Player Matchup

Bacchus
Bacchus
BROSSEPPI
Bacchus
Level 24
God Stats
13W - 11L
1,679 SR
Queue Stats
43W - 43L
1,330 Elo+
Party 2
Thanatos
Thanatos
Oshua san
Thanatos
Level 99
God Stats
3W - 3L
1,592 SR
Queue Stats
63W - 70L
1,382 Elo+
Party 2
Kukulkan
Kukulkan
sebas22qwert
Kukulkan
Level 79
God Stats
3W - 5L
1,222 SR
Queue Stats
4W - 8L
1,321 Elo+
Solo
Team Averages
Level 67
1,498 SR
1,344 Elo+

VS

Team Averages
Level 82
1,557 SR
1,341 Elo+
Arachne
Arachne
Imperalis-invict
Arachne
Level 60
God Stats
7W - 3L
1,500 SR
Queue Stats
71W - 89L
1,328 Elo+
Party 1
Cabrakan
Cabrakan
Revenant369
Cabrakan
Level 123
God Stats
4W - 5L
1,773 SR
Queue Stats
498W - 573L
1,492 Elo+
Party 1
Chang'e
Chang'e
yslgyal
Chang'e
Level 63
God Stats
4W - 6L
1,397 SR
Queue Stats
152W - 274L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BROSSEPPI
Bacchus
14
3 / 6 / 5
11,123
695
8,120
15,925
24,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Oshua san
Thanatos
14
5 / 8 / 4
11,282
705
13,993
16,633
6,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
sebas22qwert
Kukulkan
16
3 / 2 / 3
10,943
684
19,247
8,792
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 8
11,220
701
14,666
16,748
8,097
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
Revenant369
Cabrakan
15
4 / 3 / 9
11,654
728
13,231
17,823
19,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
yslgyal
Chang'e
16
8 / 3 / 4
11,716
732
8,622
15,936
8,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
11
Kills
16
16
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BROSSEPPI
Bacchus
3
6
5
0.92
W
4
5
8
1.6
L
Thanatos
Oshua san
Thanatos
5
8
4
0.88
W
Cabrakan
Revenant369
Cabrakan
4
3
9
2.83
L
Kukulkan
sebas22qwert
Kukulkan
3
2
3
2.25
W
Chang'e
yslgyal
Chang'e
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,360
Damage
36,519
41,350
Taken
50,507
34,543
Mitigated
36,086
11,407
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BROSSEPPI
Bacchus
8,120
1,315
138
3,873
15,925
24,415
195
7,009
8,487
16,614
0
W
14,666
9,515
161
4,843
16,748
8,097
1,236
10,138
6,238
0
25,938
L
Thanatos
Oshua san
Thanatos
13,993
4,511
0
6,568
16,633
6,612
0
8,478
7,929
0
27,736
W
Cabrakan
Revenant369
Cabrakan
13,231
1,984
43
1,929
17,823
19,880
0
6,918
10,603
33,809
0
L
Kukulkan
sebas22qwert
Kukulkan
19,247
549
138
690
8,792
3,516
322
6,481
2,222
67,555
0
W
Chang'e
yslgyal
Chang'e
8,622
908
3,642
4,024
15,936
8,109
336
9,659
5,748
34,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,348
Gold Earned
34,590
185
Minions Killed
139
7
Camps Cleared
6
829,996
Distance Traveled
829,977
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,123
695
20
1
0
292,296
2
W
Arachne
11,220
701
37
2
3
277,561
3
L
Thanatos
11,282
705
35
2
3
249,921
0
W
Cabrakan
11,654
728
29
2
1
268,214
2
L
Kukulkan
10,943
684
130
8
4
287,779
2
W
Chang'e
11,716
732
73
5
2
284,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role