Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GGoBlin21Noob
Horus
Level 109
God Stats
20W - 14L
1,664 SR
Queue Stats
447W - 460L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
MellonSama
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 70L
1,073 Elo+
Party 2
Tyr
Tyr
kopuk00
Tyr
Level 47
God Stats
2W - 8L
1,143 SR
Queue Stats
147W - 170L
1,073 Elo+
Party 2
Chronos
Chronos
loveyouuuu
Chronos
Level 117
God Stats
18W - 17L
1,756 SR
Queue Stats
528W - 511L
1,615 Elo+
Solo
Team Averages
Level 88
1,512 SR
1,353 Elo+

VS

Team Averages
Level 84
1,509 SR
1,573 Elo+
Discordia
Discordia
 
Discordia
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ElPAPITO03
Cu Chulainn
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,800 Elo+
Solo
Ne Zha
Ne Zha
ineedpancakes
Ne Zha
Level 130
God Stats
5W - 7L
1,547 SR
Queue Stats
46W - 58L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
6 / 5 / 0
8,467
605
7,113
10,603
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 6 / 6
6,306
450
3,052
11,724
5,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
MellonSama
Ao Kuang
10
2 / 5 / 1
6,552
468
1,922
8,341
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyr
11
0 / 4 / 3
6,694
478
2,714
11,337
4,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
loveyouuuu
Chronos
14
5 / 6 / 2
8,425
602
6,413
11,867
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 3 / 6
8,578
613
8,186
6,478
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
 
Medusa
13
6 / 4 / 6
8,061
576
6,487
7,949
2,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
 
Athena
12
2 / 2 / 5
7,584
542
1,510
6,739
4,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
ElPAPITO03
Cu Chulainn
14
7 / 2 / 5
8,933
638
8,836
10,049
9,679
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
7 / 2 / 11
8,907
636
13,768
10,455
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
13
Kills
26
26
Deaths
13
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
5
0
1.2
W
Discordia
 
Discordia
4
3
6
2.33
W
Medusa
 
Medusa
6
4
6
2.25
W
Athena
 
Athena
2
2
5
2.25
W
Cu Chulainn
ElPAPITO03
Cu Chulainn
7
2
5
4.75
L
0
6
6
0.5
L
Ao Kuang
MellonSama
Ao Kuang
2
5
1
0.5
W
7
2
11
6.25
L
Tyr
0
4
3
0.38
L
Chronos
loveyouuuu
Chronos
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,214
Damage
38,787
53,872
Taken
41,670
19,423
Mitigated
21,489
10,174
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,113
2,606
0
2,337
10,603
3,632
535
774
9,829
0
46,594
W
Discordia
 
Discordia
8,186
460
109
1,175
6,478
1,632
37
2,474
4,004
49,561
0
W
Medusa
 
Medusa
6,487
2,791
0
422
7,949
2,612
1,439
1,845
6,104
0
47,770
W
Athena
 
Athena
1,510
393
0
1,469
6,739
4,272
527
1,462
5,277
17,139
0
W
Cu Chulainn
ElPAPITO03
Cu Chulainn
8,836
2,553
0
762
10,049
9,679
0
1,066
8,983
0
52,241
L
3,052
1,261
492
1,714
11,724
5,808
364
2,158
9,566
0
16,526
L
Ao Kuang
MellonSama
Ao Kuang
1,922
293
0
1,665
8,341
2,260
0
2,602
5,739
13,369
0
W
13,768
6,083
0
5,262
10,455
3,294
0
1,488
8,967
0
58,682
L
Tyr
2,714
339
0
1,913
11,337
4,106
0
1,443
9,894
0
29,132
L
Chronos
loveyouuuu
Chronos
6,413
2,478
0
2,053
11,867
3,617
2,488
2,719
9,148
56,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,444
Gold Earned
42,063
318
Minions Killed
350
0
Camps Cleared
0
1,339,520
Distance Traveled
1,425,238
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,467
605
87
6
0
292,126
2
W
Discordia
8,578
613
79
6
0
249,264
0
W
Medusa
8,061
576
67
5
0
274,742
5
W
Athena
7,584
542
29
2
0
298,658
3
W
Cu Chulainn
8,933
638
99
7
0
294,914
3
L
Horus
6,306
450
30
2
0
257,503
8
L
Ao Kuang
6,552
468
25
2
0
268,621
3
W
Ne Zha
8,907
636
76
5
0
307,660
4
L
Tyr
6,694
478
68
5
0
280,296
5
L
Chronos
8,425
602
108
8
0
240,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role