
680
10,704
18,939
8,984
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
19
4 / 0 / 6
12,368
773
14,684
22,224
31,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
14
Kills
12
12
Deaths
14
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
Kuzenbo
BabkinVnuk24
Kuzenbo
0
0
10
5
L
Sun Wukong
KartyOne
Sun Wukong
2
2
3
1.75
L
Baron Samedi
Mr Chapeau9
Baron Samedi
0
1
2
1
W
Kukulkan
MrRed006
Kukulkan
5
2
7
4.25
W
Hou Yi
RasLMPP
Hou Yi
4
2
6
3.5
L
Bakasura
RemixOP3PT
Bakasura
3
8
5
0.69
L
Cerberus
4
0
6
7
W
Nu Wa
dumbmomo
Nu Wa
0
3
5
0.83
W
Serqet
jkEyQr
Serqet
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,965
Damage
47,493
60,681
Taken
84,971
37,953
Mitigated
69,834
12,558
Healing
21,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,896
2,595
0
9,537
21,532
8,830
0
10,233
10,707
0
79,212
W
Kuzenbo
BabkinVnuk24
Kuzenbo
7,064
2,872
1,418
4,350
14,071
16,531
1,107
3,380
9,218
10,865
0
L
Sun Wukong
KartyOne
Sun Wukong
8,206
666
210
2,902
17,055
18,363
0
7,092
8,923
275
19,372
L
Baron Samedi
Mr Chapeau9
Baron Samedi
2,003
69
423
1,799
5,221
2,447
0
3,518
1,338
9,464
0
W
Kukulkan
MrRed006
Kukulkan
19,972
1,639
0
750
8,866
3,946
2,241
3,904
4,763
67,176
0
W
Hou Yi
RasLMPP
Hou Yi
15,847
8,829
0
3,761
14,079
5,317
4,761
3,899
9,631
0
45,482
L
Bakasura
RemixOP3PT
Bakasura
10,704
6,933
0
1,522
18,939
8,984
0
6,035
11,225
0
29,044
L
Cerberus
14,684
298
0
5,546
22,224
31,210
0
9,094
11,442
50,627
0
W
Nu Wa
dumbmomo
Nu Wa
11,189
3,557
115
715
7,832
2,743
1,212
953
6,534
45,140
0
W
Serqet
jkEyQr
Serqet
15,893
1,746
0
1,449
15,833
9,416
1,063
4,244
10,455
0
33,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,220
Gold Earned
54,051
291
Minions Killed
307
0
Camps Cleared
0
1,627,331
Distance Traveled
1,394,571
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,354
710
127
8
0
307,474
1
W
Kuzenbo
11,375
711
5
0
0
348,763
0
L
Sun Wukong
10,316
645
43
3
0
323,611
0
L
Baron Samedi
9,130
571
18
1
0
101,091
2
W
Kukulkan
12,567
785
118
7
0
332,670
2
W
Hou Yi
11,751
734
68
4
0
289,756
3
L
Bakasura
10,883
680
58
4
0
321,424
0
L
Cerberus
12,368
773
61
4
0
340,971
2
W
Nu Wa
10,838
677
60
4
0
290,487
0
W
Serqet
11,689
731
40
3
0
365,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role