Player Matchup

Persephone
Persephone
Masters
 
Persephone
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum III
GreedDotExe
Cthulhu
Platinum III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 57L
1,910 MMR
Solo
Khepri
Khepri
Platinum II
akex11
Khepri
Platinum II
Level 152
God Stats
0W - 1L
1,711 SR
Queue Stats
130W - 114L
1,863 MMR
Solo
Arachne
Arachne
Platinum I
bandoleroplayero
Arachne
Platinum I
Level 69
God Stats
74W - 55L
1,672 SR
Queue Stats
311W - 303L
1,945 MMR
Solo
Rama
Rama
Diamond III
nomla
Rama
Diamond III
Level 148
God Stats
73W - 62L
1,605 SR
Queue Stats
145W - 142L
2,121 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,598 SR
1,868 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,467 SR
1,932 MMR
Raijin
Raijin
Diamond I
 
Raijin
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum V
CheeseIsSourMilk
Cerberus
Platinum V
Level 40
God Stats
5W - 1L
1,313 SR
Queue Stats
100W - 87L
1,847 MMR
Solo
Cernunnos
Cernunnos
Platinum II
SmiTeRRoRisT
Cernunnos
Platinum II
Level 160
God Stats
5W - 3L
1,509 SR
Queue Stats
185W - 178L
1,838 MMR
Solo
Nemesis
Nemesis
Diamond I
Toxicityz
Nemesis
Diamond I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 24L
2,636 MMR
Solo
Artio
Artio
Platinum I
blastrogame
Artio
Platinum I
Level 125
God Stats
5W - 5L
1,514 SR
Queue Stats
117W - 103L
1,836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 4 / 1
7,477
498
9,586
7,526
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
GreedDotExe
Cthulhu
14
1 / 1 / 1
7,422
495
5,396
10,440
7,084
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Khepri
akex11
Khepri
10
2 / 2 / 2
6,978
465
2,354
9,365
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 5 / 1
7,317
488
6,324
14,338
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
nomla
Rama
13
2 / 6 / 3
7,813
521
7,317
12,692
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Ah Muzen CabUllrBellonaShiva

VS

Bans
SolBastetThothAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
1 / 2 / 4
9,246
616
5,731
7,511
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 4
9,269
618
6,050
12,559
8,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
SmiTeRRoRisT
Cernunnos
17
4 / 1 / 4
10,424
695
12,318
12,667
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Toxicityz
Nemesis
17
6 / 0 / 3
9,875
658
9,573
10,965
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 1 / 2
10,235
682
7,221
13,047
11,492
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
18
18
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
1
0.38
W
Raijin
 
Raijin
1
2
4
1.5
W
5
2
4
3.5
L
Cthulhu
GreedDotExe
Cthulhu
1
1
1
1.5
W
Cernunnos
SmiTeRRoRisT
Cernunnos
4
1
4
6
W
Nemesis
Toxicityz
Nemesis
6
0
3
7.5
L
Khepri
akex11
Khepri
2
2
2
1.5
L
0
5
1
0.1
W
2
1
2
3
L
Rama
nomla
Rama
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,977
Damage
40,893
54,361
Taken
56,749
21,823
Mitigated
31,067
14,601
Healing
25,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
9,586
934
0
1,222
7,526
1,706
0
2,854
4,668
56,425
0
W
Raijin
 
Raijin
5,731
995
0
3,853
7,511
2,559
0
2,882
4,629
64,188
0
W
6,050
532
0
3,459
12,559
8,416
0
3,954
8,605
26,354
3,320
L
Cthulhu
GreedDotExe
Cthulhu
5,396
262
0
3,941
10,440
7,084
0
4,968
5,472
46,745
0
W
Cernunnos
SmiTeRRoRisT
Cernunnos
12,318
5,917
0
7,601
12,667
4,111
2,936
1,994
10,673
0
86,792
W
Nemesis
Toxicityz
Nemesis
9,573
4,647
0
3,026
10,965
4,489
0
3,357
7,608
0
76,457
L
Khepri
akex11
Khepri
2,354
257
0
1,436
9,365
6,108
0
4,383
4,982
17,341
0
L
6,324
3,754
0
5,478
14,338
4,572
0
4,715
9,623
0
57,175
W
7,221
674
70
7,975
13,047
11,492
0
5,149
7,898
66,356
0
L
Rama
nomla
Rama
7,317
5,661
0
2,524
12,692
2,353
0
1,764
10,928
0
54,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,007
Gold Earned
49,049
413
Minions Killed
606
0
Camps Cleared
0
1,467,204
Distance Traveled
1,557,075
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,477
498
106
7
0
254,645
4
W
Raijin
9,246
616
142
9
0
289,006
7
W
Cerberus
9,269
618
60
4
0
322,712
8
L
Cthulhu
7,422
495
83
6
0
318,212
2
W
Cernunnos
10,424
695
151
10
0
271,110
4
W
Nemesis
9,875
658
118
8
0
370,083
0
L
Khepri
6,978
465
29
2
0
280,356
4
L
Arachne
7,317
488
98
7
0
369,584
2
W
Artio
10,235
682
135
9
0
304,164
6
L
Rama
7,813
521
97
6
0
244,407
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role