Player Matchup

Loki
Loki
SOMEfnGUY
Loki
Level 25
God Stats
15W - 17L
1,430 SR
Queue Stats
125W - 123L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
sUrEkILLeSaLoT
Ah Puch
Level 127
God Stats
69W - 41L
1,699 SR
Queue Stats
100W - 65L
1,632 Elo+
Party 1
Jormungandr
Jormungandr
x215HOMICIDEx
Jormungandr
Level 96
God Stats
51W - 43L
1,629 SR
Queue Stats
57W - 54L
1,541 Elo+
Party 1
Team Averages
Level 83
1,586 SR
1,552 Elo+

VS

Team Averages
Level 55
1,500 SR
1,579 Elo+
Hou Yi
Hou Yi
Doofus Migee
Hou Yi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 52L
1,746 Elo+
Party 2
King Arthur
King Arthur
T3ccaNinaChica
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,454 Elo+
Party 2
Ah Puch
Ah Puch
siroblastoise
Ah Puch
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
6 / 3 / 15
13,792
726
11,803
12,251
4,807
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 0 / 11
16,493
868
31,400
14,572
6,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
x215HOMICIDEx
Jormungandr
19
8 / 2 / 17
14,479
762
15,006
21,004
25,713
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
4 / 4 / 1
13,530
712
19,451
23,203
7,354
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
T3ccaNinaChica
King Arthur
14
0 / 12 / 2
10,282
541
5,131
18,185
9,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
16
1 / 15 / 4
11,891
626
8,811
24,523
7,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
31
Kills
5
5
Deaths
31
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
4
4
1
1.13
W
Loki
6
3
15
4.5
L
King Arthur
T3ccaNinaChica
King Arthur
0
12
2
0.08
W
17
0
11
22.5
L
Ah Puch
1
15
4
0.2
W
Jormungandr
x215HOMICIDEx
Jormungandr
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,209
Damage
33,393
47,827
Taken
65,911
36,659
Mitigated
24,294
19,061
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
19,451
10,948
0
496
23,203
7,354
0
16,300
6,903
0
65,202
W
Loki
11,803
1,274
0
1,196
12,251
4,807
341
1,753
10,498
0
60,833
L
King Arthur
T3ccaNinaChica
King Arthur
5,131
1,692
0
198
18,185
9,740
0
12,238
5,947
0
18,178
W
31,400
1,163
0
9,443
14,572
6,139
1,197
5,254
9,318
80,714
0
L
Ah Puch
8,811
233
13
3,359
24,523
7,200
0
18,159
6,364
52,379
0
W
Jormungandr
x215HOMICIDEx
Jormungandr
15,006
1,593
15
8,407
21,004
25,713
545
2,987
17,236
45,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,764
Gold Earned
35,703
222
Minions Killed
192
13
Camps Cleared
3
1,115,811
Distance Traveled
792,436
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,530
712
92
5
2
307,022
3
W
Loki
13,792
726
68
4
7
372,083
6
L
King Arthur
10,282
541
28
1
0
233,774
4
W
Ah Puch
16,493
868
108
6
4
379,045
0
L
Ah Puch
11,891
626
72
4
1
251,640
3
W
Jormungandr
14,479
762
46
2
2
364,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role