Player Matchup

Jormungandr
Jormungandr
DefaultT
Jormungandr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,493 Elo+
Party 2
Izanami
Izanami
ItsJJTho
Izanami
Level 80
God Stats
0W - 2L
1,252 SR
Queue Stats
18W - 21L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
tuskedwings
Cthulhu
Level 95
God Stats
1W - 1L
1,686 SR
Queue Stats
34W - 38L
1,522 Elo+
Party 2
Team Averages
Level 100
1,479 SR
1,498 Elo+

VS

Team Averages
Level 108
1,590 SR
1,569 Elo+
Chiron
Chiron
Xruyst
Chiron
Level 112
God Stats
2W - 1L
1,547 SR
Queue Stats
33W - 27L
1,619 Elo+
Party 1
Xing Tian
Xing Tian
XxNoLiMiTxX69
Xing Tian
Level 88
God Stats
2W - 1L
1,748 SR
Queue Stats
24W - 17L
1,646 Elo+
Party 1
Vulcan
Vulcan
iCON Pepelepew
Vulcan
Level 124
God Stats
60W - 61L
1,475 SR
Queue Stats
79W - 98L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DefaultT
Jormungandr
12
1 / 4 / 4
7,935
721
8,355
12,146
11,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ItsJJTho
Izanami
12
2 / 8 / 5
8,052
732
5,775
11,207
3,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
tuskedwings
Cthulhu
12
3 / 4 / 4
7,946
722
6,605
12,120
10,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Xruyst
Chiron
15
10 / 2 / 5
9,982
907
16,891
10,608
3,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
XxNoLiMiTxX69
Xing Tian
12
3 / 4 / 4
8,266
751
4,626
10,906
8,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 10
9,089
826
10,193
6,926
2,377
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
6
Kills
16
16
Deaths
7
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DefaultT
Jormungandr
1
4
4
0.75
L
Izanami
ItsJJTho
Izanami
2
8
5
0.56
W
Chiron
Xruyst
Chiron
10
2
5
6.25
W
Xing Tian
XxNoLiMiTxX69
Xing Tian
3
4
4
1.25
W
3
1
10
8
L
Cthulhu
tuskedwings
Cthulhu
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,735
Damage
31,710
35,473
Taken
28,440
24,615
Mitigated
14,457
2,716
Healing
5,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DefaultT
Jormungandr
8,355
970
0
754
12,146
11,065
0
5,683
6,463
29,231
0
L
Izanami
ItsJJTho
Izanami
5,775
3,126
0
928
11,207
3,293
102
4,821
6,386
0
22,964
W
Chiron
Xruyst
Chiron
16,891
5,973
593
3,200
10,608
3,461
935
6,279
4,049
0
38,641
W
Xing Tian
XxNoLiMiTxX69
Xing Tian
4,626
241
0
1,282
10,906
8,619
97
4,795
5,784
17,787
0
W
10,193
5,767
0
557
6,926
2,377
481
3,497
3,279
39,828
0
L
Cthulhu
tuskedwings
Cthulhu
6,605
678
359
675
12,120
10,257
28
4,736
7,384
17,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,933
Gold Earned
27,337
108
Minions Killed
138
3
Camps Cleared
6
573,214
Distance Traveled
655,423
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,935
721
49
4
2
206,178
4
L
Izanami
8,052
732
42
4
0
164,653
0
W
Chiron
9,982
907
46
4
4
217,037
2
W
Xing Tian
8,266
751
29
3
1
198,570
4
W
Vulcan
9,089
826
63
6
1
239,816
3
L
Cthulhu
7,946
722
17
2
1
202,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role