Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ToBy-v22
Hou Yi
Level 98
God Stats
1W - 1L
1,203 SR
Queue Stats
217W - 248L
1,363 Elo+
Solo
Jing Wei
Jing Wei
dumsoup
Jing Wei
Level 86
God Stats
16W - 18L
1,481 SR
Queue Stats
48W - 51L
1,394 Elo+
Party 1
Pele
Pele
jeffdeath8987654
Pele
Level 67
God Stats
24W - 5L
1,663 SR
Queue Stats
124W - 107L
1,418 Elo+
Solo
Chaac
Chaac
kiiler_rudy
Chaac
Level 107
God Stats
38W - 43L
1,436 SR
Queue Stats
83W - 91L
1,357 Elo+
Party 1
Team Averages
Level 93
1,457 SR
1,406 Elo+

VS

Team Averages
Level 98
1,498 SR
1,383 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Xx_COOPDOG_xX
Fenrir
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
628W - 696L
1,356 Elo+
Solo
Cernunnos
Cernunnos
alex143250
Cernunnos
Level 14
God Stats
11W - 19L
1,269 SR
Queue Stats
70W - 105L
1,323 Elo+
Party 2
Chaac
Chaac
bigbadJonny
Chaac
Level 115
God Stats
11W - 3L
1,416 SR
Queue Stats
69W - 79L
1,413 Elo+
Solo
Khepri
Khepri
pollinski
Khepri
Level 142
God Stats
5W - 5L
1,807 SR
Queue Stats
235W - 282L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
6 / 2 / 2
9,991
624
7,939
7,516
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
ToBy-v22
Hou Yi
13
1 / 1 / 5
8,061
504
5,521
6,260
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
dumsoup
Jing Wei
13
2 / 1 / 3
7,626
477
5,097
11,773
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 1 / 2
10,099
631
8,760
10,510
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 1 / 5
9,752
610
13,483
15,883
12,894
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 3 / 2
7,618
476
5,328
7,458
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 6 / 0
6,767
423
4,564
12,099
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
alex143250
Cernunnos
11
0 / 3 / 2
6,473
405
4,383
7,427
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 2
8,216
514
11,611
17,915
13,869
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
pollinski
Khepri
11
0 / 0 / 2
6,150
384
2,065
7,280
5,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
5
6
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
2
2
3.5
L
Merlin
 
Merlin
1
3
2
0.67
W
Hou Yi
ToBy-v22
Hou Yi
1
1
5
3.5
L
3
6
0
0.5
L
Cernunnos
alex143250
Cernunnos
0
3
2
0.33
L
1
4
2
0.5
W
Jing Wei
dumsoup
Jing Wei
2
1
3
3.5
W
7
1
2
8
W
0
1
5
2.5
L
Khepri
pollinski
Khepri
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,800
Damage
27,951
51,942
Taken
52,179
24,909
Mitigated
26,744
22,107
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,939
1,896
0
1,332
7,516
2,417
27
2,713
4,803
64,466
0
L
Merlin
 
Merlin
5,328
41
0
1,306
7,458
2,097
840
3,267
3,942
54,133
0
W
Hou Yi
ToBy-v22
Hou Yi
5,521
1,269
0
2,139
6,260
2,112
4,335
934
5,326
0
43,902
L
4,564
1,760
68
2,869
12,099
3,175
0
2,108
9,861
0
23,175
L
Cernunnos
alex143250
Cernunnos
4,383
1,658
0
2,058
7,427
2,092
0
580
6,785
0
31,116
L
11,611
2,279
0
6,860
17,915
13,869
0
977
16,830
0
54,043
W
Jing Wei
dumsoup
Jing Wei
5,097
3,655
0
5,345
11,773
3,467
2,184
2,507
9,266
0
41,489
W
8,760
1,934
0
6,861
10,510
4,019
141
1,239
9,271
0
64,901
W
13,483
5,002
0
6,430
15,883
12,894
948
0
15,883
0
70,619
L
Khepri
pollinski
Khepri
2,065
102
15
1,460
7,280
5,511
0
404
6,822
24,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,529
Gold Earned
35,224
520
Minions Killed
362
0
Camps Cleared
0
1,592,674
Distance Traveled
1,455,530
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,991
624
113
7
0
305,773
2
L
Merlin
7,618
476
111
7
0
284,563
5
W
Hou Yi
8,061
504
87
5
0
304,157
1
L
Fenrir
6,767
423
41
3
0
227,397
0
L
Cernunnos
6,473
405
67
4
0
293,315
0
L
Chaac
8,216
514
108
7
0
319,524
5
W
Jing Wei
7,626
477
67
4
0
314,165
1
W
Pele
10,099
631
103
6
0
353,394
4
W
Chaac
9,752
610
150
9
0
315,185
2
L
Khepri
6,150
384
35
2
0
330,731
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role