Player Matchup

Mercury
Mercury
 
Mercury
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Abissu
Chronos
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 9L
1,894 Elo+
Party 2
Chaac
Chaac
Nayeon
Chaac
Level 126
God Stats
3W - 0L
1,825 SR
Queue Stats
20W - 5L
1,925 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kkpitta
Tsukuyomi
Level 48
God Stats
6W - 5L
1,484 SR
Queue Stats
16W - 19L
1,410 Elo+
Party 1
Discordia
Discordia
kkpitta420
Discordia
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 52L
1,451 Elo+
Party 1
Team Averages
Level 64
1,562 SR
1,636 Elo+

VS

Team Averages
Level 82
1,517 SR
1,479 Elo+
Kali
Kali
Jayshawn_YTalert
Kali
Level 34
God Stats
6W - 1L
1,500 SR
Queue Stats
341W - 381L
1,438 Elo+
Party 3
Merlin
Merlin
LeeRogers
Merlin
Level 160
God Stats
7W - 10L
1,575 SR
Queue Stats
981W - 1,009L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
OnLy_Sub-zero
Tsukuyomi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 72L
1,515 Elo+
Solo
Yemoja
Yemoja
Wqezy
Yemoja
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 236L
1,480 Elo+
Party 3
Izanami
Izanami
XxTheFearLordxX
Izanami
Level 48
God Stats
201W - 160L
1,513 SR
Queue Stats
492W - 500L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
9 / 1 / 0
8,848
737
9,596
6,855
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
Abissu
Chronos
11
2 / 2 / 0
6,054
505
4,625
5,907
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Nayeon
Chaac
9
0 / 0 / 3
5,982
499
4,327
10,274
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
kkpitta
Tsukuyomi
10
1 / 2 / 3
5,952
496
3,165
6,418
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
kkpitta420
Discordia
11
1 / 1 / 4
6,506
542
3,252
6,030
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,450
538
2,007
8,328
6,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
LeeRogers
Merlin
11
2 / 2 / 0
6,893
574
3,513
4,781
1,591
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
OnLy_Sub-zero
Tsukuyomi
10
1 / 4 / 2
6,539
545
4,442
9,154
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Wqezy
Yemoja
9
2 / 1 / 0
6,138
512
5,443
7,934
5,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 2
5,822
485
4,815
7,755
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
13
Kills
6
6
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
1
0
9
W
Chronos
Abissu
Chronos
2
2
0
1
L
1
3
1
0.5
L
Merlin
LeeRogers
Merlin
2
2
0
1
W
Chaac
Nayeon
Chaac
0
0
3
1.5
L
Tsukuyomi
OnLy_Sub-zero
Tsukuyomi
1
4
2
0.5
L
Yemoja
Wqezy
Yemoja
2
1
0
2
L
0
3
2
0.33
W
Tsukuyomi
kkpitta
Tsukuyomi
1
2
3
1.25
W
Discordia
kkpitta420
Discordia
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,965
Damage
20,220
35,484
Taken
37,952
11,610
Mitigated
18,082
12,598
Healing
11,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,596
6,040
0
2,220
6,855
2,469
0
600
6,255
0
61,507
W
Chronos
Abissu
Chronos
4,625
1,600
0
1,442
5,907
1,472
1,320
1,865
4,042
29,561
0
L
2,007
938
0
2,833
8,328
6,769
0
503
7,825
0
27,820
L
Merlin
LeeRogers
Merlin
3,513
91
0
263
4,781
1,591
0
637
4,144
42,074
0
W
Chaac
Nayeon
Chaac
4,327
1,527
0
5,174
10,274
4,268
0
2,296
7,978
0
20,019
L
Tsukuyomi
OnLy_Sub-zero
Tsukuyomi
4,442
1,262
0
3,133
9,154
2,614
0
1,576
7,578
0
30,726
L
Yemoja
Wqezy
Yemoja
5,443
834
709
2,905
7,934
5,327
0
2,769
5,165
18,053
2,380
L
4,815
4,072
0
1,327
7,755
1,781
736
2,392
5,363
0
36,637
W
Tsukuyomi
kkpitta
Tsukuyomi
3,165
832
0
2,146
6,418
1,749
306
855
5,563
0
22,625
W
Discordia
kkpitta420
Discordia
3,252
441
0
1,616
6,030
1,652
0
2,310
3,720
35,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,342
Gold Earned
31,842
337
Minions Killed
309
0
Camps Cleared
0
1,209,654
Distance Traveled
1,133,444
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,848
737
125
10
0
292,136
2
W
Chronos
6,054
505
60
5
0
210,134
2
L
Kali
6,450
538
57
5
0
218,036
0
L
Merlin
6,893
574
90
8
0
221,453
2
W
Chaac
5,982
499
28
2
0
232,091
2
L
Tsukuyomi
6,539
545
63
5
0
252,903
2
L
Yemoja
6,138
512
29
2
0
215,849
2
L
Izanami
5,822
485
70
6
0
225,203
0
W
Tsukuyomi
5,952
496
52
4
0
252,663
0
W
Discordia
6,506
542
72
6
0
222,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role