Player Matchup

Scylla
Scylla
Annectent
Scylla
Level 102
God Stats
1W - 0L
1,858 SR
Queue Stats
38W - 26L
1,738 Elo+
Party 1
Danzaburou
Danzaburou
Jahbri90
Danzaburou
Level 129
God Stats
12W - 8L
1,539 SR
Queue Stats
367W - 318L
1,616 Elo+
Party 1
Bacchus
Bacchus
LoneIy Leo
Bacchus
Level 21
God Stats
3W - 0L
1,838 SR
Queue Stats
47W - 11L
1,875 Elo+
Party 1
Freya
Freya
MachineQuill IG
Freya
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 93L
1,576 Elo+
Party 1
Guan Yu
Guan Yu
Tinko Poof
Guan Yu
Level 105
God Stats
5W - 4L
1,838 SR
Queue Stats
293W - 247L
1,641 Elo+
Party 1
Team Averages
Level 76
1,715 SR
1,689 Elo+

VS

Team Averages
Level 115
1,611 SR
1,458 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DMT Psych0naut
Skadi
Level 160
God Stats
2W - 3L
1,744 SR
Queue Stats
364W - 371L
1,499 Elo+
Solo
Kumbhakarna
Kumbhakarna
LinxGT
Kumbhakarna
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 134L
1,368 Elo+
Solo
Bellona
Bellona
spookyvizionz
Bellona
Level 145
God Stats
3W - 1L
1,809 SR
Queue Stats
125W - 142L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Annectent
Scylla
18
7 / 3 / 9
10,718
824
16,082
10,698
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jahbri90
Danzaburou
18
10 / 2 / 12
11,508
885
20,827
13,254
6,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
LoneIy Leo
Bacchus
17
3 / 2 / 19
10,184
783
10,568
18,637
27,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 2 / 15
9,572
736
7,649
10,799
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
Tinko Poof
Guan Yu
16
1 / 1 / 16
9,307
716
7,357
13,667
18,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
7 / 5 / 3
10,442
803
17,570
11,574
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
15
2 / 5 / 6
9,320
717
6,484
16,728
21,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 3
7,714
593
11,774
10,160
3,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
LinxGT
Kumbhakarna
14
0 / 4 / 4
7,917
609
2,253
13,752
11,196
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
17
1 / 4 / 7
9,257
712
9,060
15,105
20,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
33
24
Kills
10
10
Deaths
24
71
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
7
5
3
1.7
L
Horus
 
Horus
2
5
6
1
W
Scylla
Annectent
Scylla
7
3
9
3.83
L
0
6
3
0.25
W
Danzaburou
Jahbri90
Danzaburou
10
2
12
8
L
Kumbhakarna
LinxGT
Kumbhakarna
0
4
4
0.5
W
Bacchus
LoneIy Leo
Bacchus
3
2
19
6.25
W
3
2
15
5.25
W
Guan Yu
Tinko Poof
Guan Yu
1
1
16
9
L
Bellona
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,483
Damage
47,141
67,055
Taken
67,319
61,967
Mitigated
62,330
40,229
Healing
20,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,570
7,852
339
1,795
11,574
5,268
86
5,853
5,721
34,642
0
L
Horus
 
Horus
6,484
2,916
3,881
5,093
16,728
21,991
0
7,463
9,265
0
9,836
W
Scylla
Annectent
Scylla
16,082
1,858
2,288
1,242
10,698
4,153
1,523
4,205
6,493
48,396
0
L
11,774
3,406
455
1,447
10,160
3,716
162
5,335
4,825
0
26,207
W
Danzaburou
Jahbri90
Danzaburou
20,827
9,998
2,343
5,174
13,254
6,865
1,878
3,624
9,630
0
48,963
L
Kumbhakarna
LinxGT
Kumbhakarna
2,253
122
1,208
3,211
13,752
11,196
155
6,581
7,171
8,324
0
W
Bacchus
LoneIy Leo
Bacchus
10,568
1,321
2,544
4,612
18,637
27,508
493
4,235
14,402
25,127
0
W
7,649
2,385
1,852
2,437
10,799
4,866
1,098
3,718
7,081
20,172
0
W
Guan Yu
Tinko Poof
Guan Yu
7,357
376
10,935
6,802
13,667
18,575
970
4,041
9,626
0
14,379
L
Bellona
9,060
925
1,064
2,382
15,105
20,159
0
9,067
6,038
0
23,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,289
Gold Earned
44,650
179
Minions Killed
124
0
Camps Cleared
0
1,307,082
Distance Traveled
1,067,305
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,442
803
34
3
0
191,784
0
L
Horus
9,320
717
6
0
0
228,005
0
W
Scylla
10,718
824
60
5
0
243,627
0
L
Skadi
7,714
593
38
3
0
149,501
0
W
Danzaburou
11,508
885
64
5
0
248,523
0
L
Kumbhakarna
7,917
609
18
1
0
253,373
4
W
Bacchus
10,184
783
11
1
0
269,721
3
W
Freya
9,572
736
26
2
0
262,592
0
W
Guan Yu
9,307
716
18
1
0
282,619
3
L
Bellona
9,257
712
28
2
0
244,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role