Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
CJsodirty
Thanatos
Gold II
Level 108
God Stats
83W - 77L
1,612 SR
Queue Stats
182W - 193L
1,567 MMR
Party 1
Fenrir
Fenrir
Silver III
DivineSway
Fenrir
Silver III
Level 128
God Stats
0W - 1L
1,837 SR
Queue Stats
1W - 5L
1,456 MMR
Solo
Ymir
Ymir
Gold IV
Uphigh
Ymir
Gold IV
Level 160
God Stats
3W - 2L
1,774 SR
Queue Stats
112W - 109L
1,430 MMR
Party 1
Merlin
Merlin
Silver V
mommymilkers27
Merlin
Silver V
Level 65
God Stats
3W - 6L
1,437 SR
Queue Stats
208W - 230L
438 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,632 SR
1,278 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,590 SR
1,244 MMR
Hades
Hades
Silver III
IVARRAGNAR
Hades
Silver III
Level 101
God Stats
21W - 14L
1,530 SR
Queue Stats
151W - 171L
928 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Metalslug1221
Baron Samedi
Gold II
Level 133
God Stats
18W - 18L
1,527 SR
Queue Stats
628W - 634L
1,470 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
PartyTimeCorgi
Gilgamesh
Gold III
Level 104
God Stats
10W - 22L
1,526 SR
Queue Stats
243W - 242L
1,517 MMR
Solo
Cernunnos
Cernunnos
Gold IV
TJK7
Cernunnos
Gold IV
Level 95
God Stats
29W - 25L
1,494 SR
Queue Stats
342W - 320L
1,395 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
我爱一根柴
Kumbhakarna
Silver II
Level 160
God Stats
4W - 2L
1,872 SR
Queue Stats
71W - 76L
908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
0 / 3 / 1
9,446
497
3,668
10,697
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
CJsodirty
Thanatos
14
4 / 7 / 1
8,666
456
6,858
13,674
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
DivineSway
Fenrir
14
4 / 4 / 2
9,036
476
9,075
17,096
8,494
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Uphigh
Ymir
13
0 / 7 / 4
8,364
440
9,106
17,351
13,471
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 6 / 5
8,023
422
6,912
10,679
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GebZeusArachneAtlas

VS

Bans
AgniBastetCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
4 / 2 / 4
11,743
618
9,330
17,089
9,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Metalslug1221
Baron Samedi
17
5 / 4 / 11
11,248
592
11,359
11,842
8,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
PartyTimeCorgi
Gilgamesh
19
12 / 1 / 7
12,282
646
15,420
11,755
8,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
TJK7
Cernunnos
20
5 / 0 / 5
12,695
668
12,644
7,568
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
我爱一根柴
Kumbhakarna
16
1 / 1 / 11
10,340
544
3,350
16,763
19,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
8
Kills
27
27
Deaths
8
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
1
0.17
L
Thanatos
CJsodirty
Thanatos
4
7
1
0.64
L
Fenrir
DivineSway
Fenrir
4
4
2
1.25
W
Hades
4
2
4
3
W
Baron Samedi
Metalslug1221
Baron Samedi
5
4
11
2.63
W
Gilgamesh
PartyTimeCorgi
Gilgamesh
12
1
7
15.5
W
Cernunnos
TJK7
Cernunnos
5
0
5
7.5
L
Ymir
Uphigh
Ymir
0
7
4
0.29
L
0
6
5
0.42
W
Kumbhakarna
我爱一根柴
Kumbhakarna
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,619
Damage
52,103
69,497
Taken
65,017
32,859
Mitigated
49,525
16,533
Healing
24,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,668
1,499
0
1,574
10,697
3,187
1,796
1,443
9,254
0
80,099
L
Thanatos
CJsodirty
Thanatos
6,858
1,299
0
9,465
13,674
4,940
0
3,033
10,641
0
55,914
L
Fenrir
DivineSway
Fenrir
9,075
1,489
0
3,094
17,096
8,494
0
5,052
12,044
0
26,714
W
Hades
9,330
703
190
10,056
17,089
9,782
3,117
5,986
11,103
72,567
0
W
Baron Samedi
Metalslug1221
Baron Samedi
11,359
1,667
582
3,413
11,842
8,771
921
2,641
9,201
74,798
0
W
Gilgamesh
PartyTimeCorgi
Gilgamesh
15,420
4,809
0
1,892
11,755
8,488
1,900
3,170
8,585
0
101,958
W
Cernunnos
TJK7
Cernunnos
12,644
4,752
0
5,160
7,568
3,081
4,041
240
7,328
0
111,616
L
Ymir
Uphigh
Ymir
9,106
2,328
0
1,625
17,351
13,471
0
9,402
7,949
47,695
0
L
6,912
748
0
775
10,679
2,767
0
5,109
5,570
50,273
0
W
Kumbhakarna
我爱一根柴
Kumbhakarna
3,350
283
0
3,202
16,763
19,403
224
3,981
12,782
15,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,535
Gold Earned
58,308
474
Minions Killed
626
0
Camps Cleared
0
1,792,374
Distance Traveled
1,852,277
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,446
497
150
8
0
363,288
7
L
Thanatos
8,666
456
92
5
0
389,581
8
L
Fenrir
9,036
476
34
2
0
393,458
10
W
Hades
11,743
618
151
8
0
288,691
0
W
Baron Samedi
11,248
592
113
6
0
347,620
7
W
Gilgamesh
12,282
646
145
8
0
441,769
3
W
Cernunnos
12,695
668
207
11
0
357,899
4
L
Ymir
8,364
440
94
5
0
329,566
5
L
Merlin
8,023
422
104
5
0
316,481
3
W
Kumbhakarna
10,340
544
10
1
0
416,298
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role