Player Matchup

Zhong Kui
Zhong Kui
D_MANiAC1
Zhong Kui
Level 125
God Stats
6W - 5L
1,692 SR
Queue Stats
209W - 247L
1,407 Elo+
Party 2
Xbalanque
Xbalanque
KenjiBlac
Xbalanque
Level 115
God Stats
20W - 16L
1,528 SR
Queue Stats
156W - 156L
1,483 Elo+
Solo
Bellona
Bellona
NFamii
Bellona
Level 125
God Stats
9W - 17L
1,364 SR
Queue Stats
150W - 186L
1,390 Elo+
Party 2
Loki
Loki
XxTheFearLordxX
Loki
Level 48
God Stats
3W - 4L
1,404 SR
Queue Stats
492W - 500L
1,406 Elo+
Solo
Ymir
Ymir
musical_saucer5
Ymir
Level 125
God Stats
2W - 2L
1,489 SR
Queue Stats
71W - 72L
1,450 Elo+
Solo
Team Averages
Level 108
1,495 SR
1,427 Elo+

VS

Team Averages
Level 94
1,465 SR
1,485 Elo+
Shiva
Shiva
 
Shiva
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Big Sausage 007
Nu Wa
Level 157
God Stats
0W - 1L
1,549 SR
Queue Stats
6W - 8L
1,536 Elo+
Solo
Apollo
Apollo
kkpitta
Apollo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,426 Elo+
Party 1
Loki
Loki
kkpitta420
Loki
Level 85
God Stats
1W - 3L
1,278 SR
Queue Stats
45W - 52L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
D_MANiAC1
Zhong Kui
13
3 / 1 / 3
7,601
507
4,947
8,575
4,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
KenjiBlac
Xbalanque
13
4 / 1 / 2
7,925
528
9,433
8,868
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
NFamii
Bellona
15
3 / 1 / 2
8,818
588
15,509
12,935
13,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
4 / 0 / 2
8,059
537
6,835
10,831
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 4
7,998
533
2,413
10,773
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 1 / 0
6,961
464
5,876
14,916
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
 
Chaac
12
0 / 2 / 1
6,869
458
6,336
16,619
11,004
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 2
7,177
478
9,269
6,777
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
kkpitta
Apollo
10
0 / 5 / 1
6,132
409
4,735
10,378
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 5 / 0
7,995
533
4,143
11,085
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
4
4
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
1
0
1
L
Chaac
 
Chaac
0
2
1
0.25
L
0
3
2
0.33
W
Zhong Kui
D_MANiAC1
Zhong Kui
3
1
3
4.5
W
Xbalanque
KenjiBlac
Xbalanque
4
1
2
5
W
Bellona
NFamii
Bellona
3
1
2
4
W
4
0
2
5
L
Apollo
kkpitta
Apollo
0
5
1
0.1
L
3
5
0
0.6
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,137
Damage
30,359
51,982
Taken
59,775
30,650
Mitigated
26,800
21,263
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,876
1,418
414
1,998
14,916
7,739
0
1,306
13,610
0
38,101
L
Chaac
 
Chaac
6,336
1,661
232
6,708
16,619
11,004
104
833
15,786
0
38,153
L
9,269
3,234
0
430
6,777
2,131
546
2,240
4,537
46,282
0
W
Zhong Kui
D_MANiAC1
Zhong Kui
4,947
0
0
3,638
8,575
4,957
598
4,398
4,177
35,904
0
W
Xbalanque
KenjiBlac
Xbalanque
9,433
4,155
0
3,943
8,868
2,516
1,040
837
8,031
0
53,678
W
Bellona
NFamii
Bellona
15,509
5,037
0
5,979
12,935
13,528
209
1,023
11,912
0
61,987
W
6,835
1,820
0
4,111
10,831
3,360
0
1,934
8,897
0
51,772
L
Apollo
kkpitta
Apollo
4,735
2,819
0
1,445
10,378
2,228
0
1,358
9,020
0
32,144
L
4,143
1,086
0
3,327
11,085
3,698
180
1,623
9,462
0
48,222
W
2,413
181
0
3,592
10,773
6,289
87
1,077
9,696
33,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,401
Gold Earned
35,134
442
Minions Killed
353
0
Camps Cleared
0
1,482,395
Distance Traveled
1,368,575
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,961
464
49
3
0
290,946
1
L
Chaac
6,869
458
70
5
0
282,896
6
L
Nu Wa
7,177
478
80
5
0
207,287
5
W
Zhong Kui
7,601
507
66
4
0
277,400
8
W
Xbalanque
7,925
528
93
6
0
298,810
6
W
Bellona
8,818
588
136
9
0
285,181
1
W
Loki
8,059
537
93
6
0
351,859
0
L
Apollo
6,132
409
59
4
0
276,968
0
L
Loki
7,995
533
95
6
0
310,478
0
W
Ymir
7,998
533
54
4
0
269,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role