Player Matchup

Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
DaddyMoreno9
Cernunnos
Gold IV
Level 109
God Stats
0W - 6L
1,317 SR
Queue Stats
141W - 143L
1,550 MMR
Solo
Achilles
Achilles
Gold V
DragoneseZelda
Achilles
Gold V
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
149W - 140L
1,571 MMR
Party 3
Raijin
Raijin
Gold V
LordWidow
Raijin
Gold V
Level 77
God Stats
5W - 4L
1,806 SR
Queue Stats
152W - 137L
1,571 MMR
Party 3
Terra
Terra
Gold III
jordanmkangela
Terra
Gold III
Level 144
God Stats
11W - 18L
1,365 SR
Queue Stats
506W - 515L
1,564 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,498 SR
1,551 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,533 SR
1,568 MMR
Mercury
Mercury
Silver I
Antondias
Mercury
Silver I
Level 155
God Stats
2W - 0L
1,735 SR
Queue Stats
122W - 27L
1,578 MMR
Party 1
Chiron
Chiron
Gold II
Chindo
Chiron
Gold II
Level 159
God Stats
79W - 60L
1,563 SR
Queue Stats
225W - 222L
1,600 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
Dreyksta
Ah Muzen Cab
Gold V
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 19L
1,646 MMR
Party 1
Merlin
Merlin
Gold I
Kycoee
Merlin
Gold I
Level 103
God Stats
14W - 22L
1,365 SR
Queue Stats
269W - 261L
1,603 MMR
Party 2
Khepri
Khepri
Gold IV
Yung Fruits
Khepri
Gold IV
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 349L
1,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
5 / 7 / 2
8,015
617
8,891
13,138
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
DaddyMoreno9
Cernunnos
12
1 / 3 / 2
6,623
509
5,972
8,295
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
10
0 / 7 / 2
6,177
475
4,416
11,789
10,792
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
LordWidow
Raijin
12
3 / 4 / 0
7,282
560
2,654
8,467
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 3
6,005
462
1,742
11,883
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CliodhnaChaacGeb

VS

Bans
BastetLokiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Antondias
Mercury
15
15 / 3 / 3
9,570
736
13,564
9,665
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Chindo
Chiron
12
1 / 2 / 2
7,105
547
8,796
7,958
2,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Dreyksta
Ah Muzen Cab
14
6 / 3 / 1
8,185
630
10,062
10,520
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Kycoee
Merlin
15
1 / 0 / 6
8,545
657
5,009
3,968
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
12
3 / 1 / 4
7,238
557
2,872
7,096
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
26
26
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
7
2
0.86
W
Mercury
Antondias
Mercury
15
3
3
5.5
W
Chiron
Chindo
Chiron
1
2
2
1
L
Cernunnos
DaddyMoreno9
Cernunnos
1
3
2
0.67
L
Achilles
0
7
2
0.14
W
Ah Muzen Cab
Dreyksta
Ah Muzen Cab
6
3
1
2.17
W
Merlin
Kycoee
Merlin
1
0
6
4
L
Raijin
LordWidow
Raijin
3
4
0
0.75
W
Khepri
3
1
4
5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,675
Damage
40,303
53,572
Taken
39,207
26,879
Mitigated
13,700
11,797
Healing
10,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,891
6,234
0
2,012
13,138
5,070
0
1,301
11,837
0
47,249
W
Mercury
Antondias
Mercury
13,564
8,779
0
400
9,665
2,973
0
1,458
7,437
0
60,819
W
Chiron
Chindo
Chiron
8,796
2,231
105
2,514
7,958
2,224
82
689
6,948
0
49,576
L
Cernunnos
DaddyMoreno9
Cernunnos
5,972
2,329
0
2,604
8,295
2,374
0
875
7,420
0
44,330
L
Achilles
4,416
989
0
2,146
11,789
10,792
0
0
11,789
0
28,114
W
Ah Muzen Cab
Dreyksta
Ah Muzen Cab
10,062
5,372
0
5,272
10,520
3,466
68
660
9,216
0
55,580
W
Merlin
Kycoee
Merlin
5,009
265
0
692
3,968
1,658
322
631
3,279
70,340
0
L
Raijin
LordWidow
Raijin
2,654
292
0
1,701
8,467
2,714
0
3,027
5,440
35,739
0
W
Khepri
2,872
457
0
1,462
7,096
3,379
0
730
5,881
17,541
0
L
1,742
476
256
3,078
11,883
5,929
0
2,678
9,205
14,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,102
Gold Earned
40,643
363
Minions Killed
462
0
Camps Cleared
0
1,204,848
Distance Traveled
1,321,964
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,015
617
110
8
0
248,682
2
W
Mercury
9,570
736
101
8
0
314,023
1
W
Chiron
7,105
547
87
7
0
231,638
4
L
Cernunnos
6,623
509
76
6
0
231,447
3
L
Achilles
6,177
475
63
5
0
230,613
3
W
Ah Muzen Cab
8,185
630
101
8
0
237,306
0
W
Merlin
8,545
657
139
11
0
265,953
2
L
Raijin
7,282
560
78
6
0
235,676
7
W
Khepri
7,238
557
34
3
0
273,044
8
L
Terra
6,005
462
36
3
0
258,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role