Player Matchup

Loki
Loki
AmOkBuFu1266
Loki
Level 128
God Stats
30W - 29L
1,458 SR
Queue Stats
659W - 696L
1,415 Elo+
Solo
Neith
Neith
carlaz10624
Neith
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 69L
1,382 Elo+
Solo
Ullr
Ullr
eliprobeli
Ullr
Level 84
God Stats
1W - 5L
1,226 SR
Queue Stats
183W - 206L
1,327 Elo+
Party 1
Hera
Hera
mutiger_tisch706
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,208 Elo+
Party 1
Fafnir
Fafnir
xI Xade Ix
Fafnir
Level 126
God Stats
1W - 7L
1,273 SR
Queue Stats
192W - 196L
1,577 Elo+
Solo
Team Averages
Level 98
1,392 SR
1,382 Elo+

VS

Team Averages
Level 87
1,311 SR
1,363 Elo+
Danzaburou
Danzaburou
ItXx_JuaanVii03
Danzaburou
Level 98
God Stats
5W - 4L
1,500 SR
Queue Stats
369W - 338L
1,474 Elo+
Solo
Thor
Thor
RborN MaNiaCo
Thor
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,413 Elo+
Solo
Sylvanus
Sylvanus
SgtCoR7eZz
Sylvanus
Level 130
God Stats
2W - 5L
1,312 SR
Queue Stats
345W - 332L
1,492 Elo+
Solo
Aphrodite
Aphrodite
atom92
Aphrodite
Level 80
God Stats
4W - 6L
1,090 SR
Queue Stats
41W - 43L
1,018 Elo+
Solo
Vamana
Vamana
shetysergio
Vamana
Level 63
God Stats
14W - 14L
1,152 SR
Queue Stats
113W - 100L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,772
481
2,791
5,982
2,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 1
5,465
455
3,190
4,206
1,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
5,578
465
3,058
8,786
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 4 / 1
6,072
506
1,997
5,316
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
xI Xade Ix
Fafnir
9
0 / 0 / 3
6,081
507
2,115
4,493
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItXx_JuaanVii03
Danzaburou
12
2 / 1 / 1
7,024
585
4,798
7,011
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
6 / 1 / 2
6,725
560
5,748
6,929
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SgtCoR7eZz
Sylvanus
9
1 / 0 / 5
5,882
490
3,660
5,393
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
atom92
Aphrodite
9
1 / 2 / 2
5,825
485
1,987
4,207
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
13
1 / 0 / 1
7,250
604
2,722
4,965
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
11
11
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Danzaburou
ItXx_JuaanVii03
Danzaburou
2
1
1
2.5
W
6
1
2
7
W
Sylvanus
SgtCoR7eZz
Sylvanus
1
0
5
3.5
W
Aphrodite
atom92
Aphrodite
1
2
2
1
L
0
2
1
0.25
L
1
4
0
0.25
L
2
4
1
0.63
W
Vamana
1
0
1
1.5
L
Fafnir
xI Xade Ix
Fafnir
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,151
Damage
18,915
28,783
Taken
28,505
10,999
Mitigated
13,725
9,444
Healing
12,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,791
420
0
2,451
5,982
2,263
0
717
5,265
0
32,141
W
Danzaburou
ItXx_JuaanVii03
Danzaburou
4,798
1,807
0
3,534
7,011
2,312
292
776
6,235
0
43,386
W
5,748
1,582
0
514
6,929
2,100
0
1,026
5,845
0
36,244
W
Sylvanus
SgtCoR7eZz
Sylvanus
3,660
1,502
898
1,974
5,393
3,927
16
1,167
4,125
17,586
7,404
W
Aphrodite
atom92
Aphrodite
1,987
89
1,168
1,701
4,207
1,806
726
1,143
3,031
25,996
0
L
3,190
1,249
0
1,128
4,206
1,431
0
390
3,816
0
32,057
L
3,058
1,132
0
1,984
8,786
2,346
0
1,450
7,336
0
24,556
L
1,997
447
0
1,289
5,316
1,292
0
1,273
4,043
22,429
0
W
Vamana
2,722
345
0
2,292
4,965
3,580
0
0
4,623
0
48,605
L
Fafnir
xI Xade Ix
Fafnir
2,115
727
313
2,279
4,493
3,667
0
1,238
3,255
17,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,968
Gold Earned
32,706
266
Minions Killed
329
0
Camps Cleared
0
1,029,842
Distance Traveled
1,157,660
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,772
481
73
6
0
232,259
4
W
Danzaburou
7,024
585
74
6
0
213,829
3
W
Thor
6,725
560
64
5
0
254,065
4
W
Sylvanus
5,882
490
45
4
0
235,445
6
W
Aphrodite
5,825
485
46
4
0
232,623
1
L
Neith
5,465
455
73
6
0
202,249
2
L
Ullr
5,578
465
49
4
0
219,502
1
L
Hera
6,072
506
46
4
0
155,798
0
W
Vamana
7,250
604
100
8
0
221,698
2
L
Fafnir
6,081
507
25
2
0
220,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role