Player Matchup

Neith
Neith
Lylapgia
Neith
Level 143
God Stats
11W - 12L
1,512 SR
Queue Stats
233W - 223L
1,400 Elo+
Solo
Yemoja
Yemoja
Swayze87
Yemoja
Level 42
God Stats
74W - 72L
1,498 SR
Queue Stats
246W - 294L
1,339 Elo+
Solo
Anubis
Anubis
XPNightWalker_YT
Anubis
Level 55
God Stats
6W - 3L
1,568 SR
Queue Stats
38W - 56L
1,394 Elo+
Solo
Vamana
Vamana
YoshiiRaps
Vamana
Level 134
God Stats
4W - 0L
1,500 SR
Queue Stats
51W - 68L
1,408 Elo+
Solo
Shiva
Shiva
x_XDARKDANYX_x
Shiva
Level 58
God Stats
21W - 10L
1,517 SR
Queue Stats
89W - 89L
1,374 Elo+
Solo
Team Averages
Level 86
1,519 SR
1,383 Elo+

VS

Team Averages
Level 85
1,433 SR
1,396 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
E1 T0T1 XZ
King Arthur
Level 35
God Stats
5W - 11L
1,331 SR
Queue Stats
14W - 22L
1,329 Elo+
Party 1
Izanami
Izanami
Xeiruh
Izanami
Level 98
God Stats
12W - 19L
1,369 SR
Queue Stats
117W - 155L
1,323 Elo+
Solo
Scylla
Scylla
ashbro1503
Scylla
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 188L
1,489 Elo+
Solo
Mercury
Mercury
ll Max II
Mercury
Level 108
God Stats
20W - 26L
1,463 SR
Queue Stats
66W - 79L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lylapgia
Neith
19
2 / 2 / 2
11,779
436
5,592
8,086
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Swayze87
Yemoja
18
3 / 2 / 7
12,747
472
9,937
18,593
20,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 2 / 2
15,331
568
20,012
18,621
9,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
YoshiiRaps
Vamana
20
14 / 2 / 9
15,894
589
29,177
27,006
33,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 2 / 8
13,049
483
8,051
20,827
10,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 5 / 2
10,202
378
12,473
23,506
27,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
E1 T0T1 XZ
King Arthur
19
0 / 10 / 0
10,721
397
8,325
24,923
11,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Xeiruh
Izanami
18
2 / 7 / 2
11,042
409
13,448
21,117
8,464
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
ashbro1503
Scylla
19
3 / 2 / 2
12,897
478
7,119
11,206
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
ll Max II
Mercury
17
0 / 10 / 3
10,886
403
5,409
20,442
8,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
34
Kills
9
10
Deaths
34
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
5
2
1
L
King Arthur
E1 T0T1 XZ
King Arthur
0
10
0
0
W
Neith
Lylapgia
Neith
2
2
2
1.5
W
Yemoja
Swayze87
Yemoja
3
2
7
3.25
W
11
2
2
6
L
Izanami
Xeiruh
Izanami
2
7
2
0.43
W
Vamana
YoshiiRaps
Vamana
14
2
9
9.25
L
Scylla
ashbro1503
Scylla
3
2
2
2
L
Mercury
ll Max II
Mercury
0
10
3
0.15
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,769
Damage
46,774
93,133
Taken
101,194
77,225
Mitigated
57,471
42,771
Healing
23,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,473
499
451
5,165
23,506
27,327
29
7,401
15,632
36,024
0
L
King Arthur
E1 T0T1 XZ
King Arthur
8,325
625
66
7,217
24,923
11,337
560
906
23,201
0
76,112
W
Neith
Lylapgia
Neith
5,592
983
0
2,351
8,086
3,372
2,422
1,789
6,297
0
66,508
W
Yemoja
Swayze87
Yemoja
9,937
1,636
3,668
4,989
18,593
20,446
950
5,656
12,897
46,613
5,986
W
20,012
447
668
10,252
18,621
9,612
3,219
6,525
11,850
116,237
0
L
Izanami
Xeiruh
Izanami
13,448
9,998
0
5,020
21,117
8,464
1,087
5,451
15,517
0
90,599
W
Vamana
YoshiiRaps
Vamana
29,177
17,369
0
9,528
27,006
33,342
3,775
3,547
23,419
0
122,520
L
Scylla
ashbro1503
Scylla
7,119
507
0
1,005
11,206
1,724
0
8,241
2,886
75,088
0
L
Mercury
ll Max II
Mercury
5,409
1,528
250
4,319
20,442
8,619
344
7,698
12,533
0
66,563
W
8,051
1,397
738
10,577
20,827
10,453
522
1,749
19,078
0
103,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,800
Gold Earned
55,748
667
Minions Killed
616
0
Camps Cleared
0
2,286,513
Distance Traveled
2,203,573
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,202
378
36
1
0
425,891
2
L
King Arthur
10,721
397
141
5
0
454,157
0
W
Neith
11,779
436
113
4
0
427,690
0
W
Yemoja
12,747
472
82
3
0
423,848
2
W
Anubis
15,331
568
164
6
0
418,578
2
L
Izanami
11,042
409
159
6
0
408,088
1
W
Vamana
15,894
589
175
6
0
508,910
2
L
Scylla
12,897
478
174
6
0
414,141
1
L
Mercury
10,886
403
106
4
0
501,296
2
W
Shiva
13,049
483
133
5
0
507,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role