Player Matchup

King Arthur
King Arthur
Its B Web
King Arthur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 204L
1,468 Elo+
Solo
Hel
Hel
Otto Von Doom
Hel
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 86L
1,374 Elo+
Party 2
Bellona
Bellona
SubduedOyster
Bellona
Level 38
God Stats
8W - 9L
1,389 SR
Queue Stats
219W - 242L
1,435 Elo+
Party 3
Anhur
Anhur
TimMe87
Anhur
Level 41
God Stats
3W - 3L
1,678 SR
Queue Stats
41W - 49L
1,354 Elo+
Party 2
Izanami
Izanami
TwistedFIST3211
Izanami
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
257W - 277L
1,374 Elo+
Party 3
Team Averages
Level 62
1,513 SR
1,401 Elo+

VS

Team Averages
Level 80
1,626 SR
1,474 Elo+
Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
NAGELAX
Merlin
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
154W - 142L
1,451 Elo+
Solo
Bellona
Bellona
NXsugar
Bellona
Level 28
God Stats
8W - 3L
1,777 SR
Queue Stats
276W - 267L
1,398 Elo+
Party 1
Rama
Rama
OffTheWallEv
Rama
Level 38
God Stats
10W - 4L
1,852 SR
Queue Stats
281W - 271L
1,375 Elo+
Party 1
Loki
Loki
VapingBeast88
Loki
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 29L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Its B Web
King Arthur
16
6 / 6 / 7
10,132
779
9,111
20,233
30,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 7
8,782
676
12,767
12,063
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
16
7 / 6 / 6
10,110
778
19,061
16,274
13,466
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Anhur
TimMe87
Anhur
18
0 / 3 / 16
9,692
746
2,768
19,216
7,495
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 7 / 7
9,271
713
12,110
13,591
5,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
3 / 1 / 21
11,119
855
8,491
13,550
13,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
NAGELAX
Merlin
18
7 / 3 / 16
10,944
842
17,489
8,636
3,512
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
NXsugar
Bellona
17
7 / 7 / 17
10,820
832
14,191
18,752
24,980
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 3 / 14
10,007
770
14,570
10,098
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 4 / 11
10,741
826
14,022
12,801
5,324
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
106
17
Kills
27
27
Deaths
18
43
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
1
21
13.5
L
King Arthur
Its B Web
King Arthur
6
6
7
1.58
W
Merlin
NAGELAX
Merlin
7
3
16
5
W
Bellona
NXsugar
Bellona
7
7
17
2.21
W
3
3
14
3.33
L
2
5
7
1.1
L
Bellona
7
6
6
1.67
L
Anhur
TimMe87
Anhur
0
3
16
2.67
L
2
7
7
0.79
W
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,817
Damage
68,763
81,377
Taken
63,837
62,681
Mitigated
50,835
28,468
Healing
26,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,491
1,304
8,701
4,898
13,550
13,630
714
3,020
10,122
21,534
0
L
King Arthur
Its B Web
King Arthur
9,111
897
342
2,812
20,233
30,946
96
6,684
13,549
0
16,231
W
Merlin
NAGELAX
Merlin
17,489
1,607
1,998
2,080
8,636
3,512
1,578
1,421
7,096
31,215
0
W
Bellona
NXsugar
Bellona
14,191
2,539
708
935
18,752
24,980
706
5,012
12,819
0
22,852
W
14,570
8,491
1,195
3,142
10,098
3,389
1,880
288
9,728
0
31,599
L
12,767
1,626
6,136
4,481
12,063
5,169
0
4,020
8,043
21,109
0
L
Bellona
19,061
1,964
1,688
2,259
16,274
13,466
0
4,929
11,345
0
26,716
L
Anhur
TimMe87
Anhur
2,768
1,194
890
6,597
19,216
7,495
670
7,273
11,943
0
15,393
L
12,110
8,495
593
2,670
13,591
5,605
1,138
3,074
10,517
0
23,175
W
14,022
4,778
51
3,152
12,801
5,324
215
2,078
10,449
0
25,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,987
Gold Earned
53,631
102
Minions Killed
112
0
Camps Cleared
0
1,147,984
Distance Traveled
1,154,220
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,119
855
17
1
0
211,731
0
L
King Arthur
10,132
779
12
1
0
226,818
0
W
Merlin
10,944
842
26
2
0
217,707
0
W
Bellona
10,820
832
12
1
0
243,194
0
W
Rama
10,007
770
33
3
0
212,717
2
L
Hel
8,782
676
21
2
0
224,546
1
L
Bellona
10,110
778
18
1
0
245,359
1
L
Anhur
9,692
746
21
2
0
237,990
0
L
Izanami
9,271
713
30
2
0
213,271
1
W
Loki
10,741
826
24
2
0
268,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role