Player Matchup

Ra
Ra
Areszº
Ra
Level 126
God Stats
7W - 3L
1,897 SR
Queue Stats
651W - 456L
1,580 Elo+
Party 1
Mercury
Mercury
ManjaFi
Mercury
Level 123
God Stats
26W - 22L
1,589 SR
Queue Stats
266W - 242L
1,609 Elo+
Party 1
King Arthur
King Arthur
OnlyMrSpyro
King Arthur
Level 108
God Stats
15W - 24L
1,600 SR
Queue Stats
444W - 474L
1,428 Elo+
Solo
Athena
Athena
iSikWicked
Athena
Level 128
God Stats
5W - 4L
1,581 SR
Queue Stats
705W - 731L
1,490 Elo+
Party 1
Hou Yi
Hou Yi
luckydegenerate
Hou Yi
Level 78
God Stats
4W - 5L
1,639 SR
Queue Stats
15W - 11L
1,648 Elo+
Solo
Team Averages
Level 113
1,661 SR
1,551 Elo+

VS

Team Averages
Level 109
1,437 SR
1,508 Elo+
Cerberus
Cerberus
 
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Ekemonn
Baba Yaga
Level 139
God Stats
5W - 3L
1,547 SR
Queue Stats
143W - 136L
1,533 Elo+
Party 2
Horus
Horus
Kalypex
Horus
Level 88
God Stats
0W - 5L
1,114 SR
Queue Stats
255W - 262L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nespolino
Ah Muzen Cab
Level 124
God Stats
10W - 10L
1,413 SR
Queue Stats
142W - 134L
1,536 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OoDieXXXRobbeoO
Tsukuyomi
Level 124
God Stats
1W - 1L
1,613 SR
Queue Stats
31W - 44L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 4
10,461
615
8,840
7,765
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
ManjaFi
Mercury
18
8 / 3 / 4
10,922
642
9,445
10,241
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
OnlyMrSpyro
King Arthur
15
1 / 2 / 5
9,347
550
8,297
12,119
6,620
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
iSikWicked
Athena
14
3 / 2 / 9
8,991
529
4,337
11,195
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 4 / 6
9,572
563
7,696
11,620
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 4 / 6
7,324
431
2,717
12,984
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Ekemonn
Baba Yaga
15
2 / 2 / 2
8,899
523
9,114
8,409
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Kalypex
Horus
14
3 / 3 / 0
8,516
501
6,486
13,542
11,689
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Nespolino
Ah Muzen Cab
15
5 / 6 / 0
9,498
559
6,766
10,903
3,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
OoDieXXXRobbeoO
Tsukuyomi
15
1 / 4 / 2
8,729
513
8,617
11,405
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
19
Kills
11
11
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
6
0.75
W
3
0
4
5
L
Baba Yaga
Ekemonn
Baba Yaga
2
2
2
1.5
L
Horus
Kalypex
Horus
3
3
0
1
W
Mercury
ManjaFi
Mercury
8
3
4
3.33
L
Ah Muzen Cab
Nespolino
Ah Muzen Cab
5
6
0
0.83
W
King Arthur
OnlyMrSpyro
King Arthur
1
2
5
1.75
L
Tsukuyomi
OoDieXXXRobbeoO
Tsukuyomi
1
4
2
0.5
W
Athena
iSikWicked
Athena
3
2
9
3.75
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,615
Damage
33,700
52,940
Taken
57,243
25,451
Mitigated
33,180
11,181
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,717
243
0
2,500
12,984
9,881
0
5,235
7,504
15,394
1,471
W
8,840
853
1,242
3,457
7,765
2,989
0
4,623
3,142
92,963
0
L
Baba Yaga
Ekemonn
Baba Yaga
9,114
596
0
1,568
8,409
3,407
0
3,753
4,432
69,621
0
L
Horus
Kalypex
Horus
6,486
3,260
76
2,022
13,542
11,689
0
874
12,668
0
44,339
W
Mercury
ManjaFi
Mercury
9,445
4,841
0
188
10,241
3,347
0
2,897
7,344
0
97,876
L
Ah Muzen Cab
Nespolino
Ah Muzen Cab
6,766
3,006
0
1,739
10,903
3,694
0
1,432
9,469
0
64,548
W
King Arthur
OnlyMrSpyro
King Arthur
8,297
1,126
0
2,482
12,119
6,620
0
587
11,532
0
52,782
L
Tsukuyomi
OoDieXXXRobbeoO
Tsukuyomi
8,617
2,084
0
1,174
11,405
4,509
0
1,245
9,693
0
75,879
W
Athena
iSikWicked
Athena
4,337
933
0
2,150
11,195
9,240
0
2,714
8,481
19,035
0
W
7,696
2,722
0
1,662
11,620
3,255
0
861
10,759
0
59,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,293
Gold Earned
42,966
591
Minions Killed
538
0
Camps Cleared
0
1,788,755
Distance Traveled
1,610,935
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,324
431
48
3
0
343,368
8
W
Ra
10,461
615
190
11
0
359,986
6
L
Baba Yaga
8,899
523
134
8
0
335,954
5
L
Horus
8,516
501
108
6
0
279,899
1
W
Mercury
10,922
642
146
9
0
418,559
1
L
Ah Muzen Cab
9,498
559
138
8
0
304,005
3
W
King Arthur
9,347
550
109
6
0
328,332
4
L
Tsukuyomi
8,729
513
110
6
0
347,709
8
W
Athena
8,991
529
38
2
0
362,940
10
W
Hou Yi
9,572
563
108
6
0
318,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role